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Animoog hack- load in your own timbres

http://forum.moogmusic.com/viewtopic.php?f=13&t=14187

Just wondering if anyone has done this ? I've not got iFunbox yet, but i really wanna get it now !

Comments

  • The directory structure has changed in the years since that was posted. It may still work, but the paths are different...

  • Yep, it still works, my self created timbres and presets are working, if you need to know the directory I'll post it later, if you need it.

  • Please do, I'd like to know too.
    Thanks

  • That'd be great, Thanks @knewspeak

  • edited February 2015

    http://forum.audiob.us/discussion/4331/animoog-unofficial-timbres#latest

    About halfway down I posted a dropbox link to some "unofficial" timbres and presets I made with them.

  • For Animoog for iPad the directory is (Animoog)/Library/Caches/categories/...... Inside here is the samples directory containing the apps own samples, you can create your own directory too, then put your own timbre-samples in it. If you wish to create your own, the sample format is 44.1kHz, 32 bit float, Mono, 16,384 samples in length. If yor not too sure copy one of the existing samples then use that as a template.

  • If you do wish to create your own on the iPad for a little fun, I used Hokusai Audio Editor, open a copied timbre sample in it, use this as a template, record some speech in the correct format paste a selection into the template, then save that sample with a new name, pop that via iFunBox into the folder as above, open Animmog, reduce all the modulations as much as possible, move to the lowest pitch on the keyboard to here your sample as near as you recorded it, experiment and have fun.

  • @knewspeak said:
    If you do wish to create your own on the iPad for a little fun, I used Hokusai Audio Editor, open a copied timbre sample in it, use this as a template, record some speech in the correct format paste a selection into the template, then save that sample with a new name, pop that via iFunBox into the folder as above, open Animmog, reduce all the modulations as much as possible, move to the lowest pitch on the keyboard to here your sample as near as you recorded it, experiment and have fun.

    That looks like it might be worth trying, thanks. Can you import other samples in Hokusai to use as timbres too? How long do they need to be?

  • @Coloobar said:
    That looks like it might be worth trying, thanks. Can you import other samples in Hokusai to use as timbres too? How long do they need to be?

    Yes, when I did it, sometime ago now, I used the free version of Hokusai didn't even need the IAP, may give it another go over the next few days. As to the length of the timbres on my desktop editor, the length I quoted above was in samples for the factory wav files, my own timbres were 1 sample less in size, so I don't know the exact hard and fast spec for them, mine work fine. Yes I think you could paste anything into that timbre spec and it would work, but if the sound is tonal you may run into the problem of the timbre and preset using it being out of tune. As soon as I get the chance I'll give it another go and report back, probably the best way to work out 'pitch' would be to analyse one of the factory timbres on a desktop, then try to recreate that.

  • edited February 2015

    I've bought iFunbox.. but i can't work it out !! I tried following the step by step link at the top, but like @Coloobar / @Zymos said it's old. Also i have a newer version of iFunbox, So i got stuck at step 4. I'm not sure if my apps are supposed to appear in iFunbox, but all folders are empty (except pictures folder, which asked for access to my camara roll).

    Also plugged iPad into desktop for itunes.. But again nothing appears in funbox ?? Any help will be much appreciated.

  • @RUncELL, if you've got iFunbox on your device it's not the one you need, it's free for a desktop Windows or Mac OS, you then connect your device, if iTunes opens close it then open iFunbox or iFunbox Classic, then navigate to the app and folder. Here's the link http://www.i-funbox.com

  • When i woke up this morning it clicked and i realized i need the desktop version.. so i've downloaded that now and edited some sounds down to 0.0371s etc.. then ran out of time.. now i'm back and ready to try again ! thanks @Knewspeak / @Korakios .

  • Was running a test, timbres need to be a low C, for harmonic content, and the spec I gave above is the factory samples, I tried as per factory spec and one slightly out, both play fine but if in Animoog you use loop mode it may glitch at the end-restart of the sample, no problem if you use once or bounce mode though. Probably needs a cross fade for start-end.

  • @knewspeak said:
    Was running a test, timbres need to be a low C, for harmonic content, and the spec I gave above is the factory samples, I tried as per factory spec and one slightly out, both play fine but if in Animoog you use loop mode it may glitch at the end-restart of the sample, no problem if you use once or bounce mode though. Probably needs a cross fade for start-end.

    Are you sure? I checked some 3rd party Animoog timbres and they were all A notes.

  • @Coloobar, what did you use to analyse them, I went by ear and that at the moment may be off, I've got one stinking head cold, but the preset I used seemed in tune, but then again C and A both C Major, I thought it would be A 'concert pitch', I'll recheck using A.

  • Thanks guys. I'd be interested to know the answer to this. When I get some time I'm gonna try too.

  • Animoog is a strange beast, the samples I used were Low C, checking a high C, for my own created timbre-preset and the default preset are in tune, that means Animoog is performing analysis on the sample and correcting it, probably to the A note, because at A that would create a file as per the factory spec with exactly 16 cycles I believe. My samples were slightly out of this spec, hence the problem when set to loop mode, it caused glitches at the end restart. What this means is you could copy and paste 16 radically different single-cyclic waveforms into the wav file, for real craziness or take a sample with longer transitions and paste 16 single-cycle changes within that for more smooth transitions.

  • Found this other thread, which answers the note question: http://forum.moogmusic.com/viewtopic.php?f=13&t=14187

  • Thanks @Coloobar, interesting read but still a little confusing, as stated in the thread the math for the wav files suggest the note A, but I used a C note and someone else suggested an F note, personally I think it's best to use an A note, seems logical, but I think Animoog actually re-corrects the wav files as best it can if another value is used, if you search within the app hierarchy, you find tbl files that have the same names of the wav files, I wonder if these are the data corrections, that the app uses when playing back the samples.

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