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Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Battlestation: the 1-minute groovebox

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Comments

  • @brambos said:

    @Luxthor said:
    Just bought this magnificent all-in-one Bram Bos wonderbox. It works perfectly, and I love it! 🤩

    My only gripe is the two-page UI. First of all, it’s not one page, as many people call it, it’s in fact a two-page plugin with a weird side-switching tab button. And these empty spaces on both bottom corners do not portray the UI to be less intimidating, on the contrary, they look like missing content and unnecessary distractions.

    When I tried to enlarge the plugin window (on the desktop), I expected to see this promoted ‘all-in-one’ page, but instead this half one even got truncated at the bottom. Am I doing something wrong? 🤦‍♂️

    Anyhow, sound and sound controls exceeded my expectations, and I’m happy to finally have this tool on my desktop Logic Pro.

    Desktop works in mysterious ways apparently. Now I remember why I never bothered with doing desktop versions :(

    That’s a logic window? It should not be showing the overlap mode but the full screen mode. Can you resize it or will that keep the same aspect ratio? I’ve only ever seen it show the full thing in Logic.

    Yes, it’s the Logic window, and you can resize it, this truncation is only happening on the large window size.

    BTW, thank you for the desktop port, 🤗 this ‘problem’ is a minor hiccup anyway.

  • @brambos said:
    So the empty space is there to make everything look a bit less intimidating and daunting at first glance (the 'face value simplicity' which the lizard part of your brain is judging before the analytical part of your brain starts processing it).

    The lizard part of my brain is busy wondering why I can't resize the app horizontally, when there's all that space available on my screen! This is the case on Mac Live, Logic (screenshot below), but also on my iPad 13".

    I would prefer to have the FX next to the mixer, along with the memory bank, and this would make the app less 'top heavy' and balanced, improve overall UX, and (hopefully) the whole screen could be resized in a standard zoom fashion without the arrows.

    Don't want to come over too negative as it's a great app, but I'm finding the scrolling disrupts the flow a bit when I'm playing.

  • @brambos said:

    That’s a logic window? It should not be showing the overlap mode but the full screen mode. Can you resize it or will that keep the same aspect ratio? I’ve only ever seen it show the full thing in Logic.

    Here is the demo recording, where you can see the plugin attempting to switch to a different mode (maybe full-scree mode 😉) at a certain zoom level.

  • Some new apps with Battlestation front and centre!

  • edited December 2025

    @Jumpercollins said:
    Some new apps with Battlestation front and centre!

    wow very nice… it’s interesting to hear Battlestation in such chillout vibe..

  • @brambos thanks for the quick update. Nice to see the drum sequencer swipe gesture has been implemented. And scrolling is easier now - great!

  • edited December 2025

    @brambos
    Fantastic instrument, it’s so much fun, I’ve been jamming with the standalone version for hours!

    Now I want to implement it in Loopy Pro - I have workflow questions to everyone here:

    1. I want to record the drums and the synths individually - How do you route and record the audio and midi of one Battlestation instance to different channels in Loopy Pro?
      Hope this is possible, if not that’s a wish for a future update :)
    2. How would you recommend recording a Battlestation jam, so I can take it as a base for a new track in Ableton?

    Bugfixes/wishes:
    I basically confirm what others are saying here.

    1. When I load Battlestation into Loopy Pro and resize the window, sometimes the down part is cut.
    2. I dislike having to switch left and right to access all instruments and would rather have everything on one screen. I think it would still look great with the memory slots and the reverb/delay on the down left/right. I still would like the look of it and would not feel overwhelmed.
    3. Export of audio and midi would be amazing. Patterning 3 for instance has a great export audio & midi function and specific export for Ableton Live.
    4. Having the option to change the drum machine and the synths would be great.
    5. Being able to midi map all the parameters and control Battlestation through loopy and an external controller would take it to the next level. I believe right now the Loopy widgets don’t access the FX parameters.
    6. I would like to quickly swipe over the mute and solo buttons to activate them, just like the drums sequencer.

    I understand these wishes could be difficult to implement, I am expressing them because I see so much potential in Battlestation. I want to express my deepest respect for the way Battlestation is now. Amazing programming that is ensuring lots of fun for users!

    Everything tested on the latest IPad, Battlestation and Loopy Pro updates.

  • wimwim
    edited December 2025

    @Lullabye said:
    @brambos
    Fantastic instrument, it’s so much fun, I’ve been jamming with the standalone version for hours!

    Now I want to implement it in Loopy Pro - I have workflow questions to everyone here:

    1. I want to record the drums and the synths individually - How do you route and record the audio and midi of one Battlestation instance to different channels in Loopy Pro?
      Hope this is possible, if not that’s a wish for a future update :)

    You'll have to wait for a future update of Loopy Pro for that. Battlestation supports multiple outputs, but Loopy doesn't. You'll need to solo each channel and record it to a loop. Or you could load Battlestation in AUM, and use the multi-input Loopy Pro plugin to get the individual channels.

    The update you need is to Loopy Pro ... it's coming.

    1. How would you recommend recording a Battlestation jam, so I can take it as a base for a new track in Ableton?

    With Loopy Pro? As described above. With AUM, or other multi output compatible host you could just record the individual channels.

    Bugfixes/wishes:
    ...
    5. Being able to midi map all the parameters and control Battlestation through loopy and an external controller would take it to the next level. I believe right now the Loopy widgets don’t access the FX parameters.

    Loopy Pro widgets can control everything in Battlestation, including the FX parameters.

  • The header scroll area is a huge improvement. Thanks @brambos .

  • edited December 2025

    The last update should also improve the Logic compatibility on Mac.

    The plugin already worked with Logic, but these new fixes should also convince AUVal of that (AUVal doesn't like Catalyst-made plugins that have MIDI output, so it needed a workaround for that)

  • @brambos said:
    The last update should also improve the Logic compatibility on Mac.

    The plugin already worked with Logic, but these new fixes should also convince AUVal of that (AUVal doesn't like Catalyst-made plugins that have MIDI output, so it needed a workaround for that)

    can confirm it passes validation in logic pro in my environment now. big up!

  • @Lullabye said:
    2. How would you recommend recording a Battlestation jam, so I can take it as a base for a new track in Ableton?

    It shows up as an audio plugin in Live, so you can just hit record.

  • Man, this app is sick! @brambos killed it with this one. Just made my first jam in it. I wonder what I'll do next in it.

  • @brambos If you swipe up while Battlestation is playing (so on my iPhone it then takes up about 2/3 of the screen), you can sometimes get a very unpleasant static. That isn't typical of IOS audio apps I think (not sure)? Wild guess that is probably wrong: could this have something to do with not politely giving up control of the audio device in that case?

    BTW, I am finding this surprisingly useable on my iPhone 15 pro (in landscape). Not a huge screen at all. But the fact that I can't read the buttons actually makes me listen more to what they are doing maybe, and not being able to super precisely adjust the buttons is also somehow not a bad thing.

  • @brambos setting the scale root note doesn't seem to work anymore with the new update?

  • wimwim
    edited December 2025

    @SilentObserver said:
    @brambos setting the scale root note doesn't seem to work anymore with the new update?

    What makes you say that? Is it that the notes on the scale display don't update, or are you actually getting notes from the wrong scale?

    If it's the former ... that's the way it works. The scale dialog is the same in all his apps. You have to imagine what the intervals / notes would be in C and you don't see the actual notes that are going to play.

    [edit] nvm, I just tested. You are right. The notes aren't updating.
    [edit 2] Scales aren't working at all. C Major is spitting out C#, F#, G# etc. for example.
    [edit 3] … going by midi notes output. Internally it seems to be working(?).

  • Let me check what’s going on. Thanks for the heads up.

  • What an awesome idea behind. It’s a completely unique design and fast forward production environment. The Mac support is so fantastic and useful. It would really great to have multi out in a DAW like Ableton…many thanks for this mega techno groove box!

  • @brambos said:
    Let me check what’s going on. Thanks for the heads up.

    @brambos thanks. Another suggestion, particularly for live performance and triggering memory slots, fills etc at the right time, could the tempo light flash a different colour for beat 1? That would be ideal.

  • I see it does sort of indicate white on beat 1 but a more obvious colour difference would be better.

  • This app is easily the most fun you can have for £7.99

  • edited December 2025

    @wim said:

    [edit] nvm, I just tested. You are right. The notes aren't updating.
    [edit 2] Scales aren't working at all. C Major is spitting out C#, F#, G# etc. for example.
    [edit 3] … going by midi notes output. Internally it seems to be working(?).

    Yes, confirmed. The internal scaler/quantizer is working as expected (hence my confusion), but the app was outputting the unscaled notes to the MIDI output instead so it would look weird as heck when looking at a MIDI output console... :#

    Working on a fix now.

  • @brambos said:

    @wim said:

    [edit] nvm, I just tested. You are right. The notes aren't updating.
    [edit 2] Scales aren't working at all. C Major is spitting out C#, F#, G# etc. for example.
    [edit 3] … going by midi notes output. Internally it seems to be working(?).

    Yes, confirmed. The internal scaler/quantizer is working as expected (hence my confusion), but the app was outputting the unscaled notes to the MIDI output instead so it would look weird as heck when looking at a MIDI output console... :#

    Working on a fix now.

    Thanks. But while the scaler appears to be working internally, everything is only in C, regardless of the root note chosen. The scale display also does not update from the C scale notes.

  • wimwim
    edited December 2025

    @SilentObserver said:

    @brambos said:

    @wim said:

    [edit] nvm, I just tested. You are right. The notes aren't updating.
    [edit 2] Scales aren't working at all. C Major is spitting out C#, F#, G# etc. for example.
    [edit 3] … going by midi notes output. Internally it seems to be working(?).

    Yes, confirmed. The internal scaler/quantizer is working as expected (hence my confusion), but the app was outputting the unscaled notes to the MIDI output instead so it would look weird as heck when looking at a MIDI output console... :#

    Working on a fix now.

    Thanks. But while the scaler appears to be working internally, everything is only in C, regardless of the root note chosen. The scale display also does not update from the C scale notes.

    I think it's only the scale display that remains in C. When I change root notes, the key does change. Are you not hearing that? You won't see it reflected in the highlighted notes, but you should hear it.

    The scale display works that way by design. The idea is you set up your intervals as though playing in C and those remain as the reference for the intervals only, not the notes. The same system is used in other Bram apps as well.

  • I see. I wasn't hearing it as I was only generating a few notes and changing keys - it didn't sound like anything was changing, but with a lot of notes I can hear some difference.

  • After a few days playing around with this magic techno Weirding Module, I am happy to report:

    • Just using it as a midi generator for other synths is a fantastic way to mix up the sonic palette (I’m not concerned that BattleStstion is limited in this way, but others around here seem to be?). I’ve tried jamming with it controlling ensembles made of all the Ruismakers, but also Ripplemaker, AudioThing B00GA, Yonac KingB, Cem Olcay Nikaya… I feel like I’m just scratching the surface here!

    • Recording its Midi output with anything that records or manipulates midi streams (MIDI Tape Recorder, StreamByter, Drambo, takeamidi, etc) is a sure fire road to groove happiness.

    • Even on my iPhone, judiciously mapped Nanokontrol Studio knobs and faders = no problem about the UI, I’m not looking at the screen anyway!

    Thanks again @brambos!

  • Yeah, I broke down and grabbed this today, along with B00GA. It just sounds too good to pass up! As much as I avoid picking up sound generators in favor of hands on gear, both of these were too good to pass up at the price, for what they do, and how amazing they sound.

  • Minor new update out now:

    • MIDI Output scaling issue fixed
    • Scale overview now reflects the currently selected root note
  • The user and all related content has been deleted.
  • @brambos said:
    Minor new update out now:

    • MIDI Output scaling issue fixed
    • Scale overview now reflects the currently selected root note

    Nice!! That is so much better IMO. I think the scale overview change will help reduce confusion and also help people not need to have nearly so deep understanding of scale intervals as was needed before.

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