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I got bugs?
What's with the bug fixes. I thought Apple devices were supposed to be the pinnacle of stability and device predictability. As a comparison, most Windoze programs I have come out with an update every couple of months to much less frequently, usually including a few bug fixes. Every Apple app update I get is bug fixes and they seem to be just as frequent, if not much more frequent compared to Windopes updates.

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I’ve been using mainly Apple products, both personally and professionally for around 30 years. In that time I have also used Windows products. In my experience with Windows there always seemed to be a problem. Rarely any problems with Apple products. In all that time, I’ve never lost a file on an Apple’s product, but Windows crashes have cost me hours of work. That’s just my experience.
Priorities have shifted, that's all. Everything is marketing driven now, where it used to be more engineering driven. The priority is on new stuff over reliability. I blame agile development methodology somewhat too. But that's really just an outgrowth of marketing driven development anyway.
I'm not really talking about problems though. Just the fact that there are heaps of bug fixes releases.I don't have many problems with software on either platform. It just seems like there is a pretty constant stream of bug fixes on the App Store. It doesn't feel that way on my Windorks PC
Are you saying that is the factor leading to the glut of bug fixes releases releases on Apple vs Windon'ts?
Sorry, I don't understand the question.
I'm saying that Apple's trend away from quality vs. new features is a result of the trend toward Marketing vs. Engineering based product management. I'm not saying anything about Windows. I don't mess with it enough any more to know how often it compares to Apple in terms of bug fixes.
I see what you mean. Certain of my apps seem to get updates almost weekly. I remember before internet getting updates on disk from the manufacturer with new features and bug fixes maybe once a year! 😂
Agile development methodology also pushes things in that direction.
(btw I'm not saying that's a wrong approach ... unless you're developing aircraft or something like that.)
Since you mention the App Store, are you referring to Apple apps (GarageBand, Pages), or to 3rd-party apps? I believe the Apple apps are generally updated only once after the new OS version. Some 3rd-party apps seem very stable, while others seem to rush out new features and then need multiple updates to fix them.
All apps. And I agree about the stability. Most of the time the bug fixes are not related to any issues I've personally experienced.
The speed at which Apple are pumping out new devices is an issue for me. I bought the last Intel MBP a few years back, and it was virtually obsolete 6 months later when they brought out the M1 chip!
It works ok - I still use it most days for basic office tasks, but freezes up if I try anything fancy - such as photo editing with a couple of other apps open at the same time. My M1 Mini is also starting to chug a bit, since updating the OS to a supposedly safe version.
The problem is the constant bloat and extra power requirements for each new OS release. I’ve had to keeping my M1 Mini, and the Intel on older versions, as they’ll get hammered by 26. Which means I have to use older versions of the software too.
On the plus side at least we can still access and reinstall older OS versions. If an iOS update cooks your iPad, it’s toast - as my old iPad 2 testifies!
I'm so pissed off with many of the changes that Apple (Android too, tbf) keep making to UI/UX. Constant tinkering for the sake of it. It's not broke, and 'fixing' often seems to mean giving users a worse experience. I'm enjoying the windowing system of iPadOS less than I did initially as I start to realize how finicky it is, it can be really hard to get used to. This and other things often interfere with my ability to get in a flow state while making music on my device.
Super busy today, but if you start a thread I’ll add in a few thoughts when I get time, and I’m sure others will have loads of input anyway!
It’s all about marketing. They need to keep pumping out the next new shiny thing, be it a new M-chip, or brightly coloured OS, to give their PR guys something to crow about. Meanwhile, each new OS comes complete with a brand new set of bugs, while the old ones clunk along with the occasional security patch.
I’m in a bit of a conundrum - the battery in this Air 4 I’m typing on is knackered, I only get a couple of hours use out of it now after a full charge - just from web browsing - which is what I use it for. If I upgrade to a new one, it’ll have the dreaded 26 installed, and I really don’t want that one. Thinking about a battery replacement, but probably not a cost-effective solution, and I’m not sure if they’ll insist on updating the OS when doing it.
I'm running 26 on an M1 Air with no problems, though I did turn off the glass stuff.
I also run it on the iPad, where the UI is more problematic, and it definitely has some bugs. I still prefer the new windows to the earlier system, though I hope they improve it.
With this new iPadOS 26.0.1, I like having the button in Control Center where I can toggle between Full screen apps, Windowed apps, or Stage manager.
Like if I’m “in the zone” and working on a piece of music, I’ll turn the Windowed apps thing OFF as it can be quite jarring when I go to tap at the top of the screen, or scroll in a certain area, and the windows start resizing and stuff. Can’t be having that when I’m working on something serious - ahem, I mean “middle aged man playing with apps” 😆
Ah, that's a handy tip, I'll check that out.
@oldsynthguy ipadOS 26 is mostly a good experience for me. I guess it's mainly just that with so many apps, you accidentally do things related to windowing with touches, because the apps were designed prior to windowing. Apple is making it hard for devs to have much going on in the top left or bottom left corner of the ui. For example, sometimes when tweaking the AUM bpm on top left, the iOS thinks I'm doing a gesture related to windowing. The easy solution is just to turn windowing off when not needed. I didn't know there's a control center shortcut like Edward pointed out above. That makes it less of a hassle to switch between those options. It's all just a bit of a faff tho
+1000.
The Best™ approach to software development is the one I try to adhere to: Develop it ONCE, test it ONCE (but for weeks), ship it ONCE bug-free, never update again. Better for yourself, better for your users! (no nerves about updates wrecking stuff, no downloads, no wasted bandwidth).
Essentially, I ship software like I would ship physical products. I simply pretend this whole "UPDATES UPDATES UPDATES" mantra (or technology) didn't exist. 😃
As long as we're talking some kind of software there will always be some kind of bugs, there's no way around it...
Heck even basic household appliances can have bugs in them (and never get updates)...
...hardware can sometimes get 'firmware updates' when bugs are discovered, no one will ever write 100% 'bug-free' software.
It depends on the scale. Yes, something like a full DAW including all included plug-ins etc. will probably always have at least one bug, even if an edge-case.
But say, an emoji picker? Can be bug free.
A terminal emulator? Can be bug free.
etc.
Not always as it has to have ways to manage and handle unexpected or corrupted/malformatted input.
I've not yet bumped a single truly 'bulletproof' app (ie. an app I haven't been able to crash in one way or the other).
In theory it should be possible to write stuff that doesn't crash or misbehave until it reaches users who use it in a way it was not intended to be used and chaos happens
I tend to agree with @SevenSystems , I.e. any complex piece of software will have bugs in it. This is based on 35+ years of software development and testing. Most of the apps that I beta test have bugs in them which is to be expected but tbh most of the apps that are not in beta also have bugs. A lot of the companies I have tested for (with some notable exceptions) are more interested in shipping dates than resolving bugs. I can understand this as shipping early potentially improves the revenue stream but from the users point of view it’s not ideal.
Also agree about agile development… I was lucky enough to get out of the industry just before agile kicked in but I know I wouldn’t be a fan, I much prefer the principles of your Best™ methodology 😊
I'd rather have bug fixes than no bug fixes. These systems are massively complex and problems should be expected. They get found and they get fixed.
Absolutely. It's just the volume I see compared to actual issues I am aware of. To contrast, I see comparatively infrequent Windupes bug fixes but I'm usually aware of some of them. Most updates I get on my phone or ipad are for issues I'm completely unaware of. And often they just say, crushin' some bugs. It's a curiosity than and actual issue I'm getting at with this thread.