Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Which instrument app(s) convinced you that you could make ‘proper’ music on iOS?
For me, as a relative newcomer, it was Funkbox, closely followed by NeoSoul Keys Studio and Moog Model D.
Comments
I'm still not convinced I can. But the examples from others prove it's possible.
Historically, iGrand, iLectric for iPad, SampleTank.
For me it was when I discovered Nanostudio. I had Reason on PC but to me having a similar workflow on a compact touchscreen was a match made in heaven.
I downloaded this Rhianna acapella, chopped it up into sections using Audacity and loaded them into a TRG kit and off I went. Making digital music never felt so at home.
Ripplemaker, AUM, KQ Dixie.
Also, I don't know what proper music is. 🙂
Korg Gadget in my case, great app.
First Caustic. Now Auria Pro, Drum Perfect Pro and iSymphonic.
NanoStudio and Caustic
Anymoog was my first ”another level” instrument on iPhone (now iPad)
Figure and Audiobus. Then AUM.
Started saving for my first iPad about halfway through watching this video
iSymphonic and BeatHawk IAPs
NanoStudio 2 and curating my own sound kits. Before that, every app I was using would crash consistently, randomly.
geoshred
NanoStudio 1 on my iPhone 3s. It was
at first sight.
Audiobus.
Korg Gadget
Waldorf Nave
Downloading iMS-20 and hearing the SyNc demo.
I could tell something was going on when Auria came out - and I bought it but didn’t really know what to do with it tbh (still very much into desktop stuff then). Then I bought Auria Pro because of the MIDI but it was harder to get going in than I thought.
I think weirdly it was Sunrizer that made me sit up and take notice. I just loved some of the sounds (Count Padula, anyone?) and needed to do more with it. Then the addiction took hold...
Nanostudio 1 ... when i saw first teaser, before it was released, immediately ordered iPod touch. Day before release was last day i made music on desktop computer/notebook
Pure iOS production only since jun 2010 :-)
Caustic 3.2
What took me 30 mins to do on my MPC500 I could do in 5 mins in Caustic
(I do have to say I really liked that MPC, I would love to have a MPC-1000 instead)
Sunrizer "Count Padula" + 1 , and then the addiction + 10
+1
Before that arrived it was mostly noodling on single apps.
Synthmaster One...without this it would be very hard to continue with iOS.
IBassist/FutureDrummer... Lumbeat apps not just convinced me that I can create music on iOS, but , they convinced me that iOS is superior to desktop in music creating tools.. not discounting the other great developers here..
Jesus, do you remember how long one would have to wait for an update on desktop?
Edit.. you don’t get any better than this..
Well.. let’s see what Jazz Drummer has installed..
My first Tony: Beatmaker 1 on iPod Touch 3.

That's eleven years ago!
Pretty much the reason I got into iOS.
Cubasis... I tried Gadget and Xequence first, but I needed that analog feel and look. @RajahP, that was nicely done. Fun to watch.
StepPolyArp, hands down.
AUM, EOS2, Fabfilter, Klevgränd
Still waiting for a desktop class DAW and more sample instruments to take the plunge.