Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

I’m curious, why is GarageBand rarely used by iOS musicians?

123457»

Comments

  • wimwim
    edited May 2020

    @Samflash3 said:

    @McD said:

    @Samflash3 said:nside is you have to watch out for "Optimizing performance " which cancels that.

    @wim @McD -Could we potentially make a Streambyter or Mozaic script that can store MIDI information as a file?

    MIDI comes into Mozaic and then MIDI leaves Mozaic/StreamByter. The only side effect is the text
    in the Logging window.

    Now... you could take incoming MIDI and keep storing it into variables/arrays for playback later but
    that's really just MIDI IN and MIDI OUT with a buffering feature.

    Thanks @McD. @Wim was being a bit grumpy about the process earlier, but did raise some valid points. I did find a weird but awesome workaround for this that didn't involve Xequence 2 or RouteMIDI. Once I can understand and dissect it, I'll make a video on it.

    I still hope that @SevenSystems makes the previous reality because it is something really cool. But for now, this workaround will have to do.

    Terse. Not grumpy. Asshole!

    😂😂😂

    Just kidding. It took a long time to understand what you were getting at. Basically hoping for a plugin like MIDI Route that can record to a midi file rather than routing, I think. I eventually understood what you were describing. It's not a bad idea, but at that point would be something between you and @SevenSystems. I wouldn't bring anything to the party. Now get off my lawn punk!

  • @wim said:

    @Samflash3 said:

    @McD said:

    @Samflash3 said:nside is you have to watch out for "Optimizing performance " which cancels that.

    @wim @McD -Could we potentially make a Streambyter or Mozaic script that can store MIDI information as a file?

    MIDI comes into Mozaic and then MIDI leaves Mozaic/StreamByter. The only side effect is the text
    in the Logging window.

    Now... you could take incoming MIDI and keep storing it into variables/arrays for playback later but
    that's really just MIDI IN and MIDI OUT with a buffering feature.

    Thanks @McD. @Wim was being a bit grumpy about the process earlier, but did raise some valid points. I did find a weird but awesome workaround for this that didn't involve Xequence 2 or RouteMIDI. Once I can understand and dissect it, I'll make a video on it.

    I still hope that @SevenSystems makes the previous reality because it is something really cool. But for now, this workaround will have to do.

    Terse. Not grumpy. Asshole!

    😂😂😂

    Just kidding. It took a long time to understand what you were getting at. Basically hoping for a plugin like MIDI Route that can record to a midi file rather than routing, I think. I eventually understood what you were describing. It's not a bad idea, but at that point would be something between you and @SevenSystems. I wouldn't bring anything to the party. Now get off my lawn punk!

    Ok boomer 😂🤣

    Joking. Thanks for the tip. When I make the video on the solution, I'll be sure to tag you. I'm just testing some stuff to see if it can be easier. But there's a very high chance you already know the workaround.

    Hint: The app was previously free this year.

  • @wim said:

    @rs2000 said:

    @SevenSystems said:

    @rs2000 said:

    @SevenSystems said:
    @wim @Janosax you can sync Beatmaker 2 (NOT 3!) via MIDI sync to Xequence, which will give you perfectly synced audio tracks to work with. (they will be in perfect sync INCLUDING absolute song position).

    Not saying that this is perfect, as BM2 is essentially abandonware and has its share of bugs and limitations, but AFAIK it's the only current way to get "real" audio tracks together with Xequence.

    (if anyone else knows "something with audio tracks" on iOS that syncs reliably to MIDI sync, let us know! :))

    Loopy HD!

    I've stopped recommending BM2 as a sync slave because when using for a longer time, it drifts away. Have you tried it for a few minutes?
    It seems like Bm2 does not evaluate MIDI Clock pulses at all, but rather only STATUS Start/Stop messages and then runs on the bpm it has measured once.

    Sorry, I haven't tried to leave it running for longer... but I did see that it picks up the tempo from Xequence, so of course I assumed that it actually syncs its transport to the clock pulses and doesn't do some one-time hack. That's unfortunate.

    Loopy HD of course doesn't really have a proper linear tracks view, so I'm not sure I can "officially" recommend it for audio tracks...

    It's really quite stunning that something as basic as a Multitrack Audio "thing" that can properly slave to MIDI doesn't exist at all after 10 years or so :/

    I'm happy to report that Beatmaker 3 does it.
    Version 3.0.13 has introduced master and slave clock sync and it works better than with Ableton Live, no joke.
    Slave sync with either clips or the linear timeline. Voilà.

    It starts and stops, and gets tempo. But it doesn't follow Song Position Pointer. If you skip to different parts of the timeline in X2, BM3 doesn't skip to that position. That's what is needed for audio track synchronization to a timeline.

    That's a BM2 feature that didn't make it into BM3.

    Oh no and well, there's always something wrong on iOS, right? 😁
    Being able to sync from start and in a looped section is a fair enough option for me, when I need it.

  • wimwim
    edited May 2020

    @rs2000 said:

    @wim said:

    @rs2000 said:

    @SevenSystems said:

    @rs2000 said:

    @SevenSystems said:
    @wim @Janosax you can sync Beatmaker 2 (NOT 3!) via MIDI sync to Xequence, which will give you perfectly synced audio tracks to work with. (they will be in perfect sync INCLUDING absolute song position).

    Not saying that this is perfect, as BM2 is essentially abandonware and has its share of bugs and limitations, but AFAIK it's the only current way to get "real" audio tracks together with Xequence.

    (if anyone else knows "something with audio tracks" on iOS that syncs reliably to MIDI sync, let us know! :))

    Loopy HD!

    I've stopped recommending BM2 as a sync slave because when using for a longer time, it drifts away. Have you tried it for a few minutes?
    It seems like Bm2 does not evaluate MIDI Clock pulses at all, but rather only STATUS Start/Stop messages and then runs on the bpm it has measured once.

    Sorry, I haven't tried to leave it running for longer... but I did see that it picks up the tempo from Xequence, so of course I assumed that it actually syncs its transport to the clock pulses and doesn't do some one-time hack. That's unfortunate.

    Loopy HD of course doesn't really have a proper linear tracks view, so I'm not sure I can "officially" recommend it for audio tracks...

    It's really quite stunning that something as basic as a Multitrack Audio "thing" that can properly slave to MIDI doesn't exist at all after 10 years or so :/

    I'm happy to report that Beatmaker 3 does it.
    Version 3.0.13 has introduced master and slave clock sync and it works better than with Ableton Live, no joke.
    Slave sync with either clips or the linear timeline. Voilà.

    It starts and stops, and gets tempo. But it doesn't follow Song Position Pointer. If you skip to different parts of the timeline in X2, BM3 doesn't skip to that position. That's what is needed for audio track synchronization to a timeline.

    That's a BM2 feature that didn't make it into BM3.

    Oh no and well, there's always something wrong on iOS, right? 😁
    Being able to sync from start and in a looped section is a fair enough option for me, when I need it.

    To be fair, not all of Desktop DAWs do that either. ;)

  • I can only speak for myself bu I find it completely unintuitive.

  • If you approach GB as a songwriting tool it’s fantastic. It allows you to actually play music in a way that’s fun and sounds great even if you are starting out and don’t have much experience in playing or making music.

    It’s not so great if you want it to be a fully featured DAW.

    But I don’t like any of the many DAWs I’ve purchased for iOS under those same considerations.

    As a Logic user, GB is actually more useful than most. Being able to open projects directly removes one of GBs biggest limitations, exporting stems. I would be very frustrated with GB if I didn’t have logic though. Not being able to export stems in one go would be a proper pain in the arse.

    But I find a similarlevel of frustration with every other DAW I have.

    GB actually ends up being more useful to me than most of the other DAWs on iOS due to it being a bridge to Logic.

    GB has great content, loads of pretty good drum machines with step editor, the drummer features, live loops- both audio and midi- that can be recorded into the timeline, nice sounding amp sims, brilliant touch instruments (‘my kids love them) and a big enough sound library to sketch out ideas including organic and synth sounds.

    As a DAW it’s lacking and frustrating. As a songwrting toolkit it’s pretty damn great.

  • I think that DAWs have flaws and Gb is no different. It does what it does, really well and if that's the course for your horse then saddle up, baby!

    I think it's about trying it. You'll never know if what it gets right is what you need, if you don't.

  • @Samflash3 said:
    I still think this would be a fantastic feature to have in Xequence 2. Being able to make a similar AUv3 plugin integrated into Xequence that automatically records captured MIDI data into a MIDI file.

    Yeah it's an interesting idea... but probably not economical pursuing, seeing how it would have so little benefit as there's only exactly one (?) DAWish thing on the planet which can't output MIDI in any way (unsurprisingly, from Apple, which have become the "Odd Software Design Choices World Champion" since roughly about... oh I dunno... 2013? (I just used their "Messages" app again for the one poor soul I know who doesn't use WhatsApp or Telegram... and boy have they gone out of their way to make the clumsiest and most convoluted UI/UX imaginable!))

  • edited May 2020

    @rs2000
    Oh no and well, there's always something wrong on iOS, right? 😁
    Being able to sync from start and in a looped section is a fair enough option for me, when I need it.

    I found that slighly funny though, given that accurately syncing to incoming Start/Continue and Clock certainly seems much harder to me than simply setting the song position pointer according to SPP (that was actually the first thing that I implemented when I dabbled in adding slaving to Xequence...). So they went 99.9% of the way to world salvation, and then stopped at 0.1 :D Odd.

  • @SevenSystems said:

    @Samflash3 said:
    I still think this would be a fantastic feature to have in Xequence 2. Being able to make a similar AUv3 plugin integrated into Xequence that automatically records captured MIDI data into a MIDI file.

    Yeah it's an interesting idea... but probably not economical pursuing, seeing how it would have so little benefit as there's only exactly one (?) DAWish thing on the planet which can't output MIDI in any way (unsurprisingly, from Apple, which have become the "Odd Software Design Choices World Champion" since roughly about... oh I dunno... 2013? (I just used their "Messages" app again for the one poor soul I know who doesn't use WhatsApp or Telegram... and boy have they gone out of their way to make the clumsiest and most convoluted UI/UX imaginable!))

    You have a valid point ( and I appreciate taking the time to answer my request). That said, I think I wanna make this into a reality.
    It's kinda similar to what motivated you to make Xequence in the first place (when you got upset with Gadget not having a dedicated track sequencer, but ended up evolving to what we have today).

    As a scripter to a developer, what resources would you recommend for someone making a Midi AUv3 app? I do have the audeonic library, and I'm digging through Mozaic scripts. I'm more curious about what resources you found useful.

  • @klownshed said:
    If you approach GB as a songwriting tool it’s fantastic. It allows you to actually play music in a way that’s fun and sounds great even if you are starting out and don’t have much experience in playing or making music.

    It’s not so great if you want it to be a fully featured DAW.

    But I don’t like any of the many DAWs I’ve purchased for iOS under those same considerations.

    As a Logic user, GB is actually more useful than most. Being able to open projects directly removes one of GBs biggest limitations, exporting stems. I would be very frustrated with GB if I didn’t have logic though. Not being able to export stems in one go would be a proper pain in the arse.

    But I find a similarlevel of frustration with every other DAW I have.

    GB actually ends up being more useful to me than most of the other DAWs on iOS due to it being a bridge to Logic.

    GB has great content, loads of pretty good drum machines with step editor, the drummer features, live loops- both audio and midi- that can be recorded into the timeline, nice sounding amp sims, brilliant touch instruments (‘my kids love them) and a big enough sound library to sketch out ideas including organic and synth sounds.

    As a DAW it’s lacking and frustrating. As a songwrting toolkit it’s pretty damn great.

    +1

  • @SevenSystems said:

    @rs2000
    Oh no and well, there's always something wrong on iOS, right? 😁
    Being able to sync from start and in a looped section is a fair enough option for me, when I need it.

    I found that slighly funny though, given that accurately syncing to incoming Start/Continue and Clock certainly seems much harder to me than simply setting the song position pointer according to SPP (that was actually the first thing that I implemented when I dabbled in adding slaving to Xequence...). So they went 99.9% of the way to world salvation, and then stopped at 0.1 :D Odd.

    Absolutely!
    It really looks like an omission by accident 😄

  • I love messing around in AUM with riffer/fugue machine/atom driving my synth apps and all the effect apps or playing guitar through the various amp sims and midi guitar is great fun too.

    A lot must depend on the type of music you make, I've never tried making ambient soundscape stuff just using garage band but now I've typed that sentence I'm definitely going to give it a try.

    But when I have a more traditional song idea it's garage band that lets me get on with it with the least fuss.

    Lately I've not even used the amps, just recorded bass and guitar using the audio recorder , Drummer track and the built in instruments, if something is worth working on further.....well, I'll figure that out at the time, if it ever happens :)

  • edited May 2020

    I find it a bit heavy to move around.. hopefully Logic x.5 makes it to iOS or some incarnation of it.. that would be nice..

  • @klownshed said:
    If you approach GB as a songwriting tool it’s fantastic. It allows you to actually play music in a way that’s fun and sounds great even if you are starting out and don’t have much experience in playing or making music.

    It’s not so great if you want it to be a fully featured DAW.

    But I don’t like any of the many DAWs I’ve purchased for iOS under those same considerations.

    As a Logic user, GB is actually more useful than most. Being able to open projects directly removes one of GBs biggest limitations, exporting stems. I would be very frustrated with GB if I didn’t have logic though. Not being able to export stems in one go would be a proper pain in the arse.

    But I find a similarlevel of frustration with every other DAW I have.

    GB actually ends up being more useful to me than most of the other DAWs on iOS due to it being a bridge to Logic.

    GB has great content, loads of pretty good drum machines with step editor, the drummer features, live loops- both audio and midi- that can be recorded into the timeline, nice sounding amp sims, brilliant touch instruments (‘my kids love them) and a big enough sound library to sketch out ideas including organic and synth sounds.

    As a DAW it’s lacking and frustrating. As a songwrting toolkit it’s pretty damn great

    +1 .. I loved GB so much ...I purchased a Mac bcoz I wanted to I have logic And open my GB projects

    I purchased Cubasis and Auria .. always something was missing

    Now favorite thing on IOS is aum .. I can’t get this experience on Mac

  • GarageBand is a super deep and sophisticated app...AND is really easy to start using if you have never used a music app. It isn’t to everyone’s taste...particularly if you are used to some other app.

    It is ok to not want to work in it—everyone has their own prefs about what makes a good environment,ent— but it is very deep and not just for beginners. It may miss some particular feature a person wants..but I also guarantee that GB has some features your favorite iOS DAW lacks.

    It isn’t an app I use often, but if I want to really quickly put down a song idea, it’s the app I grab. And the LiveLoops and drummers are brilliant.

  • @Samflash3 said:
    As a scripter to a developer, what resources would you recommend for someone making a Midi AUv3 app? I do have the audeonic library, and I'm digging through Mozaic scripts. I'm more curious about what resources you found useful.

    I'm probably not a good candidate for recommending something there :) I just randomly Google stuff mostly and didn't use external libraries for my MIDI AUv3 plugins... what I can say is that the official AUv3 documentation from Apple is quite lacking and hard to navigate, and most of the relevant stuff I found from StackOverflow and blog posts from @brambos and @j_liljedahl :)

  • edited May 2020

    Enso is GarageBand secret weapon. Allows to record all kind of real-time effects automations, using GarageBand File Transfer folder for export/import. Acceptable workflow, relatively fast. Also useful for stems making. Not perfect, but GB manage audio tracks (multi takes) like no others. If NS2 had audio tracks (and AU effects automation) it will be perfect, I use it a lot too but not for audio. Zenbeats and Cubasis 3 are unreliable. GB is the most stable DAW for AUV3 in my experience, if only Apple could share their knowledge!!!!

  • GB is a very solid and great app. On iOS we’re lucky to have something which offers so much depth to make music.

    This posting inspired me to open GB up and give it a spin making some loops with the LP-X

    Can’t wait to see where i end up. 😬

  • For free it’s cool but for me the reason I don’t use it

    UX = shit

Sign In or Register to comment.