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Why arnt Synth Multi timbral
I think is the meaning.
Where voices can be different midi channels, for sequencing, plus multi out.
Comments
Due to complexity and performance. There are some multitimbral synths. In most hosts you can accomplish multitimbral behavior using routing and multiple instrument instances. It simplifies things great for a synth developer to not implement it in the synth itself.
I made via Drambo and were going to say a bad point were I thought I needed to use custom modes of a launchpad to trigger different synths. So effectivly only having 8 channels ( the custom modes ) Which is kind of the point. Less synths needed etc.
but you could even just send a midi drambo to the synth.
Perhaps the midi drambo would use its track outputs.
You can then still switch to another synth using Drambo main track buttons and then that have a midi drambo, for switching voices of synth.
Cant think but perhaps 32 channel midi would be warrented.
A midi Drambo would use launchpad custom modes to switch via launchpad but the main Drambo track selector would give you another x amount of launchpad custom modes.
Gr 16 is, KQ Dixie is
All others just put them in 16 AUM channels and you are good to go
Nice.
Thanks.
LayR
Yonac Kaspar
4pockets’s MIDI Layers could help
There’s a few already mentioned. Layr does a great job multitimbrally. Also Korg iM1.
In the pre-DAW days, many synths were multi-timbral. I used an E-Mu Proteus extensively for example. Each track in my sequencer sent data to a different MIDI channel and there were only so many MIDI outs available. If you had a 4 out MIDI interface you'd be able to have a total of 4 x 16 = 64 separate tracks. If your synths weren't multi-timbral you'd only get 4 separate tracks out of 4 separate MIDI outs so multi-timbrality was pretty much essential if you wanted to be able to play back an entire track without recording synths to tape.
When the DAW replaced MIDI only sequencers, one track of a VI replaced one MIDI channel on a synth, it didn't matter if it was multi-timbral or not. If you wanted another sound on a different track you just added another vst, whether it was the same one or a different vst.
Having a multi-timbral vst made no sense.
If you use a traditional DAW, multi-timbrality still isn't necessary. Even in terms of efficiency; a DAW should only consume CPU cycles on actual notes being played; it shouldn't matter whether you have one instance of a multi-timbral synth with 16 channels or 16 instances of a singe channel synth.
As I've carried on using the same sequencer since the pre-audio DAW days, I'm still using plug-ins as I did at the start; Multi-timbrality would be an unnecessary complication in the DAW. I can't think of reason I'd ever use it.
For playing live I'd use something like Main Stage to make multi-timbral instruments from whatever single channel plug-ins I wanted. I can't imagine I could be bothered setting up a multi-timbral VI. I really can't think of a reason I'd ever want to. In the pre-DAW days almost all my sound modules/synths were multi-timbral. Those days have long gone.
TL;DR: because in a software environment you can have as many instances of synths as you want.
i am a big fan of hardware multitimbral synths.
but in a software environment that just does not really matter.
Thanks.
Thats why I asked.
Thought it would save cpu but dosent.