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Comments
Is the bundle price intro too?
Seems a nice gesture.
I might have to get this before July!
fun fun fun:
Ableton doesn’t support auv3? I don’t use desktop for music so I don’t know, but their website seems to say otherwise?
Doesn't support MIDI AUv3.
Ah I see! 👍
Ah nice one, cheers Steve - I'll try that out on some of my other apps!
Does this output any of those cool looking control splines as Midi CC, or do they just affect internal app parameters?
Have you got this working with Ableton link on desktop?
This is Marketing strategy 101... what if the dev could be getting 20 buyers at $20 for every 1 he's getting at $60? Is his motive to make money or to keep this an elite product?
Yep. Works fine. FMR is stand alone and the midi is routed to Ableton
I think his motive is to sell the app for what he thinks it is worth. $60 for 3 supported platforms seems fair to me.
It’s a very specialized tool and i don’t think it’s for everyone. It’s really for midi nerds with hardware and software synths who enjoy the process of routing all the note data to various places.
Everyone can use a hammer, but not everyone needs a nail gun.
That’s a fair point that this is a very different app from Fugue Machine. Fugue Machine is very simple in comparison, definitely aimed at a much wider audience. I do still think that many iOS users don’t want to be paying for access on a platform like MAc that they are not using, so separate pricing for Mac and iOS would have made a lot more sense to me, and certainly caused a lot less of a sense of grievance among many members of this forum.
Thanks, it’s starting to look tempting.
I suppose the value is in how much use you get from it. I’ve bought plenty of lower priced apps and barely used them.
I agree with this notion 👆
Plus, an iPad is kind of a luxury item, heck technically an iPhone is too. Our economy has made it affordable to all of us. 20 years ago all of us with iOS devices would be seen as living in luxury 🙏
I’m not a rich man by bank account by any means, rich in blessings, but I can afford to give a developer who put his heart and soul into his app, $60. It is not for everyone. It felt good for me to buy this plugin, but I don’t buy or download every plugin, even if it is 99 cents or free. I do feel it’s good that everyone shares their thoughts on the price because it is aggressive compared to what we are used to.
I’ve been an iPhone user since the first iPhone and remember going crazy about the Tomtom navigation app and spending $100 smh I never opened that app lol
Again, I don’t pull the trigger on everything, but this fit my niche being a MIDI Nerd and hardware synth collector as well. Keep being smart with your money and also recognize that $1, $5, and $10 add up fast!
I completely agree. For me it’s about how much joy I can get out of it. I can go watch 3 movies for about the same price as this app. I’m not a movie guy. So for an old tech nerd like me with a love for making noise, and hooking things up together, it’s worth it. I’ve had so much fun with Fugue Machine over the years.
I am going to get it but will wait to see if there is a special upgrade price before it goes full price in July.
Is the special upgrade price not showing for you yet?
Are those cats engaging in some NSFW activity?

It’s this precise reason I’m skeptical of this app at this price. He said for YEARS he’d look into incoming note xpose, or adding AU params, or actually use tones or colors in the ui (mostly the grid) that were actually visible outside of total darkness, etc. etc…
It should be there. It showed up as $50 for me. I've had Fugue Machine since Day one...so I must have gotten it for pennies back in the day...The Bundle should take into account what the user paid for the original FM, and deduct that amount—at least that's what he said on IG.
Again, I highly suggest users try the TestFlight versions of the app to determine if it's something you can benefit from and enjoy. It's a super specialized tool. This isn't just a Midi Sequencer...it's so much more imho.
Yeah, I think I got the original app really cheap so a discount wasn’t gonna help me much 😂

Here is my test drive of Fugue Rubato, I feel like I channeled Brazil a little:
I just starting to dabble in iOS app dev as a hobby and the pricing conversation had me thinking about the upfront cost to start making an app. The cheapest Mac is the base Mini at $599 new. Then add Magic Keyboard ($99), Magic Mouse ($79) and a monitor (~$200?). Since it’s music apps you need some sound equipment so we’ll do like I did and use some $60 studio headphones. Include $40 in cables for good measure.
I’d imagine an iPad to test on would be ideal and it should be M series so M3 iPad Air starts at $599.
So to start developing before getting the iPad you’d need to invest about $1100 minimum for new gear. With the iPad that’s $1700.
To cover that cost of entry you’d need to sell 85 Fugue Machine Classics at $20 or 21.25 Rubatos at $80. I’m not sure if that makes much of a difference or not to the discussion, but I felt like doing some math and feel pointing out the price of development isn’t cheap.
Anywho, got paid early so I went ahead and bought it ☺️ I’ll report back and hopefully with something cool.
I think I may get one of these instead of spending $59 on a app that will give me endless hours of enjoyment:

However, using one of these with an iPad running FMR would be amazing
++
Which one? The massager, or a wife? 😂
😂🤣🤣
Seeing the statements about it costing $60 hurts when it's $99 here.
£60 in uk equivalent to just over $80 US $125 Aus. Just over $107 US ( Aus $167) at full price.
On the app itself I'm wondering how it would be on cpu with some of the heavier synths, using the original fugue machine the other day I maxed out my iPad 9th gen when I increased the bpm and a lot of notes played quickly...this version seems to take the number of notes per second into hyperdrive. :-/
Did end up buying it yourself? Or, did you trade demo vids for a redeem code?
Don't forget the lifetime commitment to $99 per year developer fees for as long as you want to keep your apps in the App Store.
(fwiw, I did the same when exploring publishing apps. I bought a refurb MacBook Pro for something like $1,500. While I gave up on the development effort, I haven't regretted the MacBook purchase even a little. It remains something I use every single day.)