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Apps we need as auv3- devs please read

I don't understand why so few devs have made apps with auv3 feature...

Here is a small list of apps that would be amazing as audio units within GarageBand or cubasis. I'm sure you can add more :)

Nave
Sunrizer
Mitosynth
Glitch breaks
All aufx apps ( I know he is working on it)
Thor
Magellan

All the classic older apps I'm certain will go AB3 but surely it's not too much to ask if they can get AUV3 too?

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Comments

  • AUv3 was almost stillborn we are lucky things began to pick up recently. I would'nt expect the ones you've listed to make the transition though.

  • Sugar Bytes - Their official statement is that they're not working on it but if the platform builds traction and people desire this feature, they may add it in the future.

    So get on it folks!!

  • I can't see why people wouldn't want to have apps actually visible in their daw of choice!

    @OscarSouth said:
    Sugar Bytes - Their official statement is that they're not working on it but if the platform builds traction and people desire this feature, they may add it in the future.

    So get on it folks!!

  • @realdavidai said:
    AUv3 was almost stillborn we are lucky things began to pick up recently. I would'nt expect the ones you've listed to make the transition though.

    I think it's as essential as the other usual requirements..ab..AudioShare etc

  • Sugar Bytes are different though as they're already integrated in 'better than AU' format, into the DAW of choice (Auria Pro). I hope that they'll realise that there's enough demand for their apps in the wider iOS ecosystem that AU is a logical and beneficial step for them.

  • @Love3quency said:

    @realdavidai said:
    AUv3 was almost stillborn we are lucky things began to pick up recently. I would'nt expect the ones you've listed to make the transition though.

    I think it's as essential as the other usual requirements..ab..AudioShare etc

    Totally agree with you. I was perplexed by the initial resistance to it, but it may have a lot to do with technical complexities combined with uncertain ROI.

    However seeing UVI invest in AUv3 has more than made up for it for me. Now I just dream about new IAP's :)

  • It would be great if there was an amp/FX sim in AU format.

  • edited April 2017

    The answer is a very simple one: because it takes (a lot of?) time to rebuild the entire interface of existing apps (and i have no clue how much work is necessary behind the scenes) without knowing if you make just one additional $ with it.Obviously nobody wants to work for free all the time and we should be VERY grateful for every developer who is taking these extra steps.Most of us already own most relevant apps i guess so it's tough for developer sell"old apps"

    And releasing existing apps as a new one (like audiobus with v3 now) would gain a lot of displeasure.

    What i don't understand though:There are a lot of apps that enhance or unlock features via IAP but not a single app that is trying to sell an extra AU as IAP.Why not?It looks like the perfect solution.Most of the existing customer would be happy to pay for AU as IAP me thinks...

  • @Crabman said:
    What i don't understand though:There are a lot of apps that enhance or unlock features via IAP but not a single app that is trying to sell an extra AU as IAP.Why not?

    Because it's technically not possible :smile:

  • Ipulsaret, Ipulsaret and Ipulsaret. Did I mentioned Ipulsaret already?
    Please let it be Ipulsaret or Ipulsaret.

  • I still have an unused copy of Ruismaker in my purchased list that I bought before I knew what an AU was.

  • If AmpliTube, AmpKit, or ToneStack started to make their pedals AUv3 compatible I'd be ecstatic

  • @jayfehr said:
    If AmpliTube, AmpKit, or ToneStack started to make their pedals AUv3 compatible I'd be ecstatic

    Yes, or JamUp

  • @Love3quency said:
    I don't understand why so few devs have made apps with auv3 feature...

    Lots of work, very little return. Maybe.

  • edited April 2017

    @brambos said:

    Because it's technically not possible :smile:

    dumb apple that is...

  • @Love3quency said:
    I don't understand why so few devs have made apps with auv3 feature...

    Here is a small list of apps that would be amazing as audio units within GarageBand or cubasis. I'm sure you can add more :)

    Nave
    Sunrizer
    Mitosynth
    Glitch breaks
    All aufx apps ( I know he is working on it)
    Thor
    Magellan

    All the classic older apps I'm certain will go AB3 but surely it's not too much to ask if they can get AUV3 too?

    How much more money does a dev make if they implement what you're asking for? How much work does it take? Without those answers, we can't really understand anything. Unless it's good money, though, they must do the work because they enjoy creating the app. Maybe a dev doesn't enjoy revamping their app for AUv3. It's a different UI. Apps like Nave and Thor are made by bigger companies. What real motivation do they have to make AUv3 versions of apps that don't even seem very important to them?

    I'm grateful for what iOS offers. The older "classic" apps are still quite functional.

  • @lovadamusic said:
    I'm grateful for what iOS offers. The older "classic" apps are still quite functional.

    +1 and the questions you pose are the important ones for the developers. What is the return on investment for making their app(s) AU compatible? I trust the developers to make the decision that works for their business.

    John Walden of Music App Blog said in his AB3 review, "Audio Units is undoubtedly going to be ‘it’…. and is now certainly making much faster progress than when it first appeared some 18 months ago."

    I don't know if it's nostalgia on my part, but the number of apps becoming Audiobus compatible seemed to move faster than this.

  • I still think that sunrizer.. Which was the first actual proper full synth for ios hands down is a perennial classic and have no doubt that many would love it as an audio unit. So mr beep street.. Release a new version and ill gladly Buy it :)

    But I do maintain that surely devs could and auv3 to future apps to ensure usage by all customers?

  • @telecharge said:

    @lovadamusic said:
    I'm grateful for what iOS offers. The older "classic" apps are still quite functional.

    +1 and the questions you pose are the important ones for the developers. What is the return on investment for making their app(s) AU compatible? I trust the developers to make the decision that works for their business.

    John Walden of Music App Blog said in his AB3 review, "Audio Units is undoubtedly going to be ‘it’…. and is now certainly making much faster progress than when it first appeared some 18 months ago."

    I don't know if it's nostalgia on my part, but the number of apps becoming Audiobus compatible seemed to move faster than this.

    When Audiobus 1st came out it was the only game in town for interapp audio (apart from the short lived jack). So people were quicker to get on the AB bandwagon I think now we have AB and IAA and Aux so it's not as clear cut

  • @BiancaNeve said:
    When Audiobus 1st came out it was the only game in town for interapp audio (apart from the short lived jack). So people were quicker to get on the AB bandwagon I think now we have AB and IAA and Aux so it's not as clear cut

    Agreed, but if AU really is "it" as Mr. Walden suggests, then why are developers dragging their feet? I'm not really bothered by it as others seems to be, but I do find it curious.

  • Sampletank. Kinda like how iSymphonic has a shell from which its sounds play, so could Sampletank. IK Multimedia NEEDS to get this done!

  • @Love3quency said:
    I still think that sunrizer.. Which was the first actual proper full synth for ios hands down is a perennial classic and have no doubt that many would love it as an audio unit. So mr beep street.. Release a new version and ill gladly Buy it :)

    But I do maintain that surely devs could and auv3 to future apps to ensure usage by all customers?

    The reality is that most developers of full-featured iOS synth apps haven't made AUv3 versions. Is it a conspiracy? Are they all ignorant of the possibilities? The most obvious conclusion must be that, for some reason or reasons, it's not an attractive technology for them today. If it was, we'd see more. I think it's just a matter of separating what we as musicians would like best from what developers wish to provide. I have to respect a dev's judgment whatever they decide is best for them and their app, and as I said, I'm grateful for the older synth apps we bought for incredibly low prices and that still provide functionality today. AUv3 is a welcome convenience, and we have some great options available. It's not needed to make music.

  • AUFX as AU +++11111

  • It does seem like the AU momentum is building. My early impression was that AU was poorly documented and cryptic at best. But as more devs successfully roll out their plug-ins, it usually follows that best practices and example code begin to spread, lowering the barriers (and costs) of entry. Even in it's infancy, AU is obviously much more reliable and robust than IAA, so I hope that this is the case!

  • @telecharge said:

    @BiancaNeve said:
    When Audiobus 1st came out it was the only game in town for interapp audio (apart from the short lived jack). So people were quicker to get on the AB bandwagon I think now we have AB and IAA and Aux so it's not as clear cut

    Agreed, but if AU really is "it" as Mr. Walden suggests, then why are developers dragging their feet? I'm not really bothered by it as others seems to be, but I do find it curious.

    Audiobus is really easy to implement. Gotta hand it to Mike and friends! Even after your app is already finished it's simple to integrate. You take a day to sit down and do it. It's robust and well-documented and only requires minimal changes (typically speaking, ofcourse).

    AUv3 on the other hand will most likely force you to rethink, rewrite and redesign everything about your app if you don't start out with AU in mind. And even then it's poorly documented, barely supported by Apple and full of pitfalls and concrete walls waiting for you to run into.

    In the unhealthy iOS economy I can see how the end-user benefits do not match up with the developer benefits.

  • Lol...I know it's not a conspiracy but for some auv3 is becoming essential..like for myself.

    I love being able to open up apps directly with all their settings in GarageBand..it's more convinient than hitting a side bar button and being redirected. I use AB for live stuff and apart from gadget..for sequencing full tracks, auv3 is far more potent.

    I'm certain auv3 will take off eventually..I guess new apps will feature it from time to time and I would understand the devs making such apps more expensive

    Klvegrand have done it but their ui is so simple..same with bram bros..poison 202 is a bit more intensely designed

    For me now..future purchases will have to include auv3 as the options...

    @lovadamusic said:

    @Love3quency said:
    I still think that sunrizer.. Which was the first actual proper full synth for ios hands down is a perennial classic and have no doubt that many would love it as an audio unit. So mr beep street.. Release a new version and ill gladly Buy it :)

    But I do maintain that surely devs could and auv3 to future apps to ensure usage by all customers?

    The reality is that most developers of full-featured iOS synth apps haven't made AUv3 versions. Is it a conspiracy? Are they all ignorant of the possibilities? The most obvious conclusion must be that, for some reason or reasons, it's not an attractive technology for them today. If it was, we'd see more. I think it's just a matter of separating what we as musicians would like best from what developers wish to provide. I have to respect a dev's judgment whatever they decide is best for them and their app, and as I said, I'm grateful for the older synth apps we bought for incredibly low prices and that still provide functionality today. AUv3 is a welcome convenience, and we have some great options available. It's not needed to make music.

  • @Tovokas said:
    It does seem like the AU momentum is building. My early impression was that AU was poorly documented and cryptic at best. But as more devs successfully roll out their plug-ins, it usually follows that best practices and example code begin to spread, lowering the barriers (and costs) of entry. Even in it's infancy, AU is obviously much more reliable and robust than IAA, so I hope that this is the case!

    Agree..IAA is sloooow

  • @brambos said:

    @telecharge said:

    @BiancaNeve said:
    When Audiobus 1st came out it was the only game in town for interapp audio (apart from the short lived jack). So people were quicker to get on the AB bandwagon I think now we have AB and IAA and Aux so it's not as clear cut

    Agreed, but if AU really is "it" as Mr. Walden suggests, then why are developers dragging their feet? I'm not really bothered by it as others seems to be, but I do find it curious.

    Audiobus is really easy to implement. Gotta hand it to Mike and friends! Even after your app is already finished it's simple to integrate. You take a day to sit down and do it. It's robust and well-documented and only requires minimal changes (typically speaking, ofcourse).

    AUv3 on the other hand will most likely force you to rethink, rewrite and redesign everything about your app if you don't start out with AU in mind. And even then it's poorly documented, barely supported by Apple and full of pitfalls and concrete walls waiting for you to run into.

    In the unhealthy iOS economy I can see how the end-user benefits do not match up with the developer benefits.

    Agree..I hear AB is easy to implement and devs need cash remuneration..but if any devs read this..please explain from your side how difficult it would be to turn a future designed app into auv3 too?

  • I dream of blocs wav as AU... could be the ultimate mpc like sampler in Cubasis... Really, this would be like a dream come true in my side

  • @brambos said:
    Audiobus is really easy to implement. Gotta hand it to Mike and friends! Even after your app is already finished it's simple to integrate. You take a day to sit down and do it. It's robust and well-documented and only requires minimal changes (typically speaking, ofcourse).

    AUv3 on the other hand will most likely force you to rethink, rewrite and redesign everything about your app if you don't start out with AU in mind. And even then it's poorly documented, barely supported by Apple and full of pitfalls and concrete walls waiting for you to run into.

    In the unhealthy iOS economy I can see how the end-user benefits do not match up with the developer benefits.

    Thanks for the insight.

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