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Seamless verse/chorus/bridge (ala boomerang) with one button push transition

Looking to see if Loopy Pro can do seamless verse/chorus/bridge (ala boomerang) with one button push transition between parts. For example : pushing #1 midi pedal button starts recording verse; pushing #2 button _stops _recording verse and starts recording chorus ; pushing #3 button stops recording chorus and starts recording bridge. Then pushing any of those buttons starts play back of corresponding section.
I was on a previous loopy forum years ago and this was never achieved at that point. Possible now?

Comments

  • Absolutely. Not even slightly difficult.

  • If no one gets around to adding a step-by-step guide for this, I might do another video in my tutorial series about it - might need to wait till next week though.

  • Thanks both! I look forward to a step by step guide and/or video tutorial. Glad to hear this is possible, been waiting for it.

  • Fwiw, I’ve put together a template that uses one button to start recording, pressing it again ends recording that section and starts recording the next. You can repeat tapping that to add up to six sections then hit another button to return to the first section and optionally auto-cycle through the sections.

    Unfortunately, I will be tied up for a couple of weeks after which I’ll try to clean it up enough for others to be able to use.

  • Oh wait, I just read this again - you're not after 1-button behaviour, you've got several buttons, one for each section.

    That's actually really easy. Just make 4 loops. Put them in a single one-at-a-time play group. Use MIDI learn to bind each button to each loop. Done and done.

  • This is looking very promising! , but I'm not familiar with nor own the app and the commands required per loop to make this happen. I don't want to spend the money unless I know if and exactly how to achieve what I requested above. The video above is a good representation of what can be done, but I assume that behavior must be assigned and it doesn't show the possibility to repeat a section by pushing a part specific button.
    I will read the manual when I have time.
    If it is actually "not even slightly difficult" maybe I'll wait and see if the actual step by step is revealed or you make the video tutorial. I'd really like to see it_ in action_ with three or four buttons on a Blueboard ( really believe that would be a good selling point for you ) and I can wait a week or so for that. I just ordered an iPad and it shows up in a day or two. Thanks all for your input! Looks like a good forum.

  • You can try it for free for seven days, there’s a trial

  • wimwim
    edited July 2023

    Keep in mind that there’s a one week free trial when you’re ready for it.

    I can easily adapt one of my templates to work as I believe you’re asking for using the Blueboard. I’ll describe how it’s set up but don’t expect an “in action” demo. Maybe someone else will be more accommodating in that regard.

  • @otisscarecroe said:
    This is looking very promising! , but I'm not familiar with nor own the app and the commands required per loop to make this happen. I don't want to spend the money unless I know if and exactly how to achieve what I requested above. The video above is a good representation of what can be done, but I assume that behavior must be assigned and it doesn't show the possibility to repeat a section by pushing a part specific button.
    I will read the manual when I have time.
    If it is actually "not even slightly difficult" maybe I'll wait and see if the actual step by step is revealed or you make the video tutorial. I'd really like to see it_ in action_ with three or four buttons on a Blueboard ( really believe that would be a good selling point for you ) and I can wait a week or so for that. I just ordered an iPad and it shows up in a day or two. Thanks all for your input! Looks like a good forum.

    What you’re trying to achieve is actually very simple in Loopy Pro. Since you’re not familiar with Loopy Pro I’ll try to briefly add to what @wim and @Michael have mentioned. BTW @Michael knows a thing or two about Loopy 😜
    There’s 2 key Loopy Pro features to make your setup very simple:

    1) play/record - the default Loopy donut way is that it will play if there’s already audio or record if there’s not. That means you don’t need separate actions. Playing a section will record it if empty. Say you are on verse section (pedal A, donut 1), when you press pedal B (donut 2, chorus), the first time around it will record. Any subsequent pedal B presses will play the chorus.

    2) groups - if you only want to play one section at a time you’d have to program pedal B to (stop all donuts, then play donut 2). And do the same for the other pedals. But groups are handy in that they let you assign exclusive groups so that only one donut will play at a time. If donuts 1,2,3 (verse, chorus, bridge) are set to an exclusive group, just saying “play donut 2” will stop any other donuts.

    There’s also a timeline feature, if you don’t know about it, where you could “program” the section recording and playing in advance. Loopy is extremely flexible and an amazing app. It get very complicated if you want to but you can just set up a couple of templates and get going straight away.

  • wimwim
    edited July 2023

    I assume you’re going to need more functions than what you described. Most people will want a way to clear loops, etc. It might. be worthwhile thinking about how you really want to work with that Blueboard. Really, just about any workflow can be achieved.

  • wimwim
    edited July 2023

    hey @otisscarecroe - you might want to check out the Loopy Pro Discord server: https://discord.gg/4tvhEkHQ

    I just went there and typed "boomerang" in the search box and came up with a bunch of relevant posts. A sample:

  • Thanks again to you all! Really appreciate the help. Looks very simple to get what i want.
    The free trial makes this a no brainer as well! Thanks Michael. Look forward to experimenting with Loopy Pro.

  • wimwim
    edited July 2023

    I'm thinking of killing some time by making some templates to mimic the Boomerang. Probably a bad idea since I've never touched one.

    I was thinking to start with the original Boomerang for the nostalgics out there. The newer ones have many more features. Wondering if it would be more useful to start with the newer ones instead.

    Don't get excited. I'll probably get distracted by something else before I ever finish anything as usual. 🙄😂

  • Pay no attention to the squirrel , look into the Boomerang 3 and go for it!

  • Here's some info from the Discord server about a newer Loopy Pro feature that may be relevant as well.

    string — Today at 5:02 PM
    I was not dreaming but it's not a new feature. It's called Timeline Looping and you can learn about it in John Paul's Loopy Pro Video Manual EP 10, at about 10.78 minutes in. I think this will help with pre-arrangements that have a simple 1st verse, chorus, 2nd verse, chorus arrangement. You don't have to have all those repeating individual loops as you can simply loop the whole section. If you have friends sitting in, you can solo as long as you want before continuing on through the arrangement.

  • I too have been looking to emulate the Rang 3 functionality, at least as a starting point. Thanks for the information around using groups above, it's definitely got me much closer than I have been!

    Just to highlight, the Rang 3 allows the independent loops to be of different lengths/tempo, but still allowing the 'queuing' up for next loop to be recording/play after the current loop has ended.

    However I'm having an issue with my 3rd loop seemingly beginning record in sync with the Loop 1/master clock only rather than the loop (loop 2 below) I am moving away from, wondering if anyone has any ideas.

    My setup is :
    3 blank loops setup and grouped, with 'one loop at at time' enabled.

    Global settings:
    Play Quantization, Stop Quantization, Count in Quantization all set to Loop
    Count Out Quantization set to None

    My quick test has been:

    Press loop 1 donut and record audio e.g. a bar of 3/4
    Press loop 1 donut to end recording and play loop 1 for a bit
    Press loop 2 donut, somewhere in the middle of Loop 1 playing, to queue up getting ready to record loop 2 when Loop 1 ends.
    Record audio to Loop 2 e.g. a bar of 4/4 ( just something of different length to loop 1)
    Press Loop 2 donut to end recording and play loop 2 for a bit. * All good up to this point.
    Press loop 3 donut, somewhere in the middle of Loop 2 playing, to queue up getting ready to record loop 3 when Loop 1 ends.
    *at this point Loop 3 will start recording at the end of Loop 1/ master clock, rather than the end of Loop 2 for some reason.

    I can see in the settings for Count in Quantization set to 'Loop' is described as 'start recording in sync with this loop/master if empty'. I'm assuming somehow the loop ( loop 2 in reference to above) is being read as empty? so is using the master clock?

    Have tried many different things but can't seem o get this to work. Does this mean that all loops must be multiples of the master clock?

    Sorry for exceeding the word quota :/

  • @GillyOz said:
    I too have been looking to emulate the Rang 3 functionality, at least as a starting point. Thanks for the information around using groups above, it's definitely got me much closer than I have been!

    Just to highlight, the Rang 3 allows the independent loops to be of different lengths/tempo, but still allowing the 'queuing' up for next loop to be recording/play after the current loop has ended.

    However I'm having an issue with my 3rd loop seemingly beginning record in sync with the Loop 1/master clock only rather than the loop (loop 2 below) I am moving away from, wondering if anyone has any ideas.

    My setup is :
    3 blank loops setup and grouped, with 'one loop at at time' enabled.

    Global settings:
    Play Quantization, Stop Quantization, Count in Quantization all set to Loop
    Count Out Quantization set to None

    My quick test has been:

    Press loop 1 donut and record audio e.g. a bar of 3/4
    Press loop 1 donut to end recording and play loop 1 for a bit
    Press loop 2 donut, somewhere in the middle of Loop 1 playing, to queue up getting ready to record loop 2 when Loop 1 ends.
    Record audio to Loop 2 e.g. a bar of 4/4 ( just something of different length to loop 1)
    Press Loop 2 donut to end recording and play loop 2 for a bit. * All good up to this point.
    Press loop 3 donut, somewhere in the middle of Loop 2 playing, to queue up getting ready to record loop 3 when Loop 1 ends.
    *at this point Loop 3 will start recording at the end of Loop 1/ master clock, rather than the end of Loop 2 for some reason.

    I can see in the settings for Count in Quantization set to 'Loop' is described as 'start recording in sync with this loop/master if empty'. I'm assuming somehow the loop ( loop 2 in reference to above) is being read as empty? so is using the master clock?

    Have tried many different things but can't seem o get this to work. Does this mean that all loops must be multiples of the master clock?

    Sorry for exceeding the word quota :/

    Loop for recording count-in/out quantization is the same as Master when recording into an empty clip. It is mostly there for overdubbing as it will start/stop overdubbing on the existing loop's boundaries.

    If you are using master as the recording count-in/out, you are limited to multiples of the master cycle (which you can change). You can used custom to use other count-in/out quantization. For example, you can use set it to a beat or two beats -- or some other unit that is independent of the cycle length.

  • edited August 2023

    Thanks for the info @espiegel123 . That makes sense why moving from loop 1 to loop 2 works but not to loop 3. Another use case example i do on the boomerang is with 3 different ambient loops, not paying attention to loop length. So it looks like, at this stage, the queing when first recording to anything more than 2 loops is not possible with this Loopy Pro. Unless i set quantization to none and punch in the parts exactly a the end of prevous loop, which isnt ideal playing live.

    Boomerang 3 allows a way to have a session with mutliple loops that are essentially free time, that still allow the use of count in quantization from the current loop being moving away from (when first recording to the next loop) rather than master. Really handy for just playing through verse/ chorus / bridge when not using metronome.

  • Yes. I have been trying to achieve rang 3 behaviour of free loops using no metronome or slave cycle but starting from the end of a loop playing. I’m about to give up. It seems to compromise one freedom for another…a clock cycle seems to figure into it if a countdown from a playing loop is needed for the next to begin. I hope I’m wrong but wow, am I exhausted

  • @Peet said:
    Yes. I have been trying to achieve rang 3 behaviour of free loops using no metronome or slave cycle but starting from the end of a loop playing. I’m about to give up. It seems to compromise one freedom for another…a clock cycle seems to figure into it if a countdown from a playing loop is needed for the next to begin. I hope I’m wrong but wow, am I exhausted

    Can you explain more explicitly what you want..it isn’t entirely clear.

    Maybe you are looking for a project like this one?

    https://wiki.loopypro.com/Templates:Verse/Chorus_Looper_Unquantized

    The two loops can be entity related lengths. Loop 1 nominally sets a tempo but it is ignored.

    https://wiki.loopypro.com/Templates:Verse/Chorus_Looper_Unquantized

  • I’m playing with this template. Verse/chorus unquantized. Yes . Works with 2 loops but when I add 1 or 2 loops to the scene I can’t get them to behave like the boomerang. The follow actions work resetting the clock for loop 1 and 2 but even though loop 3 and 4 are copied and pasted and put in the group with 1 and 2 they want to follow the first loop as master.
    Not sure what I’m missing or if this possible. Previous folks saying it’s easy to put this in boomerang serial mode seem to be missing the goal of unqantized loops playing with no length constraint.

  • Maybe I should add clarity. My goal.
    Loop 1 records. Loop 2 records stopping loop 1. Loop 3 records stopping loop 2. Loop 1 plays stopping loop 3.
    What happens is(even with those follow actions programmed) loop 3 records after loop 1 length ends. The same for loop 4.
    I’ve come a long way with my programming but probably need some work on communication.

  • @Peet said:
    Maybe I should add clarity. My goal.
    Loop 1 records. Loop 2 records stopping loop 1. Loop 3 records stopping loop 2. Loop 1 plays stopping loop 3.
    What happens is(even with those follow actions programmed) loop 3 records after loop 1 length ends. The same for loop 4.
    I’ve come a long way with my programming but probably need some work on communication.

    I’ll take a look and get back to you with instructions and adding extra loops. It might be a couple of days before I get to it.

    In the meantime, take a look at the tutorial projects page on the wiki and look at the directions for adding extra loops to the standard verse chorus looper. They may be the same.

  • @Peet : I just took a quick look. The settings needed are a little trickier than the quantized version. I’ll work on it early in the week and post a version.

  • Sorry…not sure where to look for “tutorials on wiki”

  • Thanks…by the way
    This behaviour is not commonly used I guess but it’s , for my purposes the best live way to deliver a song with no setup or rythmic assistance. Intro-verse-chorus-fill-verse-chorus-etc…end with intro.
    No waiting. Just nonstop recording or playing on recorded tracks. Nothing quantized. Nothing following a clock.
    Fingers crossed

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