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Comments
Just get Rasteris portable
I was wondering the possibility should but I wasn’t sure about your alter ego to mention it... Flexi are you?
No, it certainly wouldn't. It's just that nobody has done it yet.
We already have gigabyte sample library disk streaming with high polyphony in Virsyn AudioLayer. I'm using this, Stockholm in Gadget, bs-16i and the sample player in Audio Evolution, so everybody else can.
For me the nearest approach is what @GospelMusicians did with its amazing NeoSoul keys Studio app which is some kind of data compression plus magic to bring the macOS experience into iOS devices. Maybe NI can learn something from that....
I don't think that NI would have to learn anything in order to build great iOS apps (except learning how to code a good AUv3
)
The lossless NCW compression in Kontakt doesn't have the highest-possible compression ratio but it's very efficient and doesn't eat too much CPU at high polyphony.
I guess it's much more a political decision to rather continue selling much more expensive hard- and software. NI has a fair amount of employees that want to be fed
If that ratio is good enough to compare with NSKS then I agree if not, instead the bold sentence (which was part of my rant since NI are monolithic but also isolated apps) they should take notes about how to deliver an amazing experience in rompler terms. I didn’t doubt about the quality of NI apps, I’m more concerned about the size due iOS restrictions. Also they could learn about community interaction. I needed to send a mail to Jamaal @GospelMusicians and I recieved an answer in less than a hour (wow) so I’m love with their products and I should buought them the last year instead wait for this
I hope NI do the homework and bring some news to iOS platform ASAP. I will not be so excited but I still love the iOS community so I wish all of you my better wishes
Well - first, don't forget that NSKS is almost 4GB in size, and second, electric piano samples can usually be compressed and reduced in size very well because of the relatively low amount of high frequency content, no matter if compressed with FLAC, NCW, ALAC or other similar lossless codecs.
iOS apps are not restricted in size of the app, but in memory available to the app.
That's an undeniable advantage of many small companies with only a few employees, although not a general rule
Agreed but not only ram also internal disc space is growing lately (my mini4 model is 64gb and after Apple renovation that size was out of the store being 32 too less and 128 too much the options available)... said that I could even manage heavier romplers from internal space POV but then price and support got me. I understand the small companies should be responsive than bigs but NI is directly isolated from userbase. Even their forums warns about it when you are go to log in. There were some movements when some members from NI stuff had been hired but still not clue about all that good intentions so NI needs to work on all of this to keep fanbase and new userbase (trust).
They had been sleeping too long IMHO.
Kontakt libraries can use a lot RAM if you want several instances or load a multi.
Audio Layer is a different thing. There is no scripting etc. like in Kontakt.
I just don't care. I'm getting the Missus to buy me a Mk3 for Christmas and that's the end of it.
That scripting thing is their iPhone like cash cow (revenues from publishers, too), no competition wherever you look
All NI apps are based on a huge library which is installed somewhere in the system (iirc).
They don't write individual software pieces, so this framework would have to be ported in the first place, a huge endeavor. Very unlikely to happen in such a low sales price environment like IOS.
One of the great things about Komplete is the sheer scale of stuff you get, you can keep discovering new things for years.
Yesterday I was mucking about with Form, as someone reminded me about it in this thread, and Kontakt - which I’d never really used. Sent me off in a completely different direction, and got the bones of a new track out of it.
It´s not only that. Apps like Audio Layer or other sampler/multi-sampler have a certain GUI and then you add some modulations etc. Kontakt libraries are very different and each instrument have it´s own scripting, GUI, workflow, features. With Kontakt 6 there are a few more things now (but i´m not interested yet in it since all is running fine in Kontakt 5 for me).
Kontakt is really by far the best also for handling very large libraries of several 100´s GB and stuff. Very CPU efficient, fast loading and so easy to install/deinstall libraries for me or just move them to extern SSD and so on.
Then while there are a few good things for other multi-sampler tools i think that Kontakt is just so far ahead of everything else in the market that i doubt it will get a proper competitor in the next few years.
I really hate the GUI from Kontakt if you go into the editing or scripting and it is so far away to be ever usable on a touch screen. I think N.I. need some years to update the GUI to a modern standard since it´s so damn old but hard to not break things if you would start from scratch.
The good thing is that a lot Kontakt instruments comes with great GUI´s which are a joy to use and good to perform with and with clever scripting.
I also don´t think that there is a big market for quality Kontakt instruments in the iOS world.
However it would be great if N.I. or some other smart developer would create some kind of similar tool for iOS.
But how could that work. If all instruments would be just IAP then i wouldn´t trust to pay €100+ for a great libraries which i might not have access to in future iOS versions. I can´t demo them, can´t resell them and can´t make safety copies or put them on extern SSD´s to stream samples from.
In some years iPads and iOS might be ready for this. Then i will be the first to go for it