Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
auto change in tempo mid song?
Lets say Im trying to create a song and there is mid song tempo change that I want to occur after so many bars or beats. I know how to change tempo with a button but I want it to do it automatically so I don’t have to press a button mid song. Is there a way to put it in the action order following an initial button press at the beginning of the song? Thank you!
Comments
There are several ways...
One way is to use a delayed project wide follow action to trigger the widget on Start Clock. After adding the action tap the circle to the left of it, and set a delay of the number of bars needed.
Another is to set the number of bars delay right on the button's action, and have the project-wide follow action trigger it on start clock.
If you're using the timeline, then you can also identify a clip, or create one, that starts playing when you want the tempo change. Add an action on that clip's play event to trigger the widget. Create a dummy one if there's no loop that plays only at that tempo change.
or if you're not using the timeline,
Identify a loop, or create one that is the length of the time you want the initial tempo to last. Have it start playing at the beginning of the song. Set it to play only once. Add a follow action on that loop's Stop to trigger the widget.
I could probably think of some more once the coffee kicks in.
If the structure is always the same, a dummy clip in the sequencer with a follow action is probably simplest.
if your structure is flexible, you could use a stop follow action in a clip that precedes the tempo change or a play follow action in a clip that triggers the tempo change.
Thank you both for your quick and very knowledgeable answers. I will look at these and let you know how it turns out!
Here’s what I did… as an experiment but I’m doing something wrong. Perhaps you could help me.
Start with only 2 donuts - orange yellow
Tempo is 120 - clock not started
Orange donut - length 2 bars - play once - follow action: stop - play only clip 2 (yellow) - adjust tempo 80
Tap orange donut - say something. When its two bars are over, the yellow one doesn’t play or record or anything.
Is there a way to get the yellow donut to start playing? I’m also not sure what a dummy loop or widget is… I assume it’s a clip with nothing recorded in it? I’ve tried that, and it doesn’t seem to work either.
Thank you.
I forgot to mention I also turned phase locking off -> free.
I said say something - just to give it something to record - not really necessary.
Do you want the first loop to play once after recording, and then trigger the second loop and adjust the tempo? Or do you want the first loop to stop after recording and start the second loop and adjust the tempo?
With your setup now, what happens if you tap to play the first loop that you already recorded? Does it play once and then set the tempo and start the second clip?
If you want the first clip to play once after recording it you'll need to add a Play Clip action (Play, not Toggle) on Stop Record. When set to Play Once, clips don't automatically play when you finish recording them. That has tripped me up in the past.
Assuming you want: Record the empty clip, play it once, and then trigger the new clip at the new tempo:
First loop set to play once
Sounds like pause clock on idle might be on. Try turning it off
When I tried the setup described, the first loop did not play after recording, even with pause clock on idle turned off. The only way the initial clip played through once after recording was to set a follow action on Stop Record to play the loop.
@yoyo65 : can you clarify exactly what you want to happen are you wanting to play clip A the play clip B or are you wanting to record A then record B
Or something else?
I initially thought this was about clip playback only .
Espiegal123: Good idea! I will clarify
I would like the first clip to be 2 bars long at 120 bpm, (orange Clip 1)
I would click a button to start everything off, and it would record the 2 bars. It would not play it.
When it has completed the 2 bars recording I would like Clip 2 (yellow) to start recording automatically at 85 bpm. It would be 8 bars long.
Then it would stop and then record another clip etc. If we can figure out the first two then the rest would come!
I dont want to make it more complicated by adding looping. Just trying to automatically transit recording from one clip to another for now. Thank you for asking.
Wim:
Your first post - answer: first clip stop after recording then adjust tempo and start recording 2nd clip.
Wim:
1st post, 2nd question: If I tap the first clip, it records then absolutely nothing happens despite the follow actions. It’s almost as if it keeps spinning around and then would not signal a stop - so that code doesn’t get executed.
For that, I think the simplest workflow will be to set up a button widget that sequences those actions rather than use follow actions.
The button would have these actions
The action timing actions are accessed via the dot to the action's left
something like this
It might could use a little refinement.
Thank you so much. I will give it a try. I didn’t know about the circles to the left. Thank you for telling me. I will let you all know how it turned out.