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What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
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Comments
@raz More the contrast between 6 or so recorded guitar, bass and vocal tracks, which tend to need an expected amount of audio work to get them to sit nicely in the mix vs. my 16 plus Gadget tracks (I solo out all of my gadget drum parts in addition to each of the other tracks). The gadget tracks are ready for show out of the box, and when mixed out separately from Gadget sound pretty much commercial quality before they even hit Auria. If this kind of production experience proliferates going forward, seems to me demand for mastering services may (slowly) begin to fade. Or change.
Just to be clear, I'm no master engineer. But I am a musician/audiophile who's learning, and to my ears, Gadget pretty much makes it impossible to produce bad sounding tracks. If you visit their "Gadget cloud" and listen to what other users are throwing up, you may agree. Compositionally, pieces may vary, and we all have our 'druthers when it comes to which elements should be how prominent in a given mix, but that aside ... Sonically, listening through some good headphones, even 30 second doodles sound good.
FWIW, I've a sneaking suspicion ... I don't think it's an accident we haven't seen audio in or midi out yet. Korg's walled garden ensures their customers sound like a million bucks. 5 second user samples and slices aside (you'd need an awful lot of those to derail a mix), Korg's Gadget related releases and updates, including Module, all serve to maintain a slick sounding end product. Add the slickest sequencer interface on iOS and it's no surprise they're moving slowly. Kinda like Apple, everything currently appears to revolve around preserving the integrity of the UX they've created.
Fair amount of speculation and assertion at this point, I admit. I suppose time and/or users with more knowledge will determine whether or not there's a hefty helping of crow in my future
^^"Let me explain ... No, that would take too long. Let me sum up." I need to learn to sum up!
Yeah - the sound quality of songs mixed in gadget is really good. My friend - who's not into music production at all - even mentioned the fact that some of my songs just sounded alot better on his system than others. After some inquiring, it turned out they were all the songs made with Gadget only.
In regards to the Limiter - I never ever turn it on - I found that having it turned on and even at a low low level ... it effected lower frequencies (basslines, kicks, etc) and added a high frequency buzz almost like a bit crusher effect. (not the best description - it's subtle but noticeable) Another member on this forum once mentioned it happened to him as well - but I've never seen anybody else mention it anywhere.
@Matt_Fletcher_2000 said:
How much are you adding and are you doing any kinda gain staging? I usually try and leave 3-6db headroom on the master and usually add about 3db of gain reduction on the master limiter but not sure what that is with Gadget lol!
Oops didn't notice the db readout. Let's just say I use the iPad late at night!
Yeah sonically gadget seems to have a sweet spot where everything sits well together without any external fx. I tried to add some some sounds from alchemy which sounded good but totally killed my cpu so couldn't record anything. I think gadget will be the foundation of any tracks made on the iPad, certainly glad I bought it in light of this.:)
@eustressor I don't mind long explanations at all, so thanks.
But now I am wondering what the Gadget secret ingredient is.
From my limited knowledge, sitting well together is mainly about avoiding frequncy clashes. So perhaps they're analyzing the different tracks and applying EQ automatically.
Another thing they might be doing is tuning the percussion to the key you select in the synth tracks (I don't remember if the key is per instrument or shared).
Automatic EQ across tracks: that would be amazing!
FWIW, KORG's Workstation ensembles also come out of the box sounding mixed (even mastered), even often when you swap around sounds. Each instrument/preset sound are treated with effects that often make them sound post-mix ready. They've crammed a lot of top-end, multi-sample stuff in small packages before, leaving spec-hawks scratching their heads. With Gadget, I suppose it's a lot about them leaning on that legacy of producing integrated synths and sounds aimed at commercial and concert use.
Would be awesome to learn there is also a secret algorithm to the whole thing. This would be big step for iPad production, to open door for more unique character in the default sounds coming from certain apps. I'm thinking also of the 'lo-if' side of things here, recalling the holy-grail chase after built-in filter/compressor output on old samplers, like those by Akai.
Even without that, I think there is room for iOS sampler dev to include stuff like Maschine's vintage sampler emulations. Lots of virtual analog for iOS synths, but not so many (subtle, sophisticated) analogy options for iOS samplers.
I recorded a bunch of sounds from Gadget into Loopy HD via Effectrix yesterday and it confirmed what you guys are saying, even with several layered sounds and processing everything sits well together.
@raz i don't think the perc is tuned but easy enough to dial it in.
@parrallaxobject something like that might be going on, how else could they compensate for imported samples? There should be some frequency masking when a few tracks are playing together but i've not noticed it, i'll have to have a look with a spectrum analyser, see what's going on. Maybe they've taken some algorithms from their hardware workstations...