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Comments
Well, you could always stream them into Auria
Don’t wanna pop your bubble but Auria’s midi is a little bit trickier than Cubasis but doable. Just be prepared.

I’ll try these in my build
The AuriaPro user guide is your best resource... very, very thorough and comprehensive.
Hi tja, Hi all,
After exchanging with our development please allow me to reflect on this topic.
Since tja has published the similar topic in a different thread, you will find this answer copied there as well.
In general, using third party instruments and/or effect plug-ins always bears the risk for issues, that are often unrelated to Cubasis - as already mentioned by other users here.
The same applies for other DAW’s, no matter if mobile or desktop. In this context, running into issues, also can lead to consequential errors, when the iPad/apps in use aren’t restarted, once a problem arose.
We’ve tried our best to state the limitations of Cubasis’supported third party standards in the following articles:
Limitations of Audio Unit
https://www.steinberg.net/forums/viewtopic.php?f=183&t=92984
Limitations of Inter-App Audio
https://www.steinberg.net/forums/viewtopic.php?f=183&t=104551
Limitations of Audiobus 3
https://www.steinberg.net/forums/viewtopic.php?f=183&t=115199
In commenting your topics, Rodolfo sums it up quite well (Thanks @Rodolfo!):
“There are two different problems, one is related to the volume level and eventual clippings (I insist it has nothing to do with Cubasis/Auria but the volume level of the sound source app), the other is related to the freezing feature in Cubasis introducing longer audio tracks as if they had been streched out. The latter has been discussed in this forum and other forums and Cubasis was fixed in some way to avoid the problem, but it seems there are still some issues pending. The problem is related to apps that make intensive use of the CPU during the freezing operation and the way Cubasis handles this feature.”
(1) Track freeze and audio file length
Depending on the third party app instrument/effect plug-in and its associated values, the use of track freeze can lead to long files in some cases, making sure to prevent audio file signal loss.
(2) Audio file clipping
So far, we are not aware of any audio related problems related to Cubasis, when using track freeze.
Therefore we expect issues such as distortion or similar to be related to either, the third party app in use, the chosen format (IAA, AU), consequential errors or other problems.
If the problem persists and is reproducible, please provide the individual instrument developer and us with the steps, to allow the evaluation.
(3) Track freeze settings and further options
In a nutshell, working with third party apps and Cubasis works best with regular 44.1 kHz projects and ultra low latency.
Furthermore, if track freeze fails with specific effects or instruments using the standard setting, Cubasis provides additional real-time rendering options located in the setup (Mixdown / Share section).
Please make sure to have a look at the relevant articles that explain the limitations of AU, IAA and AB3, that are linked above.
In our opinion, Apple’s Audio Unit format can be more or less seen as the successor of Inter-App Audio.
In general, IAA seems more unstable, compared to Audio Unit, which provides more options and has recently updated by Apple (CPU time out bugfix in iOS 11.3).
Important:
If you experience issues, please make sure to send reports to the individual instrument and/or effect plug-in developers. As we did in the past, of course we're at hand and willing to exchange with them, if required.
Best,
Lars
I have some experience as it’s very Pro Tools (ish), and I’ve used it some...
The thing I miss is AU midi.
I bought the Fabfilter L2 recently
I look forward to gorge in your test-results of those limiters.
Common guys. Every iOS musicians want desktop workflow and iOS stable AU rendering, it’s common sense. This must be not hidden, there is an issue with AU rendering on iOS. Ok it’s not Cubasis fault, even if Garageband is almost as funny when you want to render anything. But desktop rendering has never been an issue with DAWS since many years now, can’t even remember if it has ever been an issue. Apple seems to not manage this issue like it should, so many iOS daws are affected. We have to wait for a hypothetical fix which, for now, has never arrived. Since many months, I try to build a workflow with AUM which seems to be the only stable AU host on iOS. Even GarageBand is not able to manage AU bpm based fxs in realtime, they’re off the beat. Apple technology. But AUM is not a DAW. So some features misses, I even tried lot of things with Audiobus and other apps to find a solution. iOS is consumer grade, hardware has lot of qualities but it seems that Apple don’t want to go out way of thinking music. There’s perhaps some hope for iOS 12, let’s wait for september. What a professional music platform.
Hey @MusicMan4Christ I think you're tagging the wrong user. The handle for the Cubasis developer is @LFS.
Thanks Wim.
@tja
Hi tja,
Thanks for your message.
As stated before, track freeze and mixdown should work fine straight out of the box for many instrument and/or effect plug-ins apps.
For those failing (e.g. due to not having update for some time, other issues) there is the real-time mixdown option.
If you run into track freeze/mixdown issues, please make sure to file a proper bug report to inform the instrument/effect plug-in vendor and us about the problem.
Best,
Lars