Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Have an update awaiting review that hopefully addresses what it is, seems like certain synths overload the grain transitions which then go into the looper so they’re repeated. Updates soon!
If you’d like to try the 1.0.1 on TestFlight it’s got the fix there. https://testflight.apple.com/join/rFqg6Vna
Great!
Which setting controls how long it keeps the loop going while I’m overdubbing/layering in additional sounds into the loop?
Event horizon affects the feedback, orbit and satellite are the loop lengths.
@charlesv Sounds great man! One issue on the desktop version - in Logic I get no GUI (just default Logic sliders) but it's fine in Ableton.
Weird, I'm seeing it on my end! I'll DM to see if we can work it out.
For anyone interested, I wrote up what each control actually does in a bit more detail:
There are two independent tempo-synced loopers/delays (long feedback, finite tails, except Satellite, which freezes at the top):
Both knobs set the loop length, and only Satellite’s also sets the level, but on Satellite the two are tied to one knob in opposite directions: turning up shortens the loop (2 bars → 1/8 bar) while raising its level and pushing it toward freeze, so the longest loop sits at the quiet bottom and the top is a short, frozen, sustained stutter. Orbit’s level is constant regardless of length.
Constellate is a granular control setting grain size and pitched spread together. The grains are long (a granular pad, ~310 ms–1.3 s), and firing rate just follows grain size (~3× overlap, not an independent control). The pitch spread is quantized to consonant intervals only — unison, ±octave, ±fifth — with scatter raising the probability of leaving unison plus the buffer-position spread.
Flux adds modulation to the reverb tail (plus a stereo drift detune) and feeds tails back into Orbit, which feeds into Constellate, etc., for a regenerative granular drone.
Tail is reverb decay (and lengthens the Spectra ring with it).
Spectra controls the level of a series of tuned resonators set to the chosen chord.
Event Horizon is effectively a buffer drain macro, bringing down feedback, decay times, chord ring and the regen feedback (and at the bottom it empties the loop/micro buffers entirely).
Gravity is the opposite, bringing everyone up — more feedback, longer decays, granular sparkle (bigger grains + more scatter), freeze and modulation. It pushes Orbit’s feedback and Constellate’s texture up too; only the literal loop-length divisions stay fixed.
Dilate controls the direction of the loop and grain buffers, turning them into reversed loops and grains.
It’s intentionally ambiguous and non-specific as it’s all macros and intended to be played through rather than have each piece individually dialed. Hope that makes sense!
Will be adding this as a help dialog in the plugin as well.
Thnx, Charles, please always provide this level of clear detail in future releases, as vague app descriptions are inconvenient and off-putting for buyers, potential buyers - and educators! 🙏
Respectfully, it's intended to be ambiguous and exploratory, and since the macros control multiple things "invisibly", putting it all in the description felt a little misleading as to what can actually be dialed in – on purpose! Setting a "inverse loop length and feedback" knob isn't quite the same feeling and it's not really a "multi-fx pedalboard" in its controls.
But the feedback is well heard, and will be updating to strike more of a balance, describing both the vibes and the results. Thanks!
Right, previous version was just a bit too ambiguous in some parts, the above is a good balance I think, thank you
Jade Starr did a lovely walkthrough / demo video here, too. Her vocals at the end sound pretty amazing through it!

I like your creativity
This thing looks like Geometry Wars as a plugin.
Although its nice to have good descriptions as to what's what... especially if you're trying to show someone else what does what, etc....
I for one, DO happen to love the "ambiguous and exploratory" vibe. That's just me though... I love playing and experimenting with these audio apps... mostly for fun.
The more interesting the interface graphic design and the more ambiguous they are... the more fun they are for me. And Ambiotic is exactly the kind of app I particularly enjoy exploring.