Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Pick a DAW, any DAW (Er... Help ME pick a DAW)

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Comments

  • Congrats-
    To change the swing after recording, double tap the sequence. tap the swing button at the bottom.
    Depending on what style you are creating, adjust the swing bar to the right until you get what you want. Tap the alternate button for smooth boom Bap type swing.
    Enjoy!

  • edited March 2013

    @jesse_ohio Hey, here's the first of 11 custom kits for free...on me! If you like it....let everybody know. Add this file to your Dropbox, then open BM2, go to Dropbox inside the app...open the DB DRUM FOLDER AND MOVE THE 2 folders along with the.bm2k file over to BM2. When it's done transferring, add keyboard sampler instrument and choose DB Popstudio. Go to track and hit the plus sign to add midi...choose DB pop and your grooves and fills will be there. After that you can add another track with the same sampler and add cymbals or accents without distorting the original midi track...lets blow this up. I'll release the others as I finish them. Enjoy

    https://www.dropbox.com/sh/e5tuu5387k0ulqq/FhfJLSrT1N

  • @Dubhausdisco thanks man, I'll give that a try. I played with the swing but didn't notice much, I'll check it out again.

    @DerekBuddemeyer awesome! I actually found this link in another one of your posts on here so I've got those imported already, and they sound fantastic! I'll see if I can put them to good use.

  • @jesse_ohio double tap your selection or track hit the select tab on the bottom and drag around to the notes you want to quantized. Then tap the little music note in the upper right corner. Here you can adjust the resolution of quantization you would like. Also here is a decent piano patch.
    https://www.dropbox.com/s/8fpplrqhqjfzl0c/derekpiano.bmk2

  • edited March 2013

    @DerekBuddemeyer thanks again man!

    From looking around Google it seems that most of the sound kits are for the drum sampler. I bulk downloaded all the bmkz's from ibeatmaker.com and some of them sound fantastic. Any leads on more good keyboard patches?

  • edited March 2013

    @Ryan - Thank you!! i am happy to say I was sorely mistaken. I dont remember reading that part on the other threads so if i missed it, my apologies. I also dont mean to keep bringing up the 24 bit argument but since nobody else did in this thread for Jesse, I thought i might as well. id like to help a brother out since jesse said he was fairly new.

    @Jesse - The fact that you said you are an amateur is why i brought it up to you. If i didnt know something important, id want somebody to tell me (thnx again Ryan) Some on this board dont really care about it but i think its pretty important. lets say you rock out on the best solo ever created. wouldnt it be nice to be able to use it on the final mix of a song as opposed to trying to re-create it again? yes, you could try to eq it, add fx to it, etc but like you, im trying to streamline my creativity but not just for writing but for actual end result. Ive had many demos that had a "magic" but when i tried to recreate it, either it didnt have the same sparkle, my energy wasnt right or any other number of reasons.

    youre right that ab is only 16 bit so what im doing is taking creative ideas that i use ab for, then bring those over into a 24 bit environment where id lay down vocals, kick and more important parts so i guess if your guitar solo is more of a supporting idea than main idea, 24 bit isnt a big deal.

    good luck man, just sharing my thoughts.

  • Not to beat a dead horse, @ryan, but BM2 doesn't exactly "support" 24 bit. It WILL import 24 bit files, but everything you import gets converted to 44.1/16bit, and sadly 44.1/16bit is the only current choice for export.(that's my big problem with the app.. It's pretty basic stuff that you need to mixdown to a higher bitrate to preserve low level stuff.
    That being said, I use it everyday happily. In fact I was gonna call this batch of tunes "back to 16bit".. LOL

  • @Dubhausdisco Yeah well I was going by the specs.. it said "supports 24bit.." Sorry if they lied or half truthed it. What do you mean "converts"? Do you mean when you import the file it overwrites it with a new one right in the track view? Or do you mean you can only export to 16bit? Not that it matters. I'm pretty sure no matter what you do it's going to end up being 16 bit in this day and age.. I don't know a way to sell 24bit music.. do you? And even if you did the listener is probably going to put it on their iPod anyways? No?

    @gjcyrus It's all good man. I'm a blunt guy, it's not a prob. Just really irrelevent to keep discussing 24bit audio when you can't use it with audiobus anyways. And CD's and itunes are all 16bit as well as far as I know, how's anyone going to enjoy it the way you want anyways? :-) BTW: In canada "GJ" means "gas jockey", the guy who pumps your gas at the gas station. Fill-er-up? lol I know you meant guitar I just can't get passed the gas thing. :-) Anyhow, I hear you, you want the best possible sound, you find it really important and want to share it with people. It's normal and i'm glad you want to help.

  • @ryan "Yeah well I was going by the specs.. it said "supports 24bit.." Sorry if they lied or half truthed it. What do you mean "converts"? Do you mean when you import the file it overwrites it with a new one right in the track view? Or do you mean you can only export to 16bit? Not that it matters. I'm pretty sure no matter what you do it's going to end up being 16 bit in this day and age.. I don't know a way to sell 24bit music.. do you? And even if you did the listener is probably going to put it on their iPod anyways? No?"

    not trying to squabble here, but what you wrote here doesn't make any sense to me. As exciting as ios and audiobus and everything is right now, how can you pretend that we don't already know everything there is to know about PCM audio? There are necessary steps to insure that what you hear from the source arrives in good shape in the final product. One of them is dither, which no app that i know of even uses. Another is having a mix buss that has a much higher wordlength than the individual audio files it is mixing, (which Auria, bless them has done with their 64 bit mix buss option).
    The way ios apps and audiobus have enhanced the creative process is nothing short of amazing, but to state the opinion that "oh, it's just gonna be played on an ipod, or laptop speakers" is just dismissive of the facts, and is a defeatist attitude. If you are mixing down a tune to 16 bit, and mastering to 16 bit, and distributing in 16 bit, your end result WILL suffer.
    If I import a 24bit file into beatmaker 2, then save the file to dropbox, then re-import it, the result is a 16bit file. What happened to the other 8 bits? Quite possible they are simply lopped off, or "truncated", which is the most destructive form of bit reduction.
    If you are playing that single audio track soloed in a mix, it may sound fine, but when you layer track upon track you will hear the difference. Loss of stereo field, softer passages lose detail, and any reverb "tails" will suffer.
    I guess I would just like the same attention given to certain digital audio methods within the apps as there is with new tactical features that are requested. Tens of thousands of dollars in gear investments is not the only reason the "pros" still insist ios is a toy- it's because there isn't even a discussion about these critical baseline issues anywhere.
    make sense?

  • @Dubhausdisco David, I don't understand what you didn't understand. I was pretending you didn't know things? I thought I just didn't know. I didn't go to school for music. Half of what you just said made no sense to me. Google told me that itunes and CD's only use 16 ... I don't see how you'd have a higher quality then 16 while using 16 but obviously you've got it nailed. The music i make in Audiobus sounds great to me. The stuff Derek Makes sounds great. I haven't heard anything you've done but it must be some kind of fantastic. Best of luck friend. :-)

  • edited March 2013

    @dubhaus - i know we had a little disagreement in the other thread but i wholeheartedly agree with everything you said! also thanks for clarifying the 24 bit BM2 thing

    @ryan - i actually am pretty gassy but also like playing guitar and ganja so take ur pik with the g. im a simple guy so ill try to explain the 16 bit/24 bit thing. even though the end result will end up being 16 bit/44.1, you want the highest fidelity before the final conversion because you'll ultimately lose some of the fidelity. have you ever been in a big room, or like a hall, concert hall that just had this awesome sound. well if you were to record a guitar, drums, opera singer in that space compared to a closet, thered be a big difference. some could argue that a closet would give a cool sound but thats another topic. if you have a great sound, whether from the room, sound source, combo of both, you want to try and capture every little detail. so while some of it will ultimately get lost, at least youve got more to begin with. this might be a bad analogy but if u go to vegas, u gonna lose money no matter what, but if you have a thousand bucks to begin with vs $100, hopefully you'll end up with $500 as opposed to $50.

    lastly, unless you are recording at a very optimal level (which can be difficult because unlike tape, digital clipping sounds harsh) ur not really getting the full 16 bits, maybe 14/15 (am i right here dubhaus?) but if youve got 24 bit recording, even if youre not at the highest recordig level, you'll be getting a lot more than 16 bits.

    I think its very healthy to talk about serious recording techniques on this forum as ive noticed a lot of very talented app developers on here, but perhaps many might not know of the intricacies of recording (not saying I know a lot) but we're all in the same boat here. we wanna make great recordings on iphones/ipads with affordable tools. i still have yet to find any article/discussion by any dev on exact effects of dithering and audiobus/audiocopy/paste on sound fidelity? any devs wanna chime in?

  • @gjcyrus LOL thats great.. I'm glad you didn't get upset about the gas comment. I thought you might find it funny but also you could've gotten mad. And yes I understand you and at the same time I don't. Proof is in the pudding and i find this 16bit pudding delicious. That's right GJ I'm never coming out of the closet. LOL ;-) (ps: I'm a dev, but not the one you are looking for.)

  • I've seen people debate the lack of 24bit audio in iOS apps on another forum and it got rather heated, but it really seems like a pointless worry, in my opinion. How many of us are shipping off tracks made on iOS to a professional mastering studio for commercial release? The large majority of us are just posting our tunes to SoundCloud and Bandcamp.

    And if you are having your iOS tunes released via a "real" label, lots of electronic music labels will accept 16bit WAVs for mastering in this age of digital releases.

  • edited March 2013

    @ryan - haha, no worries man. I'm not gonna get butt hurt over that.

    If you're happy with your recordings, right on man! thats what its all about. I do have one question for you since ur a dev/musician. Play your mixes on your car stereo or even a boom box and compare them A/B your mix against an artist you really like. I'd be curious if you hear a difference or not. I brought this up in an older thread but i've had mixes that made me jump up and down listening to them on my iphone earbuds but when i plugged it into the aux of car stereo, it sounded weak. Dubhaus or other engineers know that one shouldnt rely on cheap earbuds to use as a reference but there was such a huge difference. That thick luscious kick that made me quiver on earbuds sounded like a baby's fart on the car stereo.

  • @gjcyrus I really like the beatles. :-) I think my kick sounds better! or atleast 50 years newer. hehe I've been doing home recordings for about 20 years. I've learned a lot of tricks in those years to get things to sound right, i assure you none of those involve earbuds. LOL I hear you though man. :-) @haunted has a point in that it's an iPad not a recording studio. We are all (well most) do-it-yourselfers that want to make music and recordings by ourselves. If you were a serious producer doing a song for a major label I'd recommend using the studio and not the ipad so much for recording. lol! You have to admit though that iOS really is pretty dam good, 24bit or not.. Like i said, proof is in the pudding and people are really making some amazing sounding things :-)

  • Ladies, ladies! ;-)

    @ryan thanks for that guitar patch! Really cool idea, can't wait to give it a try.

    @gjcyrus thanks for the nice words. I totally get your drift on the 24-bit thing. But at this point it's just not as high on my list of priorities. I'm a photographer on the side, so the quality argument parallels the heated debates in photo circles about digital vs film or megapixel count, sensor size, etc. There may be technical advantages to one format or another, but in the end "the best camera is the one that you have with you".

    In on-topic news, I played with BM2 a bit last night but I'm fighting off teh wurst head cold so I didn't really make much progress. Getting more of a feel for the sampler. I like how you can drag between pads to do seamless rolls, if they're lined up right. Something that would be tough to do on a physical MPC I think.

  • @jessie another very cool feature is the "fill" function in the piano roll, where you just drag your finger to fill in the notes according to your quantize setting. That and the note repeat is great too!

  • @Dubhausdisco good to know, thanks. I think it's going to take me awhile to get used to the piano roll; I've never been very good at them, but I think BM2s will probably be better than most due to the granular pop up controls. Although since I'm working on an iPad Mini it is kind of tough to select all the tiny little buttons & notes!

  • @Ryan hi..just had a fun time reading about 16bit and 24 bit..I liked the comment about being able to record at higher bit rates so that when it dithers back down to 16 some of the freqs are preserved..this may be true..however it really doesnt make a scrap of difference..the range of human hearing in a healthy young person is 20-20,000 kHz..thats the best..you could loose freqs all over the top end and you will never hear it..ever..good high quality sound is down to good EQ use and good engineers, and of course the best equipment you can get..some mp3's sound great some dont, it has very little to do with how they were originally recorded...higher bit rates are a progression of technologie, not of our ability to hear them...All the manufacturers are gonna blind you with science,,because they want you to buy their stuff..but honestly your never gonna hear the difference..sound quality is always going to get better and better, but not because of bit rates..the quailty improvments are always and can only be within our range of human hearing..think about this...16 bit has a frequency range of more than double what we are capable of hearing...now on the other hand if want to compose a symphony for Bats they can hear up 100,000 kHz...so 16 bit is all we really need....

  • Well, frequency response has nothing to do with it, but whatever.
    Have fun with BM2 Jessie!

  • edited March 2013

    I wont argue the necessity of 24 bit, but in digital audio, bits (bit depth) = amount of discrete volume steps. This is a separate issue from frequency... you shouldn't mix up these 2 concepts.

  • It's so much easier to screw-up a 24-bit recording when down-sampling it to 16-bit than it is to just work entirely in 16-bit, CD-quality audio, in the first place.

  • Exactly..nothing to do with volume...and I did not mention frequency responce, that is related to equipment..I was talking about audio frequency and that has everything to do with our abilty as humans to hear vibrations and we can't hear vibration under 20 hertz and above 20,000 kHz.

  • edited March 2013

    Ok guys, I wasn't gonna post anymore because i only brought it up to help Jesse out. If he or nobody else cares, then more power to you. But in the event, a young kid who was like me 20 years ago happens to be reading this thread, here are two thoughts:

    1) Article on Geoff Emerick and Rupert Neve discussing the ability to hear frequencies above 20khz at George Martin's studio (they produced and engineered the Beatles)

    http://www.prosoundweb.com/article/transcript_talking_with_rupert_neve/P2/

    If you dont want to click link, here's a quote:

    "Fletcher: There has been some measure of debate about bandwidth including frequencies above 20 kHz, can we hear them, do they make a difference, etc.

    Rupert Neve: OK, Fletch, pin your ears back… In 1977, just after I had sold the company, George Martin called me to say that Air Studios had taken delivery of a Neve console, which did not seem to be giving satisfaction to Geoff Emerick.
    In fact, he said that Geoff is unhappy…. engineers from the company, bear in mind that at this point I was not primarily involved, had visited the studio and reported that nothing was wrong. They said that the customer is mad and that the problem will go away if we ignore it long enough.
    Well I visited the studio and after careful listening with Geoff, I agreed with him that three panels on this 48 panel console sounded slightly different. We discovered that there was a 3 dB peak at 54 kHz Geoff’s golden ears had perceived that there was a difference.
    We found that 3 transformers had been incorrectly wired and it was a matter of minutes to correct this. After which Geoff was happy. And I mean that he relaxed and there was a big smile on his face.
    As you can imagine a lot of theories were put forward, but even today I couldn’t tell you how an experienced listener can perceive frequencies of the normal range of hearing.
    And following on from this, I was visiting Japan and was invited to the laboratories of Professor Oohashi.
    He had discovered that when filters were applied to an audio signal cutting off frequencies of 20 kHz, the brain started to emit electric signals which can be measured and quantified.
    These signals were at the frequencies and of the pattern which are associated with frustration and anger. Clearly we discussed this at some length and I also would forward the idea that any frequencies which were not part of the original music, such as quantizing noise produced by compact discs and other digital sources, also produced similar brain waves."

    Second thought - If you wanna be buff, do you ask the fat guy his advice or the ripped dude who's doing push ups on his pinkies for advice? If you wanna design a ground breaking app, you wouldnt ask my ass for advice, you'd ask the brilliance of Sebastian. So if you wanna make groundbreaking music, you ask or research who you like. It just so happens that many artists who have made the greatest albums TO ME care about details, of which 24 bit is one of those details. If yo can rock out on 8 bit, more power to ya!

    peace

  • The bit resolution of a sample is unrelated to the audio frequency - it is the sample rate that determines the highest frequency that a sample will capture, hence using 44.1 kHz sample rate to capture up to around 20 kHz. The bit resolution determines how accurately the sample is captured. For most purposes, most people will be unable to hear the difference between 16 bit and 24 bit. However once you start processing them, mixing them etc then it can be useful to have that added headroom to avoid loss of detail. But in my view, 16 bit is fine for iPad. If you really want the quality of 24 bit then you are probably going to be using some heavy duty PC in any case. I am sure that the time will come when iPads have enough memory and processing power to handle anything, but right now using 16 bit fits with the technology better. Frankly, I'm just amazed what you can already do on it!

  • Sometimes I think people get too bogged down with all these numbers being quoted and then they miss the bigger point. There is no correct or perfect sound when it comes to recording music.

    A lot of the early R&R songs and Country classics were recorded with one microphone. The "mixing" was done by the singer or soloist stepping closer to the microphone for their bit and then stepping back. Sam Phillips didn't worry about not having the latest and greatest equipment when he recorded all those great Sun 45s. He worked with what he had and the songs still sound awesome over 50 years later. Lee Perry had a makeshift 4 channel mixer that leaked between the channels. This was a "fault" in his equipment, but it caused his competition to go nuts trying to figure out how he got such a great sound. He worked with what he had and he had a great ear. People who listen to music general don't care how it was made; they just listen. And most of the "listening" is not done with the ears, but rather with the heart.

    A great book along these lines is Perfect Sound Forever: An Aural History of Recorded Music by Greg Milner. I don't agree with everything he says in the book, but it does what a good book should - it got me thinking.

  • @thesoundtestroom

    Why are you talking about frequency range? 16 bit vs 24 bit is entirely about the amount of possible volume levels that can be encoded in a digital signal, totally unrelated to frequency of the signal.

    That's why for example you can have 16 bit 44k or 16 bit 48k or 16 bit 96k, the frequency is simply not related to bit depth...

  • edited March 2014

    .

  • Very good analogies @Simon.

    The paradox of choice - we get so hung up on making the right choice that the very reason we are seeking to make a choice is almost devoured by our efforts to get it right or perfect the choice.

    Then ensues buyers remorse.....looking over and analysing your choice.....never becoming truly happy with the one you made....

    I say get em all and the right DAW will pick you.

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