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Straight Masterpiece: Loopy sampler

edited March 2015 in General App Discussion

Anyone else notice and soil themselves? start at 10:00

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Loopy Masterpiece is going to be able to sample from its own loops, with transient detection too. not bad!

Comments

  • Looks like it's coming together. I really like the idea of being able to save settings and be able to apply those settings to individual tracks or groups of tracks. Being able to play sampled tracks via midi with transient detection live sounds very exciting.

  • I think that bird objects to the radial menu.

    I for one would like to see as much function as possible put into the keyboard. Maybe things like arpeggios, a split keyboard with different functions for each side (one chord on one side another chord or single notes on the other), and maybe even some sort of expressive control on the keys themselves (even if just volume levels). I don't know, seems like this area gets ignored a lot of the time, or at least seems like it's not explored as much as it could be. Just a thought.

  • Even things like weighted arpeggios, ones that have variable timing and/or variable note length, or chords that have their notes spread out (kind of the same thing as weighted arpeggios), and even an X/Y pad to control these things.

    I'm kind of throwing a lot of things out there, and stealing ideas from other apps, and even perhaps going above and beyond what Loopy Masterpiece was intended to be. I just see a void that has yet to be fulfilled with iOS music apps: that is a well thought out touch screen control integrated into a DAW type of app (or even synth for that matter). I don't really see an app out there that has really pushed this aspect very far, at least compared to what is possible.

    Again, just ideas here, ones that to me seem to fit in terms of turning the iPad into a truly unique device. I get the feeling that there is a design out there, waiting to emerge, one that sets itself apart and at the same time brings a usefulness not seen before. In other words, not different just for the sake of being different, but different in the sense that it will bring new functionality to iOS.

    This vision will have to come from seeing the end point first, that is the desired output, and then finding a way and providing the means to get to that point. I also think any such vision will have to come from accepting the touch screen for what it is, as opposed to trying to turn the touch screen into something that already exists.

    Wow, that's like a whole table of food for thought! Just don't anyone eat too much and puke it up.

  • edited March 2015

    I'm cautious about having too many features in an app and prefer a keyboard that stays on screen but can go away, change scales, and use cc messages associated with sliding up and down on the keys so you can stay in the app and control other apps via midi while you're recording into Loopy Masterpiece. This would require the ability to save midi control setups for various app/hardware configurations and maybe the ability to label the controls. I can see how this could get very complicated and might be difficult to figure out the level of support when certain app combinations don't work out.

    As far as arpegiators and sequencing it might be better to have good integration with other apps rather than reinvent the wheel and clutter up the Loopy Masterpiece app or at least have this as some sort of function that you can setup and then return to the main app interface.

    Alternatively maybe the app could incorporate sequencing in the form of patterns and songs in a way that allows you to change out samples and patterns on the fly as well as live in addition to doing improvision on top of the song or pattern that's playing?

    A lot of people seem to like Gadget and one of the reasons they state is that it's an all in one solution. They don't have to worry about how to get all of the seperate apps to work together.

    Others such as myself enjoy exploring the various apps and the ways in which they can interact with one another to create music. It would be nice to have an ability to do more of this with less difficulty. Audiobus, state saving, Audioshare, midi controller, and OSC apps have all contributed to this. There also seems to be a lot of interest in time stretching and bpm type loops with meta data similar to Apple or ACID loops, and the various packs that apps have as IAPs that provide more functionality than plain audio only loops. It would be nice to have a way to use these sorts of loops in Loopy Masterpiece as well as the ability to create them to export for use elsewhere.

    With the recent development of apps for midi/audio routing (e.g. Music IO and MidiMux/AudioMux) there will be the ability to network iOS devices and desktop/laptop computers all together along with hardware. One immediately useful option is being able to run a controller app on one device, a performance app on another, and record into yet a third. This means there will be a greater need to have good networked solutions. Loopy Masterpiece could play a central role in such a setup if it integrates well with the major players in such a networked scenario.

    In a networked environment it will be possible to have bands rather than just one man shows. One plays a synth app, another plays guitar into fx apps, a third sings and uses vocal effects, and a fourth plays Impactor and pads on a groove machine app while a fifth runs Loopy Masterpiece getting samples from the various band members on the fly and layering them onto the band's sound.

    A band scenario would require being able to save setups in a way that's flexible, consistent and repeatable. In the same way you have some stability provided by Audiobus, perhaps Bandbus would enable band members to have the tools they need to play together?

  • ^Thoughtful stuff.

  • I love the new video explaining all about his sampler ideas and controller ideas, as well as performance Ideas. I also like that it looks like he's going in the direction of making this 'masterpiece' something that a user can feel complete in using. the iPad is not a dual screen monitor interface and even if it was it would be a poor one. I wish more devs would not rest on the laurels of the other devs and think in terms of making their apps a complete product within themselves… with the option of serving other apps and other apps serving them… but the relying on other apps is really holding back iOS development imho. I'd like to more often be able to get going with an app and develop a report with that app over time, like it's a real instrument that encourages one to become proficient in it.
    right now we have to hop all over the place and through many hoops and if it wasn't for superheroes like kymatica and the audio bus team we'd be out to lunch. …. I wish for those times to be over as quickly as possible, imagine what kind of instruments the top tier devs would be creating for us to hungrily consume if they didn't have to keep providing infrastructure for incomplete apps with incomplete workflows… enough of that. Let us open up the Loopy Masterpiece and spend the day making great music inside it without having to worry about other apps… unless we want to.
    I like his ideas about the keyboard controller and pad controller, I wish he would put in a grid controller too so we could have a little monome/mlr hiding in there that we could use to great affect….. he's already going to make it so that you can resample tracks or audio on the fly and fly it in to your performance so slapping a grid interface on top of those abilities is basically getting us there!!!!

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