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Filtatron just updated....iOS8, IAA & AB! Issues still exist.

2

Comments

  • edited March 2015

    Moogs digital department is really a master in raising hopes up to the sky and crush them to small bits the same second the updates are installed.Chapeau!

    Or it's a very clever marketing strategy.The message is,buy the real (analog) deal and you won't have any trouble.

  • @Bootsy said:
    Deleted and reinstalled still no effects slot or output.

    Read the "Known Issues", helpfully posted above...

  • Subject updated.

  • At least they're aware of the issue and plan on making Filtatron available in the other slots in a future update. It does seem very odd that they didn't go for the effects slot as their first priority in updating it.

  • edited March 2015

    I think Moog did fine with this update. They updated the app for iOS 8, Audiobus, and IAA input only. And they made their "known issues" very clear in the documentation.

    Sure, its only a step in the right direction, but at least they are being honest with their users.

  • @Hmtx said:
    I think Moog did great with this update. They updated the app for iOS 8, Audiobus, and IAA input only. And they made their "known issues" very clear in the documentation.

    Sure, its only a step in the right direction, but at least they are being honest with their users.

    I have to completely agree,
    And I am sure the good people @ moog will fix those little bugs.
    I have one Huge request : please make this work in landscape mode , where the main and Fx page can live next to each other on 1 page.
    I use this as a vocal delay in live shows and switching in realtime between those pages,is slowing down operations ,one page for the tap button and another page for the feedback and mix knobs,is just not very productive.
    (Not to speak of my neck pain,twisting my head 90 degrees to see the app in my dock )
    But for now ,thanx Moog ,keep them coming,(there are many moogerfooger pedals,so maybe there could be many Apps)

  • edited March 2015

    Sorry but this aren't "little bugs".The app is practically useless now.If they knew that before...why did they even released it?If they didn't know before,what does it say about their quality control again?Animoog is still not working for me on ios8 and i payed the full price for it back in the days.This is a big joke,sorry.Ah yeah,and Filtatron WAS already working in landscape.Until this update destroyed it as well.Rant off...

  • LOL at the Moog apologists.
    Seems like the last several updates from them have taken forever and been released with significant bugs.

  • Yeah.......the prestige and quality of Moog's hardware has not translated very well to their iOS app updates.

  • Then again, I paid 99 cents for Animoog....

  • I just got a note saying that Moog are putting on a big show at SXSW, perhaps I could wander down and, er, tell them that the boys sent me and I'd like to have a word....

  • edited March 2015

    Until this app functions as an IAA effect it's worthless. IAA input only on an app that's designed to be an effect? Come on Moog.

  • Animoog suffers from the animation issue on iPad Air 2. I know it sucks, but if you get away from the main animation window by staying in any of the others, you can atlas play it without crashing.

    I can't hang that on Moog, that's Apple's mistake, probably because of a screw-up by TSMC, since Apple has done absolutely nothing to address it.

  • edited March 2015

    @Hmtx said:
    I think Moog did fine with this update. They updated the app for iOS 8, Audiobus, and IAA input only. And they made their "known issues" very clear in the documentation.

    Sure, its only a step in the right direction, but at least they are being honest with their users.

    What do you mean????

    It worked on iOS8 before this update

    Now in ipad air with iOS8 it CRASHES AUDIOBUS...

    It's just as useful/useless as before...

    So they did fine? lol

  • @Crabman said:
    Not an option for those who'd like to filter something INSIDE their DAW of choice ;-) Well,except BM2...

    Wow filter or volcano (the fabfilter one- that's what it's called I think) in auria, also many filters in tonestack if you want to do it that way.

    I bought filter tron a long time ago when it was on sale (pre audiobus) but I don't think I've ever used it and haven't had it installed in just as long.

  • I've used Filtatron in the input slot of Auduobus 2.1.10 without crashing and was able to use it as a source in IAA to do recordings on an iPad Air 2 on iOS 8.2.

  • It crashes ab for me (air 2, ios 8) but if I relaunch it, it loads and goes straight back to ab and works as an input, looking forward to getting landscape back and effects slot.

  • Same for me, works in Audiobus input (8.2 ipad mini retina) but have to load twice for it to work. Works fine as IAA instrument. Frustrating that it doesn't work as effect but at least you can import samples and use it that way for now.

  • edited March 2015

    Tried it again later today and now I'm getting crashes trying to load it into Audiobus. It autorotates into portrait mode and going into Filtatron again after the crash outside of Audiobus by double clicking on the home button to get to it and then into Audiobus from the menu inside Filtatron is working. This seems like a very flaky update that I think could have been detected with some beta testers before they released it.

    Using the Audiobus menu buttons in an effect app like DFX or AUFX:Dub to return to the Filtatron app while playing a sample inside Filtatron causes it to stop playing the sample and the wave form disappears from the sample player but reappears when I click on it but I lose any settings I'd done in the sampler. This same behavior occurs when I get back into Filtatron via it's icon in Audiobus even if it's the only app loaded into Audiobus. Using Audiobus 2.1.10 on an iPad Air 2.

  • edited March 2015

    @mrufino1 said:

    of course,there are alternatives.But WoW or Volcano are way to overload sometimes.I have the simple Fab filter as well for that purpose.It sounds quite good but....a Moog is a Moog ;) And it has is brilliant interface with HUGE knobs.But if they don't fix landscape again in the next update..it will be useless again.

  • Sorry, the simple one is what I meant, I forgot that they made a more complicated one as well.

    And yes, a moog is a moog, but in this case it's digital code with graphics of moog knobs. That's not to say it doesn't sound good, it may sound awesome. But a potentially awesome filter that doesn't work right isn't very useful... ;-)

  • I bought this when it came out, but it's never really blown my skirt up. Unlike Korg, Moog apps bear as much resemblance to their hardware as I do to a donkey.

  • This works fine on my Air as long as the app is opened first before going to Audiobus. If I try to open it from inside Audiobus, it crashes. I'm using IOS 7.1.2 still.
    When I first looked at it, it also appeared in the Audiobus effects slot. I opened DM1 in the input slot, and when I went to the effects slot to open Filtatron, it was gone.
    Hmmm....

  • @monzo said:
    I bought this when it came out, but it's never really blown my skirt up. Unlike Korg, Moog apps bear as much resemblance to their hardware as I do to a donkey.

    Yeah, but one of their two apps has no hardware equivalent, so....?

  • I always felt Filtatron does a really good (not perfect, but I'm not paying for a Model D) replication of the hardware Moog filter's finest quality, the "sweet spot" (that really great single spot where nothing attenuates and suddenly your sub woofer makes you smile).

  • Maybe it's just the shape of the knobs, but it does sound "Moogy" enough for me.

  • @Zymos said:
    Yeah, but one of their two apps has no hardware equivalent, so....?

    So they don't sound like Moogs, even Moogs that don't exist. I don't get the big, fat, warm filter sound from their apps, which is what differentiates Moigs from other synths. They're not bad apps, just nothing special, unlike a real Moog which definitely is.

  • somewhat unrelated, can anyone tell me if the ipad version of animoog is radically different than the iphone version ? i have the iphone vesion & can't tell from the app store description what the major difference is to justify me spending $30.

  • @rhcball said:
    somewhat unrelated, can anyone tell me if the ipad version of animoog is radically different than the iphone version ? i have the iphone vesion & can't tell from the app store description what the major difference is to justify me spending $30.

    Due to the size bump and the layout that bump affords the app it's so much easier to navigate and use, the difference as an instrument between the two isn't subtle. You can see and manipulate more at once. The playing area alone (the tines) is a huge jump. For me, the tines are part of what make Animoog a winner. There are also more updates to the iPad app, including the four track (IAP?) and better preset management among other updates I don't recall. Under it all though, I'm pretty sure they share the exact same synth engine.

  • Cool, thanks for the info. Too bad they fixed the IAP glitch, Animoog is going to be a $60 leap if I ever go that route.

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