Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Quick Question: action to set loop length

I'm fairly new to Loopy Pro and I've been trying to construct some templates. In my scenario, I typically set the loop length to undefined (and the count-out quantization to none) as my loops tend to vary in length. Now, sometimes, whilst playing, I need to quickly erase a recorded loop. My issue is that after this the loop length is set to the loop length of the previous recording. I would like this to go back to undefined. I can't seem to find any action that can accomplish this?

Comments

  • @3dmus said:
    I'm fairly new to Loopy Pro and I've been trying to construct some templates. In my scenario, I typically set the loop length to undefined (and the count-out quantization to none) as my loops tend to vary in length. Now, sometimes, whilst playing, I need to quickly erase a recorded loop. My issue is that after this the loop length is set to the loop length of the previous recording. I would like this to go back to undefined. I can't seem to find any action that can accomplish this?

    Are you wanting automatic count-out so that when you start recording, the loop finishes recording on its own or do you want to queue ending of the recording. I generally recommend not using the fixed loop length setting that you can set in a loop's properties but to use the count-out settings instead -- as when the length is handled by the count-out, clearing the loop gives you the flexibility to record a loop of a different length.

  • Hi - thx for your answer. No, I actually have the count-out set to none...my issue is that if/when I make a mistake (and that happens often!), I want to delete the clip. When I do though (via a button with an erase clip action), it sets the loop length to the effective length of the last loop (rather than it reverting to "none")

  • edited September 2025

    Oh, and when I use "undo" it does work properly (i.e. it goes back to "none"), but there are occassions where undo is not practical, and I need to resort to an erase clip action.

  • @3dmus said:
    Hi - thx for your answer. No, I actually have the count-out set to none...my issue is that if/when I make a mistake (and that happens often!), I want to delete the clip. When I do though (via a button with an erase clip action), it sets the loop length to the effective length of the last loop (rather than it reverting to "none")

    Unless you pre-set the loop length or a copy of the clip is in the sequencer, a clip won’t have a fixed length. Is there a copy of the loop on the sequencer page?

    Are you sure you want none as the count-out? If you are recording loops that you want to play well together, that might not be the best choice.

    Can you make a screen recording and post a link to it?

  • Ah! The sequencer....I had experimented with it at some time and totally forgot about it. Seems indeed that the sequencer was the culprit!

    Thx so much! I've got a lot to learn :-)

Sign In or Register to comment.