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Bram Bo's Midi effects not working in Cubasis 2?

edited March 5 in Cubasis

I am trying to use Bram Bo's Arp and scaler inside of Cubasis 2. I inserted the arp as a midi effects on the same midi channel and nothing seems to work. Any ideas ?

https://share.icloud.com/photos/05b_azfQq5Lj2KkrxI6pJ5R4w

Comments

  • Looking at your images, you seem to be doing it correctly. Try putting a chord into the timeline instead in the two notes you have. And make the chord last for the whole bar. Hopefully that works for you.

    Cubasis 2 is a very old software I am not sure of it will work with more modern versions of Rozeta.

  • edited March 5

    I tried it with Beatmaker 3 and it works ,maybe I need Cubasis 3, if much better.

  • wimwim
    edited March 5

    What version of Cubasis are you using there? You're missing the R W and Automation buttons that I n the plugin window on iPad. Is this on iPhone or iPad?

    It works for me on iPad. I can try on iPhone later.

  • Nvm about the version - it’s in the thread title.

    Sorry, I only have Cubasis 3 to test with. It works fine there on both iPad and iPhone.

  • Ok, thanks ..maybe I will one day get v3.

  • @Antos3345 said:
    Ok, thanks ..maybe I will one day get v3.

    I just loaded Rozeta Particles into cubasis 2 and it immediately started triggering notes. It worked with the transport going and even recorded the midi into the timeline. I am on an iPad Air iOS 18.7.3

  • Did you try the chords, or latch the arp. Usually dots flow by in rozeta arp on the right to indicate notes being played, was that visible?

  • wimwim
    edited March 6

    @Poppadocrock said:

    @Antos3345 said:
    Ok, thanks ..maybe I will one day get v3.

    I just loaded Rozeta Particles into cubasis 2 and it immediately started triggering notes. It worked with the transport going and even recorded the midi into the timeline. I am on an iPad Air iOS 18.7.3

    Cool, it's good of you to take the time to test. Can you try with the scenario @Antos3345 is describing: placing notes in a pattern and seeing if Rozeta Arp ... arps?

    Generating notes from Particles is a different case than affecting notes passing into the plugin.

  • edited March 7

    I got the arp to work. I had to enable "rec to track" and all good. I toggled it on and off and now it's working. I don't still understand why there are sometimes Rosetta version "old" and "new". Anyway, all good. Thanks for your help :) Particles and work fine.

  • @Antos3345 said:
    I got the arp to work. I had to enable "rec to track" and all good. I toggled it on and off and now it's working. I don't still understand why there are sometimes Rosetta version "old" and "new". Anyway, all good. Thanks for your help :) Particles and work fine.

    There is a thread or a post or something somewhere on the forum about that, if I remember right it was actually needed for some reason to do with the way Logic Pro handles midi plugins but I can't remember the specifics

  • wimwim
    edited March 7

    @Gavinski said:

    @Antos3345 said:
    I got the arp to work. I had to enable "rec to track" and all good. I toggled it on and off and now it's working. I don't still understand why there are sometimes Rosetta version "old" and "new". Anyway, all good. Thanks for your help :) Particles and work fine.

    There is a thread or a post or something somewhere on the forum about that, if I remember right it was actually needed for some reason to do with the way Logic Pro handles midi plugins but I can't remember the specifics

    The original Rozeta plugins were created with the "Audio Unit Music Device/Instrument" type, which basically means they're audio units that can do audio and MIDI. For a pure MIDI plugin that doesn't do audio at all, the more correct type is "Audio Unit MIDI Processor". It all has to do with the somewhat cryptic (at the time at least) four letter letter application type codes, which weren't explained very clearly in the beginning.

    Changing the type code would break any projects that had the original plugins, so the decision was made to keep/rename the old plugins and introduce new ones with the more correct app type.

  • @wim said:

    @Gavinski said:

    @Antos3345 said:
    I got the arp to work. I had to enable "rec to track" and all good. I toggled it on and off and now it's working. I don't still understand why there are sometimes Rosetta version "old" and "new". Anyway, all good. Thanks for your help :) Particles and work fine.

    There is a thread or a post or something somewhere on the forum about that, if I remember right it was actually needed for some reason to do with the way Logic Pro handles midi plugins but I can't remember the specifics

    The original Rozeta plugins were created with the "Audio Unit Music Device/Instrument" type, which basically means they're audio units that can do audio and MIDI. For a pure MIDI plugin that doesn't do audio at all, the more correct type is "Audio Unit MIDI Processor". It all has to do with the somewhat cryptic (at the time at least) four letter letter application type codes, which weren't explained very clearly in the beginning.

    Changing the type code would break any projects that had the original plugins, so the decision was made to keep/rename the old plugins and introduce new ones with the more correct app type.

    Superb explanation, thnx Mike

  • Thanks for your excellent explanation:)

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