Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
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Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.


Comments
Cool. Looks like it would gobble up alllll my older iPads CPU though haha
Did you miss the unusual and pretty funny intro video?

Got me smiling 🙂 Motion to have all new app releases in this format, from now on 😂
Love it
I wonder if @tristan can let us know if Grainferno will come to iPad/iOS. I'll buy it on day one.
Granulator III in Ableton covers quite a bit of this one, if you poke a few LFO's at it, but I prefer the BA UI.
Doug's done a thing on it:
I'm going to install the demo and do a comparison with Graindad (which also can do pitch to scale, contrary to what the dude in the first video claims ("this is the only...")).

One thing that immediately struck me as odd is that Graindad is 30Mb and Grainferno 1,3 Gb, maybe it includes samples, I dunno. I'll be back with a light summary.
Edit, yeah it's the presets that gives the huge size.
Graindad is an effect, so not really comparable. I wouldn't mind having it though!
On closer inspection, Grainferno seems to be a pretty straightforward granular sample player - aside from the built-in FX and twin sample loading, I can't see that it does much more than Granulator 3, which I have in Live.
Saying that though, I much prefer the Grainferno UI/UX - it's laid out in a really nice, logical way, whereas Granulator 3 being a Max4Live device, is cramped down in Ableton's silly non-resizable tiny bottom pane.
One for the sales list I think, and I'll grab it if it comes to iOS.
Normally a synth app and an FX app are very different things. But with granular, I actually think an effect makes more sense than a synth. What does a granular synth really add? Oscillators or sample loading. These are things you can already handle with other synths or samplers.
The real point of granular is processing sound, and an effect is far more flexible: you can process any input and don't need to bother loading samples into the app
Unless it has additional synth type functionality - like say, FRMS or Synthscaper, I don't think of an app like Grainferno as a synth anyway - more a sample player/granular FX thing in one.
So the benefit for me with something like Grainferno is that you just need a single app to scrub, play, and manipulate your audio sample, rather than jumping backwards and forwards between two separate apps. As the old advert used to say - why take two bottles into the shower? If I was processing a standard synth or drum app though, then yes the granular fx would earn its money.
Yeah, you're right. So I'll skip the comparison. I do own Graindad so I'll pass on Grainferno for desktop but surely will get it when it comes to iOS. I'm quite impressed with it the little I've tried.
No mpe in this either, another drawback. So I'd probably rather use an mpe synth into a granular FX
Hi everyone
MPE is already planned for an update.
Nothing running on an iPad yet, but that does not mean "never".
Question...how would you prefer a modulation popup to be opened? Double tap? Tap & hold?
Would it be fair to assume most users of this synth would have means of triggering MIDI externally, whether software or hardware? We generally assume the instrument will be in a host / plugin workflow rather than standalone.
Tap and hold for me, and AUv3 and standalone versions is the usual standard for iOS synth/samplers.
Have to say the more videos I see, the harder I’m finding it difficult to resist a desktop purchase…