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3D Touch will it ever come to iPad?

I was holding out updating to a new iPad but maybe the 3D Touch will never come. I was hoping 3D Touch would make synths more expressive but that technology probably wouldn't be as good as having a Seaboard block. Does anyone think it will come soon or go ahead and get the seaboard?

Comments

  • Go read your favourite news outlet, as of today it loos like 3D touch is being phased out.

  • @Samplemunch said:
    Go read your favourite news outlet, as of today it loos like 3D touch is being phased out.

    Kuo has a decent track record in the supply chain (especially before recent crackdowns). However, some factoids are improperly interpreted (especially by said news outlets, favourite or not).
    Would agree with Gruber that we need 3D Touch across the board.
    https://daringfireball.net/linked/2018/04/27/3d-touch-pervasive

  • @Enkerli said:

    @Samplemunch said:
    Go read your favourite news outlet, as of today it loos like 3D touch is being phased out.

    Kuo has a decent track record in the supply chain (especially before recent crackdowns). However, some factoids are improperly interpreted (especially by said news outlets, favourite or not).

    What does any of that mean ?

  • edited May 2018

    And funny that all these "experts" and tech sites still don´t have a clue what 3D touch really can do beyond a long-press or right click event.
    I repeat that 3D touch on the iPhones is THE hardware feature on a touch screen. I don´t care about all the rest really.
    A 3D touch 2.0 on iPads would be insta buy for me.......

  • I'm sure it will come to ipad at some point even if it's a different and improved technology.

  • @Samplemunch said:

    @Enkerli said:

    @Samplemunch said:
    Go read your favourite news outlet, as of today it loos like 3D touch is being phased out.

    Kuo has a decent track record in the supply chain (especially before recent crackdowns). However, some factoids are improperly interpreted (especially by said news outlets, favourite or not).

    What does any of that mean ?

    Ming Chi Kuo’s specialty is in leaking information from Apple’s supply chain in Asia. He recently provided rumours about some potential changes in screen technology which might mean that the current implementation of 3D Touch is being replaced by Apple in some products. The “favourite news outlet” you mention, @Samplemunch, is likely using Kuo as its sole source. No idea which outlet you mean, since you don’t provide a source. You say it should be a favourite for @Kruser, so maybe you have a shared reference. AFAICT, that Kuo rumour is the only tidbit about 3D Touch which appeared recently. And rumour quality varies a lot, even among people who have had a strong track record in the past.
    That rumour, that some new screens may not work with the current implementation of 3D Touch, gave some rumour sites a lot of food for thought. Their own specialty is extrapolating. Some are indeed musing that 3D Touch is being “phased out”, which sounds like a fairly logical conclusion but it’s based on a fairly shaky premise. More specifically, the “Mark Gurmans of the world” (people who do a job similar to Bloomberg’s Mark Gurman) have been known to misinterpret the hints they receive from the supply chain. More specifically, when they hear that a specific feature isn’t implemented in the same way as it’d be in the current product line, these “favourite news outlets” tend to interpret the factoid as meaning that the feature is disappearing completely from the whole future product line.

    The further problem is that leaks from the supply chain may be getting lower in quality.
    Not only has there been a constant effort on Apple’s part to crack down on rumours (not always successful when their own beta releases get leaked), but there have been more specific cases recently of people being sued by Apple after releasing this kind of information from the supply chain. It’s a bit early to tell what effect this will have on the quality of Kuo’s rumours, but it sounds like a rational practice to take his leaks with added “grains of salt” at this point.

    So, even with quality leaks (which tend to be a low proportion of what they use, but confirmation bias kicks in), these “favourite news outlets” are difficult to use in our discussions. Even if “as of today it loos like 3D touch is being phased out”, we still have a lot of room to discuss similar features in their relevance for iPad musicking (including those implementations of velocity which use the microphone or the relative size of the zone being touched).

    While it’s quite possible that Apple will completely phase out its current implementation of 3D Touch across its whole product line, it’s also quite possible that it’ll come out with a new implementation that it can finally use on the iPad. After all, 3D Touch is quite different from Force Touch. Heard specific comments about technical reasons why 3D Touch can’t work on larger screens (can’t remember where). It does make sense that something which relies on display technology and accelerometers may not work as well on a tablet. Whatever the reason, the lack of 3D Touch support on iPad has implications on the way developers implement 3D Touch features. Apple itself has been reluctant to release apps with interaction models which rely too heavily on 3D Touch. It’s also clear that, as @Cib says, people often think of 3D Touch as a version of long-press or “right click”. It’s clear that people like us would enjoy a features which provides a sense of depth. In the visual world, that can be done with Apple’s “Pencil” (and not with Logitech’s “Crayon”). In the musicking world, we would typically need something which works at multiple points at the same time, especially if we want to emulate polyphonic aftertouch. Will we get this kind of feature, at some point? Kuo’s leak doesn’t help in answering that question.

    My own answer to that original question by @Kruser is: try a Seaboard and decide based on the current product lines. Apple isn’t likely to come out with a product that’d suit your needs very soon, but the Seaboard is out now and it’s quite possible that it’d work well for you. Using a dedicated device instead of an app has a number of advantages, including the fact that the interaction model is consistent.
    My preference goes to the Lightpad M, actually. Tried a Seaboard Block and it didn’t do it, for me. My original Lightpad was already versatile and fun. But the Lightpad M is a major improvement over the original one (got mine yesterday but had tried one in an Apple Store, a few months ago). Sure, there’s a learning curve. But it goes rather quickly, once you spend a bit of time with it. Software support has also improved quite a bit, both on iOS and on desktops. The addition of audio effects to the NOISE app is a good example of what new capabilities you can get on the Lightpad (though, weirdly enough, it sounds like you can’t record those effects). Would rather spend time practicing my Lightpad technique than waiting for Apple to release new devices. Or listening to what rumour sites have to say about what changes Apple may make to its product lines.

  • The user and all related content has been deleted.
  • @tja said:
    I hate anything that requires me to apply any amount of force to a touchscreen.
    Just don't like it.
    And I hope, such things never ever come to the iPad.
    Fruitless hope, I know.

    Long press and hold for menus is everything that people need, by default.

    Adding more and more gestures and multi-finger touches, taps, presses and swipes will NOT be a good thing. You can never know what is needed and you try around with all that options which will be frustrating and time consuming.
    Such controls need to be simple and everywhere the same!

    Having them optional is a totally different thing, if course!

    You can then add whatever helps you and saves time to your favorite apps.
    But not as default.

    There are way to many apps I use and use them rarely, so I would never know what was needed to be done.

    Imaging a Desktop App, that requires you to use your mouse to draw a certain circle over a specific region, for example. That's nonsense. Buttons and context menus and finish.

    My 2 cent.

    But you know you could turn off these options ;)
    I maybe would agree that things can get too complicated, especially on a touch screen. But 3D touch is awesome on my phone. For poly aftertouch/pressure it´s often more smooth and controllable than my Seaboard Rise.
    The only thing 3D touch sucks is for velocity/velocity release.

  • The user and all related content has been deleted.
  • @Enkerli said:

    @Samplemunch said:

    @Enkerli said:

    @Samplemunch said:
    Go read your favourite news outlet, as of today it loos like 3D touch is being phased out.

    Kuo has a decent track record in the supply chain (especially before recent crackdowns). However, some factoids are improperly interpreted (especially by said news outlets, favourite or not).

    What does any of that mean ?

    Ming Chi Kuo’s specialty is in leaking information from Apple’s supply chain in Asia. He recently provided rumours about some potential changes in screen technology which might mean that the current implementation of 3D Touch is being replaced by Apple in some products. The “favourite news outlet” you mention, @Samplemunch, is likely using Kuo as its sole source. No idea which outlet you mean, since you don’t provide a source. You say it should be a favourite for @Kruser, so maybe you have a shared reference. AFAICT, that Kuo rumour is the only tidbit about 3D Touch which appeared recently. And rumour quality varies a lot, even among people who have had a strong track record in the past.
    That rumour, that some new screens may not work with the current implementation of 3D Touch, gave some rumour sites a lot of food for thought. Their own specialty is extrapolating. Some are indeed musing that 3D Touch is being “phased out”, which sounds like a fairly logical conclusion but it’s based on a fairly shaky premise. More specifically, the “Mark Gurmans of the world” (people who do a job similar to Bloomberg’s Mark Gurman) have been known to misinterpret the hints they receive from the supply chain. More specifically, when they hear that a specific feature isn’t implemented in the same way as it’d be in the current product line, these “favourite news outlets” tend to interpret the factoid as meaning that the feature is disappearing completely from the whole future product line.

    The further problem is that leaks from the supply chain may be getting lower in quality.
    Not only has there been a constant effort on Apple’s part to crack down on rumours (not always successful when their own beta releases get leaked), but there have been more specific cases recently of people being sued by Apple after releasing this kind of information from the supply chain. It’s a bit early to tell what effect this will have on the quality of Kuo’s rumours, but it sounds like a rational practice to take his leaks with added “grains of salt” at this point.

    So, even with quality leaks (which tend to be a low proportion of what they use, but confirmation bias kicks in), these “favourite news outlets” are difficult to use in our discussions. Even if “as of today it loos like 3D touch is being phased out”, we still have a lot of room to discuss similar features in their relevance for iPad musicking (including those implementations of velocity which use the microphone or the relative size of the zone being touched).

    While it’s quite possible that Apple will completely phase out its current implementation of 3D Touch across its whole product line, it’s also quite possible that it’ll come out with a new implementation that it can finally use on the iPad. After all, 3D Touch is quite different from Force Touch. Heard specific comments about technical reasons why 3D Touch can’t work on larger screens (can’t remember where). It does make sense that something which relies on display technology and accelerometers may not work as well on a tablet. Whatever the reason, the lack of 3D Touch support on iPad has implications on the way developers implement 3D Touch features. Apple itself has been reluctant to release apps with interaction models which rely too heavily on 3D Touch. It’s also clear that, as @Cib says, people often think of 3D Touch as a version of long-press or “right click”. It’s clear that people like us would enjoy a features which provides a sense of depth. In the visual world, that can be done with Apple’s “Pencil” (and not with Logitech’s “Crayon”). In the musicking world, we would typically need something which works at multiple points at the same time, especially if we want to emulate polyphonic aftertouch. Will we get this kind of feature, at some point? Kuo’s leak doesn’t help in answering that question.

    My own answer to that original question by @Kruser is: try a Seaboard and decide based on the current product lines. Apple isn’t likely to come out with a product that’d suit your needs very soon, but the Seaboard is out now and it’s quite possible that it’d work well for you. Using a dedicated device instead of an app has a number of advantages, including the fact that the interaction model is consistent.
    My preference goes to the Lightpad M, actually. Tried a Seaboard Block and it didn’t do it, for me. My original Lightpad was already versatile and fun. But the Lightpad M is a major improvement over the original one (got mine yesterday but had tried one in an Apple Store, a few months ago). Sure, there’s a learning curve. But it goes rather quickly, once you spend a bit of time with it. Software support has also improved quite a bit, both on iOS and on desktops. The addition of audio effects to the NOISE app is a good example of what new capabilities you can get on the Lightpad (though, weirdly enough, it sounds like you can’t record those effects). Would rather spend time practicing my Lightpad technique than waiting for Apple to release new devices. Or listening to what rumour sites have to say about what changes Apple may make to its product lines.

    Are you always this snarky ?
    May i suggest you shorten your essay posts, I was bored after all the snark and couldn't be bothered to read further.
    This is a forum not a lesson, and i don't get a certificate at the end of reading your posts !

    When somebody makes a comment you dont agree with, dont act like they kicked you in the nuts and stole your iPad.

  • The current 10,5” model wouldn’t be able to handle 3D Touch. The screen on it is so flimsy and fragile even a $89 Lenovo tablet holds a higher quality standard. It’s the first iPad I’ve owned that have gotten a crack on the front. People who are able to pick up on small details will notice how uneven things are beneath the screen, the tiny cricks and cracks sounds, the travel distance parts of the screen gives way for.

    It’s a lemon product thru&thru. They’ve acknowledged rushing things and pushing things way too fast with iOS, hence their internal restructuring around all that. They’re silent when it comes to their hardware though, even though it’s so evident.

  • @ChrisG said:
    The current 10,5” model wouldn’t be able to handle 3D Touch. The screen on it is so flimsy and fragile even a $89 Lenovo tablet holds a higher quality standard. It’s the first iPad I’ve owned that have gotten a crack on the front. People who are able to pick up on small details will notice how uneven things are beneath the screen, the tiny cricks and cracks sounds, the travel distance parts of the screen gives way for.

    It’s a lemon product thru&thru. They’ve acknowledged rushing things and pushing things way too fast with iOS, hence their internal restructuring around all that. They’re silent when it comes to their hardware though, even though it’s so evident.

    I´m surprised to read that. I played with a 10.5" and thought it feels very good.
    But yes, not sure if i would hammer on the middle of such a thin device.
    I really hit my Seaboard very hard and it also doesn´t hurts my fingers much like the glass does.

  • @tja said:
    @Cib My fear is, that Apps will assume such features to be available and enabled and work with them by default.
    I would prefer to have it the other way around, offering them as option.

    So far, it sounds like your fears are shared by devs. Don’t think “applying force” will ever become the default for anything which can be done through some other ways. Part of it may have to do with accessibility, no? Some fingers can be very precise in terms of applying more or less pressure, especially in specialized applications (including a lot of performance techniques on musical instruments). But most people’s fingers aren’t that precise in most situations.

  • @Cib said:
    3D touch is awesome on my phone. For poly aftertouch/pressure it´s often more smooth and controllable than my Seaboard Rise.

    Very interesting take. Have you tried some of the other ROLI controllers? If so, did you have the same experience with them?

    Never tried the Rise myself. Did find the Seaboard Block difficult to use. And the original Lightpad was notoriously unresponsive before firmware updates. Using 3D Touch in Seaboard 5D gave me a taste of PolyAT, but a dedicated device still feels better (my optimal experiences with PolyAT so far have been with the Eigenharp Pico and Lightpad M).

  • @Enkerli said:

    @tja said:
    @Cib My fear is, that Apps will assume such features to be available and enabled and work with them by default.
    I would prefer to have it the other way around, offering them as option.

    So far, it sounds like your fears are shared by devs. Don’t think “applying force” will ever become the default for anything which can be done through some other ways. Part of it may have to do with accessibility, no? Some fingers can be very precise in terms of applying more or less pressure, especially in specialized applications (including a lot of performance techniques on musical instruments). But most people’s fingers aren’t that precise in most situations.

    I have not the finest fingers but i find it´s very very good to control even fine values on my phone.
    But i also think that 3D touch won´t work well together with what Apple plan and/or has done with the pencil on iPads.
    And also at the end a "normal" midi keyboard or something with good tactile feedback like the Seaboard is just much better to play anyway. I even don´t use all the fancy MPE stuff often now since it´s often all over the top or i use it mostly just for mono sounds.

  • @Enkerli said:

    @Cib said:
    3D touch is awesome on my phone. For poly aftertouch/pressure it´s often more smooth and controllable than my Seaboard Rise.

    Very interesting take. Have you tried some of the other ROLI controllers? If so, did you have the same experience with them?

    Never tried the Rise myself. Did find the Seaboard Block difficult to use. And the original Lightpad was notoriously unresponsive before firmware updates. Using 3D Touch in Seaboard 5D gave me a taste of PolyAT, but a dedicated device still feels better (my optimal experiences with PolyAT so far have been with the Eigenharp Pico and Lightpad M).

    First is the software of the Rise is limited in a way i don´t like. It always seems to quantize pitch bendings and it´s quite hard to get really smooth glides and slides due to the material and form of the keywaves.
    While i can easy do very smooth X, Y and Z movements on my iPhone, it´s impossible on my Rise without hitting a note by random or a parameter jump i don´r want.
    For velocity it´s lightyears ahead of course. The Seaboard Rise also has many pro over any touch screen but a smooth glide and slide isn´t it for me.
    Also in theory an iPhone has more dimensions trough the gyroscope and the other sensors etc.
    But i just use the right device for the right tool. Depending on the synth/sampler/FX i use i prefer to use the iPhone, Seaboard Rise or often even my macbook keys as midi input.
    Maybe the perfect controller for me would be really a kind of keyboard out of the Seaboard material.

  • @Cib said:

    @ChrisG said:
    The current 10,5” model wouldn’t be able to handle 3D Touch. The screen on it is so flimsy and fragile even a $89 Lenovo tablet holds a higher quality standard. It’s the first iPad I’ve owned that have gotten a crack on the front. People who are able to pick up on small details will notice how uneven things are beneath the screen, the tiny cricks and cracks sounds, the travel distance parts of the screen gives way for.

    It’s a lemon product thru&thru. They’ve acknowledged rushing things and pushing things way too fast with iOS, hence their internal restructuring around all that. They’re silent when it comes to their hardware though, even though it’s so evident.

    I´m surprised to read that. I played with a 10.5" and thought it feels very good.
    But yes, not sure if i would hammer on the middle of such a thin device.
    I really hit my Seaboard very hard and it also doesn´t hurts my fingers much like the glass does.

    No need to hit anything really, and it’s an issue that affects the screen as a whole, it’s just as likely to give way and crack at the edges. We’ve gone over multiple 10,5” just to check the behavior of the screen. Let’s just say that Apple can’t work magic, they can only make things so thin, rush new models so fast, all while making new and pretty specs appear on their yearly theatrics.

  • I hope it does come to ipad. 3D touch in Geoshred is extremely good on my iPhone 7 plus. But a larger playing surface would be even better. I hardly use Geoshred on my ipad Air 2 now, preferring to play it on the iPhone with 3 D touch.

  • Sorry this is an old thread but there are too many old related threads and i also do not want to create a new one.
    So i just realized today that the latest iPhone do not have 3D touch anymore but only haptic touch.
    It seems i missed it since i still running fine with an 6S plus.
    That is a bit depressing for me since this is a really big step back (together with removing headphone jack) and the chance that 3D touch coming to iPads are nearly zero now for the next years.
    Damn, even the newer macbook trackpads offer kind of 3D touch and some awesome apps which make it usable as midi and MPE controller even (sadly monophonic 3D touch as far as i know) and works as midi controller.
    While i know now that some clever developers make really the best out of all the sensors in iPads (hello Velocity Keyboard, awesome job on this) it would be even so much more expressive with 3D touch on top.
    A reason i like my iPhone sometimes more as controller. But it seems i will try to stay as long as i can on my old phone. The last with 3D touch AND headphone jack.
    What´s next, totally wireless? Welcome latency.
    If they could add the 3D touch to the next iPad keyboard with trackpad it would be at least a little workaround.
    F.e. i like sometimes to use a computer keyboard as midi input with one hand while i can adjust velocity or any other midi cc value via a touch slider.
    There are so many creative way some developers did across iOS and mac but Apple is good at making their life harder.

  • Here’s an article which talks about new iPadOS features that were derived from the old iOS iPhone 3D Touch functions. It’s really at the level of the home screen and certainly does zero in terms of improving music expression.

  • The user and all related content has been deleted.
  • @tja said:
    I never ever use 3D touch and would prefer this technology to vanish :)

    We already have enough riddles with long press, double finger touch, triple finger touch, double finger slide, and more irritating stuff....

    The polyphonic aftertouch/pressure works just perfect with 3d touch. IPad is just missing the 3rd dimension here. Also you can turn it off if you do not need it.
    But in general i can agree. Some gestures and settings just drive me crazy when i use some apps and i want to trough that damn multi-touch thing in the basket.
    3D touch is still one of the best things Apple ever did for me but now they removed it. 1 step forward, 2 back. Nice.

  • edited March 2020

    @InfoCheck said:
    Here’s an article which talks about new iPadOS features that were derived from the old iOS iPhone 3D Touch functions. It’s really at the level of the home screen and certainly does zero in terms of improving music expression.

    This has nothing to do with the good old 3D touch for music apps on the iPhone. This is a simple kind of right click.
    And all those tech websites (beside music related) have no clue what 3D touch actually can do.
    It is simple like removing a polyphonic aftertouch from a midi keyboard and replace it with nothing :D
    People crying for MPE when it is even not fully usable on any iPad without an extern controller.
    Most apps actually do not use full MPE (at least by the Roli or Linnstrument standard).
    For me just removing a great thing and people applaude Apple for. No , thank´s.

  • The one thing that does not transfer from 3D touch is in GarageBand on my iPhone 7, if I hold on a pattern, it will preview the audio. The iPads never do this and it's such a helpful feature. Really the main reason I keep my 7.

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