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Beathawk strings IAP-No pizz cello without slap?

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Comments

  • @McD, of course it’s not a fair comparison. But it does make the point. We all would agree desktop orchestral instruments are better than iOS, I think. Scott’s work would sound better, too. As I said, there was a certain wow factor for me in the beginning to have even a simulacrum of an orchestra. It just has worn off over time. Personally I will just approach modern classical stuff differently when I make it. Fewer instruments, more clarity,

  • @LinearLineman said:
    @McD, of course it’s not a fair comparison. But it does make the point. We all would agree desktop orchestral instruments are better than iOS, I think. Scott’s work would sound better, too. As I said, there was a certain wow factor for me in the beginning to have even a simulacrum of an orchestra. It just has worn off over time. Personally I will just approach modern classical stuff differently when I make it. Fewer instruments, more clarity,

    No prob using a buttload of instruments as long as you don't make them sound simultaneously :D

  • Well, there’s the rub, @rs2000.

  • @LinearLineman said:
    Well, there’s the rub, @rs2000.

    @LinearLineman is not a "one finger" musician so I can see how multiple improvised
    tracks can quickly become a nightmare of harmonic mush. He typically doesn't even think
    in terms of chord progressions so organizing a lot of instruments into something coherent
    might be tricky to his process.

    Mush. "Don't get all mushy on me."

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  • @JonathanMac, agreed. Very nice piece. You did this?

  • @JonathanMac said:
    Here’s a midi orchestral piece with a lot of expression. Garritan Personal Orchestra 5 (this is made with GPO4) is $150...seen it on sale for $100. Feel like ios will never have this kind of sample library.

    A lot can be done on iOS but as long as nobody takes the time and patience to build such a sample set e.g. for AudioLayer, it won't happen.
    You can start building one for yourself!
    If it's worth the time to do so - well, you decide. The tools are here.

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  • @rs2000 said:
    A lot can be done on iOS but as long as nobody takes the time and patience to build such a sample set e.g. for AudioLayer, it won't happen.
    You can start building one for yourself!
    If it's worth the time to do so - well, you decide. The tools are here.

    Before anyone starts building an AudioLayer Library of orchestral samples be advised:

    You can only run 2-3 AudioLayer instruments at a time with any stability. That's why these
    high quality desktop orchestras are productive. You can run dozens of instruments in a DAW like Logic Pro X with the requirement to freeze the track to audio.

    Importing samples into NS2 seems to allow more tracks to be run in parallel than any AUv3 based playback approach using iSymphonic, Beathawk, Pure Platinum Synth, etc.

    SynthJacker can create NS2 ready sample files from all these great AUv3 apps and help balance the tradeoffs of DAW, soundset and the required ability to disk stream large sample sets.

    Auria Pro can import SF2 and SFZ libraries but I don't think you can push it past a few tracks
    of instruments.

    Zen Beats (from Roland after buying StageLight) can also import sample sets in SFZ format but I doubt more than a couple could be run at once.

    @ScottVanZandt's NS2 efforts work using a dozen tracks and NS2 doesn't even have audio
    tracks to freeze down to. So, be advised... orchestral film-style music is very hard to create in a live MIDI driven app with the one exception of NS2. This happens because of the efficient coding of the NS2 Obsidian Sample Playback capable Synth Engine. It's just limited to 3 layers max but that might be a reason why so many tracks work. The great sampling apps can provide up to 15 layers but push the limits of what a single AUv3 can provide
    in a DAW. 2-3 of these Colossal Sampled instruments and the DAW crashes frequently.

    Anyone serious about this type of composing music will just use a desktop and get more done with much higher quality.

    Others will load a great sample in AudioLayer and freeze that track to audio and then load another track.

    BS-16i loads a low quality orchestra sampleset and can playback up to 16 MIDI channels from that set at one time. I find it a bit thin and buggy but OK.

    Notion offers an IAP orchestra sampleset and can be used to write for an orchestra and render the piece using this lower quality sampleset.

  • @McD said:
    Auria Pro can import SF2 and SFZ libraries but I don't think you can push it past a few tracks
    of instruments.

    Auria Pro can probably run as many Lyra instruments as NS2 can run Obsidian tracks (plus of course you can freeze or bounce tracks in Auria). The difficulty is finding or creating the high-quality SFZ instruments.

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  • @richardyot said:

    @McD said:
    Auria Pro can import SF2 and SFZ libraries but I don't think you can push it past a few tracks
    of instruments.

    Auria Pro can probably run as many Lyra instruments as NS2 can run Obsidian tracks (plus of course you can freeze or bounce tracks in Auria). The difficulty is finding or creating the high-quality SFZ instruments.

    I went down the SFZ library path and learned the following:

    1. SFZ Orchestras are dated at this point. The format didn't really gain wide spread traction and no one seems to be investing. Apple turned left and developed the ESX24 format.
    2. SFZ libraries include all the instruments in one loadable package (typically around 1GB for an orchestra... Garritan's Personal Orchestra is 12GB). This one package for all legacy comes from the world of General MIDI 128 instrument patch loads which are usually in SF2 formats.
    3. So the samples are thin and the format has limited support but Auria Pro's Lyra sampler is really amazing. It can load and disk stream the "Piano in 162" sfz package which is over 6GB for a single instrument. Amazing sample playback engine and the best on IOS for this use case... acting like a ROMpler to playback SFZ files.

    So Auria could play a lot of tracks too using one of the best SFZ orchestras but it will not sound anywhere near as good as @ScottVanZandt's hand made orchestral sample sets for NS2.

    I'm targeting the tradeoff of sample quality and efficient DAW workflows. When NS2 adds audio tracks it will really be useful for this type of IOS composing/rendering DAW.

    I'm hoping Lyra gets broken out as a separate piece of software in an AUv3 form. It might also break DAW's with multiple instances since it must require a lot of memory to disk stream large sampled instruments. So, that might just end up being an alternative to AudioLayer which sounds wonderful but cannot scale like Obsidian when playing a lot of instruments.

  • @wim said:
    I wonder if the London Philharmonic is going to offer any Black Friday deals this year.

    If only! Did LOL.

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  • @JonathanMac said:
    Think iOS will ever get something like Aria Engine/Player or Kontakt?
    http://ariaengine.com/

    Not likely for Aria Engine. If you check out the News section of that site you see that last
    News posting was in May... May of 2014.

    Kontakt could cross the Rubicon.

    I still wish WaveLabs would re-package Lyra as an AUv3 app. It worked for FabFilter (I hope they made a lot of money).

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