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Will AU Plug Ins for iOS be a Good Thing?

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Comments

  • I'd love to see native screen-sharing between iOS devices, like use my old iPad Mini as wireless 'remote screen' for the apps running on my iPad Air 2 and well, iPhone could probably fit a UI for some smaller AU effects and AB-Remote naturally :D

  • I don't know..seems to be that iOS perhaps is not supposed to be exactly like desktop in power and advanced functionality with apps.

    I'm still convinced we have more than enough to play with and make fully credible tracks

    I mean, how many synths do we need? Can we not use combo of all the different daws, sequencers and mastering tools to finish the job?

    I remember when thumb jam and Nanostudio came out, I was relieved..here were pro tools DISTILLED for maximum convenience and were a joy to use.

    Do we really need to get bogged down by chocking the UI and CPU with more things?

    I mean, we have AB, IAA AND NOW REMOTE, so wires can get tangled even further lol

    My point is that there is a joy with iOS music apps and workflow that cannot be had with desktop and this is due to:

    Affordability
    Accessibility
    Ease of use
    And in many cases, due to original apps suited for touchscreen -expressibility

  • It would be dreamy to have multiple instances of the AUFX apps available in the NanoStudio/gadget/whatever mixer.

  • @touchconspiracy said:
    I don't know..seems to be that iOS perhaps is not supposed to be exactly like desktop in power and advanced functionality with apps.

    I'm still convinced we have more than enough to play with and make fully credible tracks

    I mean, how many synths do we need? Can we not use combo of all the different daws, sequencers and mastering tools to finish the job?

    I remember when thumb jam and Nanostudio came out, I was relieved..here were pro tools DISTILLED for maximum convenience and were a joy to use.

    Do we really need to get bogged down by chocking the UI and CPU with more things?

    I mean, we have AB, IAA AND NOW REMOTE, so wires can get tangled even further lol

    My point is that there is a joy with iOS music apps and workflow that cannot be had with desktop and this is due to:

    Affordability
    Accessibility
    Ease of use
    And in many cases, due to original apps suited for touchscreen -expressibility

    spot on touchconspiracy

  • edited July 2015

    Just fuse Gadget with Auria allowing IAA/midi driving of external synths and I think we're done :).

  • edited July 2015

    To be honest if Gadget just got frickin midi out then I'd be pretty much done. Could write everything in Gadget driving internal and external sounds and then take it all into Auria for mixing / mastering.

    I feel, fraustratingly, that we're nearly there. There's just a little more more effort needed from DAW developers to get there daws playing nicely with other apps.

  • @RUncELL said:
    Maybe pinch zoom could solve.

    i don't think so

    if you have to zoom your UI is simply to tiny for a touchscreen

  • I like Sugar Bytes very much.

    If Apple are planning to release a bigger screen iPad, there's something to be said in that. But if that's all it is - a bigger air 2, I'll be disappointed. I want more power. Or am I the only power freq here !!

  • @Sebastian From what you've said it's very hard to port to audio unit extensions because they are not apps. I take it you mean they are not stand alone programs. And you said to stop thinking of them like AUs on the Mac. But they function like a plugin in iOS correct? They run inside of a host DAW so that's the advantage?

  • @Matt_Fletcher_2000 said:
    To be honest if Gadget just got frickin midi out then I'd be pretty much done. Could write everything in Gadget driving internal and external sounds and then take it all into Auria for mixing / mastering.

    I feel, fraustratingly, that we're nearly there. There's just a little more more effort needed from DAW developers to get there daws playing nicely with other apps.

    +1

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