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Next Step for iOS Music Making | AUM AUv3 Multi Out | haQ attaQ

It's finally happening! Pure Acid just got updated with AUv3 multi-out and heres a complete tour of how to use it in AUM. This allows us to route the bassline synth and drum machine to individual mixer channels and on top of that, we can route the drum sounds individually too.

This is the next step for iOS music making and hopefully we'll see more music app developers implement AUv3 multi-I/O in their apps, wether it be DAWs, Grooveboxes, Drum machines or Synthesizers.

haQattaQ

Comments

  • Another awesome video. This is a game changer. I've actually been wishing Groovebox would start supporting AUv3 so I could use effects on separate channels there but this is just as good and in a way Jim Audio beat the big boys to the punch. Now I have to buy Pure Acid. Having a an ios groovebox where I can use my AUv3 effects on individual channels is amazing. Thanks again to my favorite iOS YouTube personality for the video and thanks to one of the best iOS devs

  • @rms13 said:
    Another awesome video. This is a game changer. I've actually been wishing Groovebox would start supporting AUv3 so I could use effects on separate channels there but this is just as good and in a way Jim Audio beat the big boys to the punch. Now I have to buy Pure Acid. Having a an ios groovebox where I can use my AUv3 effects on individual channels is amazing. Thanks again to my favorite iOS YouTube personality for the video and thanks to one of the best iOS devs

    Aw, you’re being too kind. Thank you for your heartwarming words.

    Yeah I’ve waited for over 6 years for iOS to catch up to this type of workflow and routing possibilities. One of the best things with this is that we get to save hardware resources. By using just one instance of a plugin and still being able to buss out the sounds like this on multiple channels, we now have more power over to use compressors and EQ’s to process the audio on these channels for a more “pro sound”.

  • Can't agree more, I always felt like I need go back Ableton to finish my homework. But now with multi outs and all beautiful plugins from Eventide, Toneboosters, FAC, Bleass, Audio Damage, Fabfilter and others composing and mixing became much more fluent.

  • edited March 2020

    @lazyass said:
    Can't agree more, I always felt like I need go back Ableton to finish my homework. But now with multi outs and all beautiful plugins from Eventide, Toneboosters, FAC, Bleass, Audio Damage, Fabfilter and others composing and mixing became much more fluent.

    I know what you mean. There have been many days where I’ve longed for the old desktop system I used to produce on. The lack of proper side-chaining abilities, sub-groupings of channels and the lack of proper audio visual monitoring ... ugh. So many workarounds.

    On the flip-side though, all of that constant problem solving that I’ve been doing has also driven me forward and it has also kept me creative.

    Either way, I’m just happy that things are changing. :smiley:

  • edited March 2020

    @jakoB_haQ said:

    @lazyass said:
    Can't agree more, I always felt like I need go back Ableton to finish my homework. But now with multi outs and all beautiful plugins from Eventide, Toneboosters, FAC, Bleass, Audio Damage, Fabfilter and others composing and mixing became much more fluent.

    I know what you mean. There have been many days where I’ve longed for the old desktop system I used to produce on. The lack of proper side-chaining abilities, sub-groupings of channels and the lack of proper audio visual monitoring ... ugh. So many workarounds.

    On the flip-side though, all of that constant problem solving that I’ve been doing has also driven me forward and it has also kept me creative.

    Either way, I’m just happy that things are changing. :smiley:

    There is a flip side to this too. Because things like individual processing of tracks have traditionally been harder to do on iOS, I found myself asking why I was trying to apply a particular processing at a particular point, and in fact more and more this made me go back to my source sound and adjust that instead.
    For example trying to apply gating to a sound in order to get a more rhythmic sound....instead now I go back and try to get that rhythmic effect from the sound itself..
    Also rather than trying to EQ stuff out of a mix....I now find I am better at not putting it there in the first place, by using bandpass filters on synths and adjusting the Q instead of just using low pass and then EQ the bottom out later.
    This has made me better overall I think so I appreciate the difficulties that we have had. I feel that now the tools are appearing to let us work easier, I will be using things because I need to and not just because I want to. :)

  • Great video!

    @jakoB_haQ said:
    Yeah I’ve waited for over 6 years for iOS to catch up to this type of workflow and routing possibilities. One of the best things with this is that we get to save hardware resources. By using just one instance of a plugin and still being able to buss out the sounds like this on multiple channels, we now have more power over to use compressors and EQ’s to process the audio on these channels for a more “pro sound”.

    You make a very good point here!

  • @AndyPlankton said:

    @jakoB_haQ said:

    @lazyass said:
    Can't agree more, I always felt like I need go back Ableton to finish my homework. But now with multi outs and all beautiful plugins from Eventide, Toneboosters, FAC, Bleass, Audio Damage, Fabfilter and others composing and mixing became much more fluent.

    I know what you mean. There have been many days where I’ve longed for the old desktop system I used to produce on. The lack of proper side-chaining abilities, sub-groupings of channels and the lack of proper audio visual monitoring ... ugh. So many workarounds.

    On the flip-side though, all of that constant problem solving that I’ve been doing has also driven me forward and it has also kept me creative.

    Either way, I’m just happy that things are changing. :smiley:

    There is a flip side to this too. Because things like individual processing of tracks have traditionally been harder to do on iOS, I found myself asking why I was trying to apply a particular processing at a particular point, and in fact more and more this made me go back to my source sound and adjust that instead.
    For example trying to apply gating to a sound in order to get a more rhythmic sound....instead now I go back and try to get that rhythmic effect from the sound itself..
    Also rather than trying to EQ stuff out of a mix....I now find I am better at not putting it there in the first place, by using bandpass filters on synths and adjusting the Q instead of just using low pass and then EQ the bottom out later.
    This has made me better overall I think so I appreciate the difficulties that we have had. I feel that now the tools are appearing to let us work easier, I will be using things because I need to and not just because I want to. :)

    You make some good points there dude :)

  • This is happy news. I hope Grooverider gets this too

  • @lazyass said:
    Can't agree more, I always felt like I need go back Ableton to finish my homework. But now with multi outs and all beautiful plugins from Eventide, Toneboosters, FAC, Bleass, Audio Damage, Fabfilter and others composing and mixing became much more fluent.

    @AndyPlankton said:

    @jakoB_haQ said:

    @lazyass said:
    Can't agree more, I always felt like I need go back Ableton to finish my homework. But now with multi outs and all beautiful plugins from Eventide, Toneboosters, FAC, Bleass, Audio Damage, Fabfilter and others composing and mixing became much more fluent.

    I know what you mean. There have been many days where I’ve longed for the old desktop system I used to produce on. The lack of proper side-chaining abilities, sub-groupings of channels and the lack of proper audio visual monitoring ... ugh. So many workarounds.

    On the flip-side though, all of that constant problem solving that I’ve been doing has also driven me forward and it has also kept me creative.

    Either way, I’m just happy that things are changing. :smiley:

    There is a flip side to this too. Because things like individual processing of tracks have traditionally been harder to do on iOS, I found myself asking why I was trying to apply a particular processing at a particular point, and in fact more and more this made me go back to my source sound and adjust that instead.
    For example trying to apply gating to a sound in order to get a more rhythmic sound....instead now I go back and try to get that rhythmic effect from the sound itself..
    Also rather than trying to EQ stuff out of a mix....I now find I am better at not putting it there in the first place, by using bandpass filters on synths and adjusting the Q instead of just using low pass and then EQ the bottom out later.
    This has made me better overall I think so I appreciate the difficulties that we have had. I feel that now the tools are appearing to let us work easier, I will be using things because I need to and not just because I want to. :)

    I totally get what you mean. I’ve adopted such a workflow when doing productions inside a DAW like Cubasis. Trying to get the results I want first and the. I’ve bounced it down to a little loop for instance.

    This made me think about getting the EQ-ing and sound levels right on that particular sound before I even got to a mixing stage.

  • @stormbeats said:
    This is happy news. I hope Grooverider gets this too

    I’d pay for that upgrade to support an excellent dev. Love multi out in poly 2 and PA, would love it a lot in GR as well :)

  • edited March 2020

    Definitely love the multi-out functionality and I’m pretty stoked that it was implemented in one of my favorite apps so quickly. Earlier in the year I asked for the ability to sidechain with Pure Acid and now I can. This among other fx possibilities really takes Pure Acid from a fun sketchpad to something I can and will actually use in songs.

  • edited March 2020

    Whoops quoted myself

  • so can you send the mfx output to individual channels? i’d love to get the looper effect output, and send it to its own channel

  • Great video , @jakoB_haQ !

  • @eross said:
    so can you send the mfx output to individual channels? i’d love to get the looper effect output, and send it to its own channel

    No, the MFX and send Fx can’t be routed to any other bus. It’s always routed to the master out.

  • @jakoB_haQ said:

    @eross said:
    so can you send the mfx output to individual channels? i’d love to get the looper effect output, and send it to its own channel

    No, the MFX and send Fx can’t be routed to any other bus. It’s always routed to the master out.

    You could always route everything else to a different bus so you only have the MFX left on the Master out ?

  • edited March 2020

    Thanks Jakob!!!!

  • @AndyPlankton said:

    @jakoB_haQ said:

    @eross said:
    so can you send the mfx output to individual channels? i’d love to get the looper effect output, and send it to its own channel

    No, the MFX and send Fx can’t be routed to any other bus. It’s always routed to the master out.

    You could always route everything else to a different bus so you only have the MFX left on the Master out ?

    that’s true. thanks

  • @jakoB_haQ
    Once again an ultra useful video.
    I ask this one on YouTube but will try here as well: are the presets for Pure Acid that you show in the video published and downloadable (purchase/able?) anywhere?

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