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Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Fugue Machine Rubato by Alexandernaut (Released)

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Comments

  • @negativeone said:
    I really do find it baffling that so few people take iOS music production seriously. I’ve got tens of thousands worth of hardware and have been making music for 30 years. The iOS ecosystem is filled with such a broad array of great, innovative tools at ridiculously low prices.

    Don’t get me wrong; I’ve got a DAW/desktop setup and plenty of hardware too. But my iOS music gets plenty of positive engagement when I post it.

    I think people just aren’t aware that stuff like Drambo and Loopy Pro exist. I think a large chunk of the people spending thousands to go DAWless would have a much better time if they grabbed Loopy Pro and a couple plugins.

    Yup

  • This project appears to be a labor of love, 8 years in the making! I really appreciate the craftsmanship of this app. In those 8 years, stability was the focus, based on the app description. The price needs to happen. I feel this app is ahead of time and is limited only by your creativity 🙏

  • edited May 2025

    The price seems fair to me considering it’s available and supported on 3 Platforms.

    Just download the TestFlight version to see if it’s something you need.

    If it is then pay for it.

    If it isn’t something you need just move along.

    Just because most devs underprice their apps on iOS platform doesn’t mean you need to buy every app.

  • @Stuntman_mike said:
    This project appears to be a labor of love, 8 years in the making! I really appreciate the craftsmanship of this app. In those 8 years, stability was the focus, based on the app description. The price needs to happen. I feel this app is ahead of time and is limited only by your creativity 🙏

    That can’t be full-time though, particularly when compared to the incredible output from 4-Pockets Paul, who also has very reasonable prices.

  • Oh! Looks like you can save in the demo after all - just need to create a folder to store your patterns and then the save options appear.

    Does anyone know how to make the automation timeline (the one for each playhead option - rate, curve etc.) play through more slowly? Couldn't figure it out.

  • edited May 2025

    @oldsynthguy said:

    @Stuntman_mike said:
    This project appears to be a labor of love, 8 years in the making! I really appreciate the craftsmanship of this app. In those 8 years, stability was the focus, based on the app description. The price needs to happen. I feel this app is ahead of time and is limited only by your creativity 🙏

    That can’t be full-time though, particularly when compared to the incredible output from 4-Pockets Paul, who also has very reasonable prices.

    But horrible UI. I love the concepts of 4 Pockets apps but they are so uninspiring to use. My brain shuts off when i open a 4 Pockets app that i no longer buy them.

    It’s like eating at Panda Express and thinking you’re having great Chinese food.

  • edited May 2025

    @Michael_R_Grant said:
    Oh! Looks like you can save in the demo after all - just need to create a folder to store your patterns and then the save options appear.

    Does anyone know how to make the automation timeline (the one for each playhead option - rate, curve etc.) play through more slowly? Couldn't figure it out.

    It’s one of the Rate parameters in the Track view. I haven’t had a ton of time to unpack the interactions but it’s amazing what you can control.

    It’s so cool that he gave us access to a TestFlight demo. We can learn the app and then buy once we determine how it fits our unique workflows.

  • @echoopera said:

    @oldsynthguy said:

    @Stuntman_mike said:
    This project appears to be a labor of love, 8 years in the making! I really appreciate the craftsmanship of this app. In those 8 years, stability was the focus, based on the app description. The price needs to happen. I feel this app is ahead of time and is limited only by your creativity 🙏

    That can’t be full-time though, particularly when compared to the incredible output from 4-Pockets Paul, who also has very reasonable prices.

    But horrible UI. I love the concepts of 4 Pockets apps but they are so uninspiring to use. My brain shuts off when i open a 4 Pockets app that i no longer buy them.

    It’s like eating at Panda Express and thinking you’re having great Chinese food.

    Yeah, there is a design aesthetic difference between these developers. Paul has an amazing ideas and churns them out fast, but I can’t imagine him funding designers for each one 🙏

  • @Michael_R_Grant said:

    @ninobeatz said:
    The aftermath….

    4 in the US Music App Store. Considering the pricing complaints, very interesting 🤔

    Is this by revenue? Seems unlikely that many people are still buying forScore. For me, it just shows how dead the market is despite how many great apps there are out there.

    Pretty sure it's by number of units sold. Rankings often change a few times throughout the day so I'm not really sure what kind of time frame they're using, seems to be shorter than daily. If anyone has more insights, please share. And yes, it does show how small this niche is that it is pretty rare for a music production app to reach number 1 in the appstore iPad music charts. Number 2 seems to count as a very decent achievement, number 3 ranking seems standard enough for many music production apps tho, anything that doesn't make top 5 in the day or two after release is generally underperforming in speed of sales compared to most releases in our niche.

  • @Gavinski said:

    @Yadrichik_Chaya said:
    I think the price is justified given how unique Rubato is. 👍

    If a developer made an Auv3 and Standalone app similar to and just as powerful as Beetlecrab Tempera (838€) for 149€ on iPad I’d be totally ok with paying that.

    In the end Rubato is a unique tool for creating musical ideas that one would not usually come up with, with any other type of gear/software/instrument.

    Yes 5€ Koala Sampler is great and thanks to it one can also invest in a cheap 16 pads MIDI controller and not bother buying a hardware sampler like Roland SP-404, Sonicware Lo-Fi XT, Akai MPC, Digitakt II etc. 😎👍

    But these type of samplers have soon been around for almost 40 years, so the concept is hardly unique at all.

    Those early vintage drum samplers/sequencers were also very expensive back in the days, and still are today if you check the prices on Ebay/Reverb! 😅

    Who knows maybe in a few years DAW developers like Steinberg, Ableton, Bitwig and all the others will finally understand that plenty of us would like to have a multi-playhead piano roll built-in to whatever DAW of choice we happen to be using.

    If that ever actually happens we know who to thank for making it a reality. 😉

    So even if a little pricey by iOS standards at least consider supporting @Alexandernaut for being really innovative.

    Also if one does not see the amazing potential in Rubato and can’t see oneself using it very often, there is really no need to complain about the price.

    Sorry all appoholics & app collectors, looks like you will have to pass on this gem. ☺️

    Yes, price comparison with Koala is not very appropriate in my opinion.

    A. Koala is arguably grossly underpriced, even if very profitable.

    B. FM Rubato is a much nicher product with far smaller potential market share

    Exactly! 🙂👍

    But if Rubato was subscription-based, no matter how unique and great, I would avoid it 100%! 😅

  • Cool looking upgrade! Regarding price, there’s a sweetspot isn’t there. Not too cheap that the dev makes no income, not too expensive that it sits on the shelf. I probably wouldn’t pay this much for a desktop midi sequencer VST so there’s no way I’m paying it on iOS where I can’t choose to re-sell it down the road and it can go pooof and disappear from the AppStore.

    The cross platform thing for midi sequencers is only if you use Logic on the Mac as Ableton and Reaper AUs don’t support midi out so that doesn’t add any value for me either. Unless this bundle gives you the VST as well?

    Anyway, don’t forget that pretty much everything goes on sale so it might be worth playing the waiting game if your GAS can hold out.

  • edited May 2025

    @gusgranite said: Unless this bundle gives you the VST as well?

    You can only distribute AUv3 (edit: and standalone) for iOS and macOS on the App Store.

  • Runs standalone on Mac, currently, right?

  • edited May 2025

    I’m just glad he has one price for all 3 Platforms.

    He could have easily charged a different price for each platform like a recent developer did.

    Which again is fine if you need the app.

    Let Developers try different revenue models and let them determine what works for them and their users i always say.

  • @Rob_Jackson_Music said:

    @gusgranite said: Unless this bundle gives you the VST as well?

    You can only distribute AUv3 for iOS and macOS on the App Store.

    That’s what I thought. Hopefully the other DAWs can implement midi out soon as I have some amazing AUv3 midi sequencers I would love to use on my Mac.

  • @Stuntman_mike said:

    @echoopera said:

    @oldsynthguy said:

    @Stuntman_mike said:
    This project appears to be a labor of love, 8 years in the making! I really appreciate the craftsmanship of this app. In those 8 years, stability was the focus, based on the app description. The price needs to happen. I feel this app is ahead of time and is limited only by your creativity 🙏

    That can’t be full-time though, particularly when compared to the incredible output from 4-Pockets Paul, who also has very reasonable prices.

    But horrible UI. I love the concepts of 4 Pockets apps but they are so uninspiring to use. My brain shuts off when i open a 4 Pockets app that i no longer buy them.

    It’s like eating at Panda Express and thinking you’re having great Chinese food.

    Yeah, there is a design aesthetic difference between these developers. Paul has an amazing ideas and churns them out fast, but I can’t imagine him funding designers for each one 🙏

    I assumed this criticism was heard enough by Paul and that’s why his newer releases have new coats of paint. I might be minority, but I liked the old UIs and their similarities among the apps, helps with using them together, but I get the gripe. Diff strokes/folks!

  • edited May 2025

    @Squishy said:

    @Stuntman_mike said:

    @echoopera said:

    @oldsynthguy said:

    @Stuntman_mike said:
    This project appears to be a labor of love, 8 years in the making! I really appreciate the craftsmanship of this app. In those 8 years, stability was the focus, based on the app description. The price needs to happen. I feel this app is ahead of time and is limited only by your creativity 🙏

    That can’t be full-time though, particularly when compared to the incredible output from 4-Pockets Paul, who also has very reasonable prices.

    But horrible UI. I love the concepts of 4 Pockets apps but they are so uninspiring to use. My brain shuts off when i open a 4 Pockets app that i no longer buy them.

    It’s like eating at Panda Express and thinking you’re having great Chinese food.

    Yeah, there is a design aesthetic difference between these developers. Paul has an amazing ideas and churns them out fast, but I can’t imagine him funding designers for each one 🙏

    I assumed this criticism was heard enough by Paul and that’s why his newer releases have new coats of paint. I might be minority, but I liked the old UIs and their similarities among the apps, helps with using them together, but I get the gripe. Diff strokes/folks!

    Oh interesting. I haven’t looked at a 4Pockets apps in ages. I’ll give them a look now to see how they fair with my brain.

    Thanks for the heads up 👊🏼🎚️💗

  • edited May 2025

    @Gavinski said:
    Runs standalone on Mac, currently, right?

    Yep. Runs stand alone as a midi Sequencer on macOS.

  • @gregsmith said:
    This raises an interesting dilemma. If an app is going to be universal on Mac and iOS, do you charge desktop price, or iOS price? I wouldn’t pay £80 for this as I don’t do music outside of iOS, but from what I’ve seen from desktop prices, £80 wouldn’t be too unusual.

    Apple could introduce a way to pay more to unlock it on desktop, without having to have 2 separate apps. You’d want it to be the same app for transporting projects between desktop and iOS Logic Pro for instance.

    Hmmm. I hope this doesn’t become the norm.

    Agree completely!

    I usually won't shell out for an app whose iOS price includes a markup to cover it being universal for MacOS and iOS, as my only Apple device is an iPad. That's why I decided not to continue buying Wotja, for instance, which I'd purchased several times until they hiked the price significantly to cover the "one purchase works on everything" approach.

  • @echoopera said:

    @Gavinski said:
    Runs standalone on Mac, currently, right?

    Yep. Runs stand alone as a midi Sequencer on macOS.

    Gotta say, I like the sound of that synth being used for playing presets in the standalone, it really suits the kind of midi this app sends out. Has anyone noticed if there are options to change the internal sounds?

  • edited May 2025

    @Gavinski said:

    @echoopera said:

    @Gavinski said:
    Runs standalone on Mac, currently, right?

    Yep. Runs stand alone as a midi Sequencer on macOS.

    Gotta say, I like the sound of that synth being used for playing presets in the standalone, it really suits the kind of midi this app sends out. Has anyone noticed if there are options to change the internal sounds?

    There’s just the one. Same as the one in the original app.

    It does sound nice.

  • edited May 2025

    @echoopera said:
    But horrible UI. I love the concepts of 4 Pockets apps but they are so uninspiring to use. My brain shuts off when i open a 4 Pockets app that i no longer buy them.

    It’s like eating at Panda Express and thinking you’re having great Chinese food.

    I'm not a fan of his older app UI's, but he's tweaked them a bit recently - his lates app Kaleidoscope MIDI Echo, almost looks normal - if it wasn't for the plates with the Phillips Head screws either side. In fact I was just comparing it wth Ableton's buil-in MIDI echo fx, and Paul's veresion is much more user friendly. UI-aside, Rings FX and Wavecloud are superb apps for the money.

    I'd recommend Rings FX to anyone any day of the week, love it.

    @echoopera said:
    Yep. Runs stand alone as a midi Sequencer on macOS.

    A bit pointless until it can actually be used to trigger the synths in my DAW's though.

    @gusgranite said:
    That’s what I thought. Hopefully the other DAWs can implement midi out soon as I have some amazing AUv3 midi sequencers I would love to use on my Mac.

    Logic does - it picks up (most of) my compatible MIDI AU's, so theoretically the new Fugue should work in Logic when he's finished building it.

    No idea what's holding Ableton back though, really frustrating, I have to jump between Logic and Live to use my MIDI AU's.

  • @oldsynthguy said:

    @echoopera said:
    Yep. Runs stand alone as a midi Sequencer on macOS.

    A bit pointless until it can actually be used to trigger the synths in my DAW's though.

    I've already come to terms with using the standalone via its virtual MIDI ports output going into a DAW. Obviously not ideal compared to full DAW integration but I can still make it work ok in my setup.

  • @SteveElbows said:

    @oldsynthguy said:

    @echoopera said:
    Yep. Runs stand alone as a midi Sequencer on macOS.

    A bit pointless until it can actually be used to trigger the synths in my DAW's though.

    I've already come to terms with using the standalone via its virtual MIDI ports output going into a DAW. Obviously not ideal compared to full DAW integration but I can still make it work ok in my setup.

    Yeah i thought that might work.

  • edited May 2025

    @Luxthor said:
    I respect every developer's pricing model, it's their right. 🤝

    Why I think that 5-15€ (max 25€) is the right price for the AppStore AUv3s:

    • It’s the AppStore locked on a locked platform maintained by a single company.
    • Uncertain future (100% App Store subscription reliance, constant iOS update breaks, DAW updates, API deprecations).
    • Only AUv3 (usable on a very small number of supported DAWs ).
    • System version downgrade and official app backup are nonexistent.
    • 90% of iOS AUv3s are very simple apps with few specialized and host-dependent functions.
    • Lack of professional DAWs on the iOS platform.
    • Almost nonexistent customer support. Developers don’t have access to individual customers.
    • And everything is on a bloody pocket phone and web surfing / gaming pad with one charging port (for now ;) ).

    You don’t consider Logic Pro a professional DAW?

    Oh wait, you said “iOS”.. nevermind! 🤓

    Anyway, I’m going to buy this for a couple reasons;

    One, I loved the original! It was one of the first auv3 sequencer apps I bought when I was just figuring out that I could make music on an iPhone way back then. Shoot, I don’t even think Atom 1 was out yet… I was just learning AUM Audiobus, and I think there were actually more IAA apps than AUV3s at the time.

    edit: yeah looking back, the original FM came out in 2015, with AUM not coming out until 2017.

    While I “loved it”, the original FM did have a “syncing thing” that I remember wishing was different. I can’t recall at the moment what exactly it was, but something along the lines of “syncing to bars”, rather than the way it was, or is still.

    It wasn’t that anything was broken; it was just the way the app was, by design. I wanted to do something different, so in turn, I turned to other apps, and different sequencers. The original FM became on of those apps that slowly faded into the background, even though it was still unique in what it did.

    Now though, combing through FMRubato’s features, I see @Alexandernaut has offered up an entire cornucopia full of “sync features”, among the plethora of other musical gadgets and doo-dads! I love stuff like this, and I’m willing to pay for the experience, especially when it’s well made, and feels like a quality product when I’m using it.

    Two, there’s one thing that’s clear; he’s proud of this app! Developers can charge whatever they want for their apps, and it’s obvious he knows what he has here. I respect him for having the courage to ask for that amount!

    And weren’t we supposed to be heading in this direction? Devs releasing apps of higher quality, with prices closer to desktop prices in order to attract big name development on our platform? Didn’t we want to be big time?

    Btw, I figured out a masterful plan to cover the expense on this, I’ll just mow the grass myself this week instead of paying the kid down the street to do it… and at the same time, the GF will be so proud of me for doing the yard work myself, while getting exercise, and saving money! 🥳

  • @Stuntman_mike said:
    This project appears to be a labor of love, 8 years in the making! I really appreciate the craftsmanship of this app. In those 8 years, stability was the focus, based on the app description. The price needs to happen. I feel this app is ahead of time and is limited only by your creativity 🙏

    Agreed!

  • edited May 2025

    Haha great plan @Edward_Alexander

    But won’t you then be too tired to flex your musical muscle in Fugue Machine Rubato?

    Also on the subject of pricing, wasn’t it Petroid Parkoor who said, “With great Pricing comes great dev responsibility…”

  • edited May 2025

    @SteveElbows said:

    @oldsynthguy said:

    @echoopera said:
    Yep. Runs stand alone as a midi Sequencer on macOS.

    A bit pointless until it can actually be used to trigger the synths in my DAW's though.

    I've already come to terms with using the standalone via its virtual MIDI ports output going into a DAW. Obviously not ideal compared to full DAW integration but I can still make it work ok in my setup.

    Ah ok, I haven't worked out how to do that with Live.

    Edit - just sussed it out!

    Not sure how thos 15 minute thing works - it just timed me out after about three minutes...

  • Sorry if I’ve missed something critical skipping over the 6 pages of drama.

    Someone early on mentioned someone creating a Drambo Fugue machine, that was me.

    You can download the project file to see it in action, and use it yourself, so you don’t need to have any Drambo skills at all.

    All info and how to use it is in the link below. Just download the file and share it to Drambo, it’s that simple, and, all I was asking for was feedback and an optional coffee 😉

    https://ko-fi.com/post/Fugue-Machine-Q5Q3Y3TWS

  • It’s been a while since I last wrote here, as I’ve completely switched to using PCs and hardware for my music production. Lately, I’ve used my iPad Pros a couple of times to control some synths, but honestly, I could never bring myself to spend that kind of money on an iOS app—it’s a mental block. The risk of it ending up abandoned like so many others is just too high. Just look at IK Multimedia as a cautionary tale.

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