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CUBASIS: Sample Instruments & Deleting Samples Media Bay
Before I do it I thought I would ask................I have lost far too many valuable and hard worked upon things by not asking.
On CUBASIS, you import audio samples to create a sample based instrument with it's newest feature.
After you have created your desired custom sample based instrument, can you delete the "samples' from the media bay used for the instrument?
Or, if you delete the samples will the instrument be void of those sounds?
Comments
The *.cbi file (sample-instrument) includes all samples/sounds needed so it's safe to delete the samples/sounds from the media bay after creating the instrument.
If you need to use a sample from an instrument in a new instrument the sample can be exported back to the media bay.
Good deal.
Appreciate it.
After my last NAVE debacle in which I lost entire preset bank I am asking first these days.
No worries, I've messed things up many times when using PPG WaveGenerator and forgetting to save the 'wave-table' as it is not saved when saving the 'patch/preset'. This is because multiple patch/presets can use the same wave-table. The 'wave-table' is not copied into the patch/preset it is just 'linked in', arghhh. So when I open my patch WaveGenerator can't find the wave-table as it was never saved so it's back to zero again...
www.youtube.com/watch?v=zOfyBtuyi8U
How is WAVEGENERATOR?
I can't tell what to think of it.
Is it worth the buy?
What is it most comparable?
To get the feel of what WaveGenerator can do soundwise there is a more simpler version called WaveMapper (I don't have that).
The 'WaveTable' oscillator in Thor might give a glimpse, but in WaveGenerator you can 'draw' every single wave and either morph/fade or step between them and you get 3 oscillators and load of envelopes and lots to control just about everything. Beware that it is a complex synth and generating wave-tables is quite confusing with all the different overwrite, draw replace modes.
Nave also uses 'wavetables' but there is no way to draw a wave for every single step. You can edit the harmonics for each step in Nave but it's hard work.
There are plenty of videos on YouTube covering PPG WaveGenerator, this is just one. This is with the SonicState guys
Here is the first video of WaveGenerator by Wolgang Palm, the developer.
do we know anything about the cbi file format? any chance of batch converting for example soundfonts to cbi format?