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Looking for workflow suggestions with cpu heavy synths
I’d be interested in any smooth work flow suggestions in how you use CPU heavy synths like Model 15 and Model D in your compositions. I personally have an iPad Air 2 and I can pretty much only run one instance of them. So here’s how I go about it although I still feel I’m struggling with my workflow so I would be very interested in how your workflow is.
1) Freeze in Cubasis is excellent so that’s an option; in Auria it only works for the FX.
2) Beatmaker 3 doesn’t have freeze, so sampling the sound you want to use and making an instrument out of it.
3) Rendering everything to audio. Naming presets properly according to project name in synths used.
4) Composing using similar but less CPU heavy synths and apps and when the composition is done, replace with the synths you want to use.
Comments
All good methods. It looks like Synthmaster One will address CPU issues by letting the user choose the oversampling amount. With this I assume you can work at lower amount and then crank it up before you bounce out.
imho you can avoid the problem (sorry, repeating myself) by simply reducing the number of voices and/or parts.
Synths with such a quality engine long to stand out in a mix.
The more voices, the more the unique character blurs.
Same applies to FX overuse, in particular with poorly designed sound processors.
You can of course trash-process a Model-D, but the result doesn't vary much from a more simple synth.
Thanks for the replies. Very interesting. Sometimes it’s all about perspective.
I was also thinking that I perhaps should get into audio editing more? I tend to mostly work with midi. What is preferable here, Cubasis or Auria or something else?
Record them into Blocs Wave where you can set your levels, panning, and eq if you want and of course figure out your song structure and then just export the stems into your daw of choice. But in general, choosing good sounds and recording them to audio, and then relying on basic standard mixing tools would be the route I’d go
+1 for that workflow. iOS leads to work with audio to optimize ressources, Blocs Wave is nice to record midi/synths and do pre mixes, this is why lot of us use that app. You will also need Audiobus to route Model D and other sources into Blocs Wave, AUM is also nice to add flexibility for fxs using and midi routing. For midi sequencing you can use Xequence. You will make your sound materials that way in Blocs Wave using also Link sync, then export everything for later arrangement in any daw, or even live triggering in Launchpad/Loopy/KRFT...
@frejahel
You probably know this but: Auria Pro does fx “freeze”, you can also “print” or render - a forum bro calls it print which I like - the audio of these synths as you go. The downside is that the midi is automatically replaced by the rendered audio in your timeline, unlike Cubasis where the midi track that’s rendered is (if you opt for this in setting) preserved alongside the rendered audio
Or like me.
You apt for non CPU intensive older apps that have amazing sound quality and avoid the headache.
Just saying.
3) -> using this for a years (started using this method for external HW synths but now i use it also for SW synths) .. i record riff and various it's combinations (for example with Cutoff tweaks) WITHOUT reverb / delay .. then i work with this recorded stuff, cut it, rearrange in timeline, apply FX, automations .. i realized that i get new creative ideas from this approach, when i accepted some limitations i realised that it is actually BETTER than to have everything "realtime" from plugins
Alternative suggestion: embrace the single instance/voice.
Back in the 90s when I had a hardware only setup my favorite synth was my Korg Prophecy. Its only downside: it was monophonic. This, however, forced me to use its single voice for the most impactful part of my tracks.
As an alternative for option 4 you could make a user instrument from the synth in question in Cubasis and use that for your draft quality. Instrument
Thanks for all the great advice!
Interesting! What DAW/environment do you find most convenient for this?
Didn’t think about a draft quality instrument. Excellent advice!
Only IOS synth market not really complete yet.
Oh Really.
So reading between the lines
Or the tealeaves
Or my crystal skull
IS THIS WHAT IS NEXT FROM YOU!
3) BeatMaker 3 doesn't freeze but you can send your Model 15 and or Model D synths audio to a track on BM3's song timeline and record it there rather than sampling the synths.
Thank you, guys! This has been a serious issue for me lately...feels like I cannot get more than 3 channels running simultaneously in AUM without maxxing CPU when I used to get 6+. Might be my app choices now, especially with Moog or Symphonic, and Layr just trashes it. These tips are priceless!
For jamming in AUM I use CPU light apps, and trigger them with Rozeta. The Ruismaker drum apps are great, Audio Damage fx, and Icegear synths all very low on CPU.
If I want to use LayR, Moogs etc. then I just record audio straight out to desktop.