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Trigger sample from Cajon Hit?
Hey yall,
I tried a few methods including A2M and guitarmidi2 to convert my cajon hits into midi to trigger a drum sample. Does anyone have any idea about this?
Basically when I hit the low note of my cajon i want to make a kick drum bloom beneath it. I couldn't get guitarmidi or a2m to track that properly.
Any advice welcome here.
Thanks
Comments
Something like FAC Envolver with a filter before it to cut the transients of higher pitched hits. Basically you need to adjust the filter until, as much as possible, all you hear is the low note. A peak EQ with a narrow Q centered around the fundamental frequency should work. Once that's done, set up Envolver to fire off a note on the transient of the filtered hit.
It won't be foolproof, and it may add too much latency. But it might work.
@FredAntonCorvest Please make a built for purpose app based on this idea for drummers!
I experimented in 2019 with FAC Envolver and the iPad Mic for input and found I needed a StreamByter script the detected the moment of the peak for each transient to get really good timing. I fed the midi into a drum app snare drum and was able to play on a drum pad.
Instructions from the original thread can be found here:
https://forum.loopypro.com/discussion/32380/drumming-with-fac-envolver-as-midi-trigger-no-scripting-for-rc275-geoshred-sunrizer/p1
Envolver settings:
Env->MIDI = CC Off (on BOTH FAC Envolver's 1 and 2 circuits)
Gate->MIDI = CC Off (on BOTH FAC Envolver's 1 and 2 circuits)
Gate->Midi = (Transpose = -24) A# and OFF on #2 unless you want to trigger 2 Notes use the unlink to have 2 distinct thresholds.
Tweak the Threshold Knob to capture only the taps as MIDI events.
I think this is the Streambyter (a free app) script based on its title in my Streambyter app.
`
IF LOAD
ASS L0 = 0 # init array
END
9X XX 00 = 8X
IF MT == 90
# note on - remember and block it
ASS L0 = M0 M1 0
XX = XX +B
END
IF MT == 80
# note off - block it
XX = XX +B
END
IF M0 == B0 07
# got cc7
IF M2 > 10
IF M2 < L2
IF L0 != 0
# we have queued note, send it
# with CC's value as velocity
SND L0 L1 L2
SND 80 L1 L2 +D500
ASS L0 = 0
ASS I0 = 0
END
END
IF M2 > L2
ASS L2 = M2
END
END
XX = XX +B
END
`