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Samplr Auv3?

The title says it all. Samplr is on sale for 4.99
Looks good.
Bit I read nothing about Auv3.
Is it stil worth buying?

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Comments

  • wimwim
    edited November 2025

    @supadom is the most qualified to answer that one.

    It'll never be AUv3, so there is that to consider.

    On the other hand is a Happy Meal your kid doesn't end up eating gonna be a huge big deal?

  • @Meek3 said:
    The title says it all. Samplr is on sale for 4.99
    Looks good.
    Bit I read nothing about Auv3.
    Is it stil worth buying?

    Check out the many videos on YouTube to what it is all about.

  • edited November 2025

    Im sure you already know but It has effectively become Sample Alchemy in Logic Pro.

    The developer works for Apple. He joined them just after Samplr was originally released so it’s pretty surprising it’s still for sale. So an auv3 is pretty unlikely I think.

    And Sample Alchemy is very good. I’ve never really ised Samplr standalone — I just messed about but never used it for anything productive. Having it inside the DAW and only needing a single drag and drop from any region in the arrange window to launch an audio sample ready to go in sample alchemy means I use it a lot now.

  • wimwim
    edited November 2025

    Samplr is probably the one app that I can most see how awesome it is, but I can’t for the life of me learn how to make use of. It’s just too far conceptually from how I’m used to making music.

    “Really, sweetheart, it’s not you. You’re amazing! It’s me.”

  • edited November 2025

    As @wim has mentioned, Samplr will never become an AUV3. I certainly haven’t seen any signs of further development.

    This doesn’t mean that it isn’t useable or that it isn’t in fact a highly enjoyable and effective app utilising various types of sample play modes.

    Samplr remains absolutely magical and is still a very valid tool in standalone and definitely worth every penny of the £4.99 you’ll be spending.

    When I first understood how Samplr works it totally blew my mind and I would pay much more than the above price if there was an app that uses iPad’s multitouch interface as well as Samplr does.

    You can internally resample your creations and then export it outside the app for further use.

    I’d love to integrate it into my live rig but the inability to load its state as a part of a set makes it cumbersome to use. At this point it seems that the only way to tempo sync it is via Ableton Link as midi sync wasn’t working for me last time I tried a few days back.

    Long story short: get it! 😅

  • Thanks
    I’ll get it
    Just an app to play around with is also fun,
    Like borderland.

  • @wim said:
    Samplr is probably the one app that I can most see how awesome it is, but I can’t for the life of me learn how to make use of. It’s just too far conceptually from how I’m used to making music.

    “Really, sweetheart, it’s not you. You’re amazing! It’s me.”

    As I said above I never got anything out of Samplr. Sample Alchemy however is fantastic and I use it a lot.

  • edited November 2025

  • Does Sample Alchemy in Logic do everything Samplr does? All the play modes etc? And is it as nice to work with?

  • edited November 2025

    .

  • edited November 2025

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  • edited November 2025

    I think the single biggest selling point of Samplr is the interaction with the screen.

    It can be used as a real instrument and it feels like a real instrument.

    People go on about MPE yet don’t get how much expression can be mustered out of a screen simply by using XY tricks. Add another XY of the effect unit window and you’re I. Expression heaven.

    I’m only assuming that Alchemy sampler is a desktop application. If so, the comparison is absolutely off.

    Samplr is all about the screen. Although I must say that I’ve never managed to get as warm bow sound from other apps like IDensity or Spacecraft so there’s also some Marcos Alonso smoothing audio magic in there.

    Midi sync Loopy -> Samplr doesn’t seem to work but I just used virtual midi out instead of Samplr as destination in loopy settings and it is working fine.

  • @Gavinski said:
    Does Sample Alchemy in Logic do everything Samplr does? All the play modes etc? And is it as nice to work with?

    Sample Alchemy is so much more convenient it doesn't even matter to me if there's anything missing. For what I use it for I don't think anything is missing to be honest.

    The workflow couldn't be easier. You can drag anything from Logic's arrange window into a blank area in the tracks list and create a new Sample Alchemy instance with the audio from the region ready loaded to play. The region could be MIDI or Audio.

    Then you have the main modes, Classic, Bow, Scrub, Loop, Arp plus you have Alchemy's synthesis engines so you can play those modes in Granular, Additive or Spectral modes. That adds a huge amount to the original.

    Keyboard mode isn't required and you'd use the other samplers for slicing. You don't need a loop player either as Logic has audio tracks. And the quick sampler.

    Sample Alchemy is very powerful. You still get four sources (ABCD) with touch control (or mouse/touch pad on Mac) with independent controls and motion recording. Plus as Logic is a proper DAW you get full automation control so can edit or create all the motions of the sources using automation curves in the arrange window. So it's incredibly powerful. You can use the pattern editor to use the sources in p-lock style too. You can get really creative with it.

    Plus you have virtually limitless instances available. It's orders of magnitude better for me. Just the fact that you can create a Sample Alchemy instance loaded with the sample you need with one drag/drop makes it so much more convenient I actually use it regularly.

    I had Samplr on my iPad for years and years and never did anything with it other than mess about. I've used Sample Alchemy in finished tracks many times already. I use it a lot with vocal samples and it's great for making textural pads and atmospheric backrground soundscapes.

    And you still get to use the original if that's your bag.

    I never knew what to do with Samplr. Sample Alchemy is something I use regularly.

  • edited November 2025

    @supadom said:
    I’m only assuming that Alchemy sampler is a desktop application. If so, the comparison is absolutely off.

    It's a plug-in inside Logic so you can use it as you would use Samplr on the iPad. On the iPad. With fingers. Or without. Your choice. And it works on Mac too. IME the trackpad makes a pretty good controller for it too.

    And as it's built in to a DAW anything you play can be recorded as MIDI and is in your song, in the arrange window instantly. And if you prefer using the touch screen you can record it on the iPad and then open the project on the Mac if you want to add desktop only instruments/fx etc.

    And the original is still there if DAWs aren't your thing.

  • My first music app purchase on the iPad! Still a fun little thing even just for grabbing loops to import into other DAWs.

    I'm pretty sure I got it to follow midi clock from my decrepit Electribe 2 the other day. Pretty painless too after struggling to do the same with Drambo.

  • @klownshed ah yes, I remember trying it with Logic trial.

    I didn’t click with it personally but I remember it being taunted as the new Samplr.

  • @supadom said:
    @klownshed ah yes, I remember trying it with Logic trial.

    I didn’t click with it personally but I remember it being taunted as the new Samplr.

    Logic can definitely take a while to click with. But if and when it does it's pretty fantastic.

  • The first 30 seconds or so of this track is pretty much all Sample Alchemy with some added Alchemy I think... As I said before being able to get a new instrument going with one drag from your own audio is incredibly powerful. Also having the option of granular/additive and spectral processing for Sample Alchemy makes it even more powerful.

    https://meestersmeeeth.uk/2025/11/06/slipping-away/

  • @klownshed thanks for such an extended explanation, very useful

  • @klownshed said:
    The first 30 seconds or so of this track is pretty much all Sample Alchemy with some added Alchemy I think... As I said before being able to get a new instrument going with one drag from your own audio is incredibly powerful. Also having the option of granular/additive and spectral processing for Sample Alchemy makes it even more powerful.

    https://meestersmeeeth.uk/2025/11/06/slipping-away/

    Btw, if you’re the same meeester I’ve seen across many apps, I absolutely love your presets 🤙

  • @Squishy said:

    @klownshed said:
    The first 30 seconds or so of this track is pretty much all Sample Alchemy with some added Alchemy I think... As I said before being able to get a new instrument going with one drag from your own audio is incredibly powerful. Also having the option of granular/additive and spectral processing for Sample Alchemy makes it even more powerful.

    https://meestersmeeeth.uk/2025/11/06/slipping-away/

    Btw, if you’re the same meeester I’ve seen across many apps, I absolutely love your presets 🤙

    No, not me :)

  • There seems to be a clear division of use cases.

    1. Live tweakers
    2. Programmers

    I know it’s an oversimplification but may help @Meek3 to understand why he’s getting such polarised responses.

  • @supadom said:

    …….

    Midi sync Loopy -> Samplr doesn’t seem to work but I just used virtual midi out instead of Samplr as destination in loopy settings and it is working fine.

    Samplr doesn’t have its own virtual midi port listed as a midi clock source in its settings . It will listen to other apps’ midi ports. So, sending midi clock from another app to Samplr won’t work.

    You set Samplr to listen to the other app’s midi out. In Loopy Pro, that means setting the clock destination to Virtual MIDI out as you observed.

    That is the expected behavior given how Samplr is set up.

  • @espiegel123 said:

    @supadom said:

    …….

    Midi sync Loopy -> Samplr doesn’t seem to work but I just used virtual midi out instead of Samplr as destination in loopy settings and it is working fine.

    Samplr doesn’t have its own virtual midi port listed as a midi clock source in its settings . It will listen to other apps’ midi ports. So, sending midi clock from another app to Samplr won’t work.

    I wonder why there is Samplr in Loopy as clock destination?

    You set Samplr to listen to the other app’s midi out. In Loopy Pro, that means setting the clock destination to Virtual MIDI out as you observed.

    That is the expected behavior given how Samplr is set up.

    I don’t know if what you’re saying is correct or not but…

    …when I set Samplr to listen to Loopy and set Loopy to send clock to Samplr the results are drunk.

    On the other hand if I set loopy to send clock virtual midi Samplr receives the clock correctly.

  • edited November 2025

    @Meek3 said:
    The title says it all. Samplr is on sale for 4.99
    Looks good.
    Bit I read nothing about Auv3.
    Is it stil worth buying?

    It's worth buying at that price if you need what it does.

    It allows samples to be played like instruments in a unique and powerful multitouch kind of way, and I for one love it and have used it a lot. It's one of those few apps which makes your iPad feel like an instrument for playing music rather than a machine for making music. If you like improvising, live work and experimenting it's great - if you're more into production type workflows maybe less so.

    It is IAA but it plays nicely with e.g. AUM, and it has a "return to IAA host" button that allows you to jump back and forth between host and Samplr easily.

    It's used by quite a few bands - sometimes you can see it on a live music video as the camera pans around the stage, again to emphasize its ben towards live or improvised type workflows.

    Yeah, so if you like using samples, and experimenting, and improvising, it's well worth thinking about, but don't wait too long if so!

  • @supadom said:

    @espiegel123 said:

    @supadom said:

    …….

    Midi sync Loopy -> Samplr doesn’t seem to work but I just used virtual midi out instead of Samplr as destination in loopy settings and it is working fine.

    Samplr doesn’t have its own virtual midi port listed as a midi clock source in its settings . It will listen to other apps’ midi ports. So, sending midi clock from another app to Samplr won’t work.

    I wonder why there is Samplr in Loopy as clock destination?

    Hosts (whether Loopy or AUM or whatever) have no way of knowing what other apps listen to. They have no way of knowing that Samplr doesn’t listen to its virtual midi in port for clock.

    You set Samplr to listen to the other app’s midi out. In Loopy Pro, that means setting the clock destination to Virtual MIDI out as you observed.

    That is the expected behavior given how Samplr is set up.

    I don’t know if what you’re saying is correct or not but…

    …when I set Samplr to listen to Loopy and set Loopy to send clock to Samplr the results are drunk.

    As I explained Samplr doesn’t listen to its virtual midi in for clock. Look at its settings. It only listens to the output of other apps.

    On the other hand if I set loopy to send clock virtual midi Samplr receives the clock correctly.

    The port called virtual midi out in Loopy Pro is what other apps call Loopy Pro.

    What you describe is the expected behavior.

  • @espiegel123 said:

    @supadom said:

    @espiegel123 said:

    @supadom said:

    …….

    Midi sync Loopy -> Samplr doesn’t seem to work but I just used virtual midi out instead of Samplr as destination in loopy settings and it is working fine.

    Samplr doesn’t have its own virtual midi port listed as a midi clock source in its settings . It will listen to other apps’ midi ports. So, sending midi clock from another app to Samplr won’t work.

    I wonder why there is Samplr in Loopy as clock destination?

    Hosts (whether Loopy or AUM or whatever) have no way of knowing what other apps listen to. They have no way of knowing that Samplr doesn’t listen to its virtual midi in port for clock.

    You set Samplr to listen to the other app’s midi out. In Loopy Pro, that means setting the clock destination to Virtual MIDI out as you observed.

    That is the expected behavior given how Samplr is set up.

    I don’t know if what you’re saying is correct or not but…

    …when I set Samplr to listen to Loopy and set Loopy to send clock to Samplr the results are drunk.

    As I explained Samplr doesn’t listen to its virtual midi in for clock. Look at its settings. It only listens to the output of other apps.

    On the other hand if I set loopy to send clock virtual midi Samplr receives the clock correctly.

    The port called virtual midi out in Loopy Pro is what other apps call Loopy Pro.

    What you describe is the expected behavior.

    I’m not arguing with you.

    What I’m experiencing is baffling from user’s perspective.

    If Samplr has midi input port called Loopy and Loopy has on its destination list Samplr I expect any logically thinking person would use those for communication between the two. That’s all.

  • @supadom said:

    @espiegel123 said:

    @supadom said:

    @espiegel123 said:

    @supadom said:

    …….

    Midi sync Loopy -> Samplr doesn’t seem to work but I just used virtual midi out instead of Samplr as destination in loopy settings and it is working fine.

    Samplr doesn’t have its own virtual midi port listed as a midi clock source in its settings . It will listen to other apps’ midi ports. So, sending midi clock from another app to Samplr won’t work.

    I wonder why there is Samplr in Loopy as clock destination?

    Hosts (whether Loopy or AUM or whatever) have no way of knowing what other apps listen to. They have no way of knowing that Samplr doesn’t listen to its virtual midi in port for clock.

    You set Samplr to listen to the other app’s midi out. In Loopy Pro, that means setting the clock destination to Virtual MIDI out as you observed.

    That is the expected behavior given how Samplr is set up.

    I don’t know if what you’re saying is correct or not but…

    …when I set Samplr to listen to Loopy and set Loopy to send clock to Samplr the results are drunk.

    As I explained Samplr doesn’t listen to its virtual midi in for clock. Look at its settings. It only listens to the output of other apps.

    On the other hand if I set loopy to send clock virtual midi Samplr receives the clock correctly.

    The port called virtual midi out in Loopy Pro is what other apps call Loopy Pro.

    What you describe is the expected behavior.

    I’m not arguing with you.

    What I’m experiencing is baffling from user’s perspective.

    If Samplr has midi input port called Loopy and Loopy has on its destination list Samplr I expect any logically thinking person would use those for communication between the two. That’s all.

    I am not arguing with you.

    I am trying to explain how virtual midi ports work. This is not particular to Loopy or Samplr.

    The same would be true with Samplr and Drambo. You would set Samplr to receive from Drambo and in Drambo you would set clock output to Drambo’s virtual midi port (which Drambo calls Drambo).

  • @Gavinski said:
    Does Sample Alchemy in Logic do everything Samplr does? All the play modes etc? And is it as nice to work with?

    Doug did a wonderful tutorial on Sample Alchemy a couple of years ago: https://forum.loopypro.com/discussion/56001/logic-pro-for-ipad-the-sample-alchemy-instrument-tutorial-walkthrough-demo

  • I see Samplewiz 2 also on sale, do these apps compare?

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