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Count out recording doesn’t work as expected…

Hello,

I can’t manage to make my loops behave as I want… I don’t know what’s wrong with my settings, buttons and I need help to solve it please.

My template works as a « scene launcher » looper as you can see in the attached video.
In order to simplify, let’s focus on the 9 clips below the A, B, C buttons.

The A B C buttons control the 3 clips of the same color under them.
(The clips in each color are also grouped and the groups are « mutually exclusive » from one to the others.)

Button A : yellow clips (group 1)
Button B : magenta clips (group 2)
Button C : blue clips (group 3)

My ABC buttons are set in the same way for their own group
Press : play group x
Double tap : record next empty clip in group x

Here’s what I do in the attached video :

1- double tap on Button A to record the 1st yellow clip
2- before the end of the recording (2 bars count out), double tap on Button B to record the 1st magenta clip.
The yellow clip stops recording and stops (I have « Phase lock » desactivated) and the 1st magenta clip is recording.
3 before the end of the recording of the 1st magenta clip, I press the button A to trigger and play the group 1 (yellow clip). The yellow clip plays but the recording of the magenta clip doesn’t stop, even if the « Count out » is set on master = 2 bars.
This « count out setting » works well if I don’t press the A button and let the recording finish : the magenta clip stops recording after 2 bars and plays.
But if I want to launch another group (A or C) before the end of the 2 bars count out, the recording doesn’t stop.

What do you think ? How can I achieve this ?
Thanks a lot for your help !

https://youtu.be/VtmBdrRyywY?feature=shared

Comments

  • I made a video to show you how my buttons are set.

    I have a press action with « play group x »
    And a double tap action with « record next empty clip in group x »

    I checked that nothing was overriding my clip settings at the color or clip levels.
    I also checked it at the « action level » as you can see… nothing overrides the « auto count out » that is ON and the «count out quantization » that is set to « master ».

    [

  • @Steve77 : please export an empty version of your project, zip it and upload it here.

  • The zip is 2.4mo… I can’t upload it here and don’t know how to lighten it :#
    I deleted the loops, there is no audio in it

  • @Steve77 said:
    The zip is 2.4mo… I can’t upload it here and don’t know how to lighten it :#
    I deleted the loops, there is no audio in it

    Did you export the project after deleting the audio?

  • Yes I did it after…

  • @Steve77 said:
    Yes I did it after…

    Send me a zipped copy at support at loopypro.com

  • Done ! Thank you :)

  • @Steve77 said:
    Done ! Thank you :)

    It is a bug in the new Play Group -> Play action. Use the clip play action instead, you can choose the same play group as a target from clip play.

  • @espiegel123, wondering if this is same/different bug than the one you confirmed that I had found with play groups...When found are these bugs listed somewhere that we can track what/when or only tracked internally?

  • @danm said:
    @espiegel123, wondering if this is same/different bug than the one you confirmed that I had found with play groups...When found are these bugs listed somewhere that we can track what/when or only tracked internally?

    This isn’t related to something reported earlier. This feature was added in 2.0.5. In theory it is a synonym for the clip play action.

    There isn’t a public bug tracker

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