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How to add interest / variety to electronic drum parts?

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Comments

  • @bsantoro said:
    Oh, I forgot about DrumJam. If you add the in-app-purchase Electro IAP, you can jam along with Bedlam to create realistic drummer fills and breaks; all with electronic drum sounds.

    We dont talk about how amazeballs the Bedlam feature is often enough. Magic.

  • Thank you all for the tricks and thoughts! Great forum, every time I come around this place it's full of energy and passion.
    I don't have much knowledge to share but do learn a lot from you guys around here. Thanks!

  • edited May 2015

    @syrupcore said:
    We dont talk about how amazeballs the Bedlam feature is often enough. Magic.

    • 1 million.

    I must admit I'd left DrumJam in the attic for far too long. Not keeping up with updates like midi out and the bedlum feature. This is seriously magic as you say. I just bought the electronic kit too.

    I'm really hoping that some of the bedlum gets midi'd out - but I suspect that won't be the case - it won't send a cc when it's reversing a hit for example. But I'm gonna experiment. Buzzes and other variations in hit timing should get reflected in the midi sent out I'd assume.

    Thank for your answer on the last page by the way @sonosaurus

  • None of the bedlam stuff is reflected in the midi out, as they are all audio effects. Interesting idea to try to encode some of it as CC data, although probably no other app would ever interpret it.

  • @sonosaurus said:

    I'm sure I could make Gadget drum machines and samplers interpret it. You can assign any ccs to anything.

  • @sonosaurus - out of interest, in the bedlum settings, what does 'width' and 'depth' do please?

  • @Matt_Fletcher_2000 said:
    sonosaurus - out of interest, in the bedlum settings, what does 'width' and 'depth' do please?

    That's Pan Width, which is the maximum % left or right the hit could be panned. The other is Pitch Depth, the maximum number of +/- semitones the hit might be adjusted by. (The iPad version shows the full name of those controls, the iPhone version shortened them).

  • Brilliant. Thanks @sonosaurus .

    One day it would be awesome if some midi out cc's could be assigned to some of those bedlum controls.

    They could just default to sending out a value of 64, then vary from that depending on the bedlum percentages.

    Then they could be mapped in Gadget to pan and pitch - would need to be per drum though.

    Buzz would just be a question of sending out more notes.

    Reverse is just a binary 0 or >0 .

    It would make drum jam the ultimate midi controller for playing drums in Gadget.

  • edited May 2015

    Sorry to keep hijacking the thread - but wow - drum jam is such great companion to Gadget.

    Been have loads of fun playing the DJ pads into different Gadget London kits, and even synths.

    It also syncs midi clock to gadget perfectly.

    And exports perfect 2 bar loops that can be imported straight into Gadget Bilbao.

    It's fantastic.

    Thank you @sonosaurus for making drum jam such a wonderful app!

  • @Matt_Fletcher_2000 Oh. Good thought on the 2 bar loops/Bilbao....

  • Thanks everyone for the advice on this thread. I've learned a lot.

  • edited May 2015

    In total agreement of the Drumjam appreciation in this thread. Because of the in-depth midi capability it has it's so useful in arrangements. I've been using it with Genome a lot recently. Bedlam is a killer feature which adds to the long term use of the app.

    I can recommend experimenting with TC-data into Drumjam for some interesting and unexpected results although it's not easy to find the best patch that works without modification. You can design your own patches of course but I haven't fully mastered that yet. EDIT: turning off GM mappings in drumjam makes it work much more easily

    @sonosaurus said:

    Repeating what Matt says some kind of midi based bedlam effects would be great eg delays, echoes repeats :)
    Also I think I requested in another thread but the ability to play more than one instrument at a time via midi in would be great too (other than the included kits), and the ability to (like thumbjam) split the screen into different pad playing areas for designing your own kits for live playing would be awesome...can't wait for the new IAP instruments to go live.

  • I've been satisfied using Firure for "realism" in my electronic drum parts. I've also had luck having drummers come in and tap out parts into my DAW.

  • @sonosaurus - I'm sorry to be a massive stuck record - but can i just confirm that DrumJam doesn't send ANY controller (cc) messages out as midi at all?

    The manual says "You can choose to send MIDI voice messages (notes, controller, etc) that are played on the solo pads"...

    I know it sends the notes (with velocity) but I wonder if it's sending any ccs out at all? (e.g. the Filter?)

  • @Matt_Fletcher_2000 said:
    sonosaurus - I'm sorry to be a massive stuck record - but can i just confirm that DrumJam doesn't send ANY controller (cc) messages out as midi at all?

    The manual says "You can choose to send MIDI voice messages (notes, controller, etc) that are played on the solo pads"...

    I know it sends the notes (with velocity) but I wonder if it's sending any ccs out at all? (e.g. the Filter?)

    I'm sorry to say that the current MIDI out functionality in DrumJam is very limited! It only does note event output based on the pads, plus MIDI clock start/stop/tick. It doesn't send any CCs or even pitch bend for anything. Obviously it would ideally be able to send out the counterparts for the large number of input bindings it responds to. Bonus points for the bedlam ideas you mentioned above.

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