Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Audulus 3 - how does it, or does it at all compare to Reaktor?

I'm not too deep into programming my own sounds but I still love Reaktor cause I can tweak a little. Does Audulus have a "user library" like Reatkor. If so, is it very active? Just beginning to get interested in Audulus and would like some feedback about what its like to work with...

«1

Comments

  • Check out the Audulus forums.

  • edited December 2015

    Audulus is a great playfield but Reaktor is another beast. The sounds you can create with Reaktor and those ensembles are in another league. The FX, OSC etc. are sounds much better there (my opinion)!
    But again.... 15-30 bucks against 200 (but it was on sale for 100 until yesterday).

  • @Cinebient said:
    But again.... 15-30 bucks against 200 (but it was on sale for 100 until yesterday).

    I wish it was but it wasn't :(

    Kontakt was on sale. Probably, because they will release version 6 very soon

  • edited December 2015

    Hi there, Mark from Audulus here. I built the new module library for Audulus 3. They're Euro-rack style modules that are meant to be familiar to people who know a little about modular synthesis. Some of the modules are just repackagings of the nodes with some convenient controls. You can think of nodes as atoms, modules as molecules, and patches as an organic compound. Designing with the modules goes much faster than designing with nodes, and you also end up with a more sensible signal flow that people can study and learn from.

    The built-in library will contain the best user patches we find on the forum. I won't get explicit about the requirements for your module to be selected for the built-in library, but suffice to say it needs to be unique and interesting and fun to play with. You can always post your patches in the forum and other people can download them there - just think of the library as something that's curated by yours truly, but that is a rock solid collection of the best Audulus has to offer.

    We're trying to figure out a way to push updates more frequently, so if we're just adding to the library and not actually changing anything in the back end (which would require an Apple review). Ideally I'd like to have an update with at least 5-10 new modules for the built in library every week. Once other users start making some more of the basic "vanilla" effects that I admit are lacking (I didn't even get around to repackaging the delay node, shame on me), I can focus more on the Manhattan Project of Audulus - creating an in-app Monome/Tenori-On clone with Audulus nodes that is multi-functioning and metaphorically "open source" and "user programmable." It's like a platform within a platform - it will have its own rules and little technicalities to learn, but I emphasized the simple and tried to bury the complex parts in subpatches to simplify the routing. It will come with a simple gate sequencer, pitch sequencer, stuff like that, but you can add stuff or change how the patterning works, too. Also, the buttons recognize 3 types of presses tap, double tap, and hold.

    Once I have the "prototype" of this, I'm hoping that other people will jump on and write and share their own "programs" for it, hence the collaborative Manhattan project - drawing out the best designers and giving them a platform for making a really fascinating type of digital sequencer.

    As for Reaktor vs. Audulus, I'd never bad-mouth Reaktor - it's an impressive program with a lot of history and great patches to it. But what I find exciting about Audulus is the community and supportive atmosphere at the forum, which is a really inspiring place to visit. It also feels like being at the beginning of something huge - especially if you knew what I knew about some amazing features that are coming in 3.X releases and onward. So if you're a trailblazing type who also likes to save some dough - there's just no denying that Audulus is far cheaper than Reaktor, especially right now with the low special price - well, then Audulus might be for you.

    This preview shows a sneak peek of the so-called "Audonome" Monome clone I'm making. What you're looking at there is a mini 4x4 version of the Audonome (proof of concept - future one will be 16x8) with a module that is illustrating a kind of data compression hack I came up with that is metaphorically like an old analog TV broadcast and allows the Audonome to talk to a CRT-style monitor node I made from an array of light nodes over a monophonic connection. It's intended to display menu information, like what mode you're in, etc. It can also be used itself, as it is, as a kind of scrolling monitor. If you modulate the control precisely in sequence, you can create a faux-3d letter out of the stacked oscilloscopes that scrolls by. It's like super-cheap 3d graphics.

  • @Audulus_Mark

    Love the new modules and great to hear about the expanding library. I'm really going to put in the effort to learn it this time :)

  • @Fruitbat1919 Thanks! Come join us over at the forum and don't hesitate to ask any questions - even if you just have a request for a tutorial video. I'm just going on what I think people want to know, but I'm totally open to suggestions as well.

    https://www.youtube.com/channel/UCMviycn3zwu66479KiyYVXw - my video channel

    - Just posted this - how to make visually appealing and functional UI's for subpatches.

  • @Audulus_Mark said:
    Hi there, Mark from Audulus here. I built the new module library for Audulus 3. They're Euro-rack style modules that are meant to be familiar to people who know a little about modular synthesis. Some of the modules are just repackagings of the nodes with some convenient controls. You can think of nodes as atoms, modules as molecules, and patches as an organic compound. Designing with the modules goes much faster than designing with nodes, and you also end up with a more sensible signal flow that people can study and learn from.

    The built-in library will contain the best user patches we find on the forum. I won't get explicit about the requirements for your module to be selected for the built-in library, but suffice to say it needs to be unique and interesting and fun to play with. You can always post your patches in the forum and other people can download them there - just think of the library as something that's curated by yours truly, but that is a rock solid collection of the best Audulus has to offer.

    We're trying to figure out a way to push updates more frequently, so if we're just adding to the library and not actually changing anything in the back end (which would require an Apple review). Ideally I'd like to have an update with at least 5-10 new modules for the built in library every week. Once other users start making some more of the basic "vanilla" effects that I admit are lacking (I didn't even get around to repackaging the delay node, shame on me), I can focus more on the Manhattan Project of Audulus - creating an in-app Monome/Tenori-On clone with Audulus nodes that is multi-functioning and metaphorically "open source" and "user programmable." It's like a platform within a platform - it will have its own rules and little technicalities to learn, but I emphasized the simple and tried to bury the complex parts in subpatches to simplify the routing. It will come with a simple gate sequencer, pitch sequencer, stuff like that, but you can add stuff or change how the patterning works, too. Also, the buttons recognize 3 types of presses tap, double tap, and hold.

    Once I have the "prototype" of this, I'm hoping that other people will jump on and write and share their own "programs" for it, hence the collaborative Manhattan project - drawing out the best designers and giving them a platform for making a really fascinating type of digital sequencer.

    As for Reaktor vs. Audulus, I'd never bad-mouth Reaktor - it's an impressive program with a lot of history and great patches to it. But what I find exciting about Audulus is the community and supportive atmosphere at the forum, which is a really inspiring place to visit. It also feels like being at the beginning of something huge - especially if you knew what I knew about some amazing features that are coming in 3.X releases and onward. So if you're a trailblazing type who also likes to save some dough - there's just no denying that Audulus is far cheaper than Reaktor, especially right now with the low special price - well, then Audulus might be for you.

    This preview shows a sneak peek of the so-called "Audonome" Monome clone I'm making. What you're looking at there is a mini 4x4 version of the Audonome (proof of concept - future one will be 16x8) with a module that is illustrating a kind of data compression hack I came up with that is metaphorically like an old analog TV broadcast and allows the Audonome to talk to a CRT-style monitor node I made from an array of light nodes over a monophonic connection. It's intended to display menu information, like what mode you're in, etc. It can also be used itself, as it is, as a kind of scrolling monitor. If you modulate the control precisely in sequence, you can create a faux-3d letter out of the stacked oscilloscopes that scrolls by. It's like super-cheap 3d graphics.

    This sounds SO exciting!!! So, do I understand that these modules do not yet exist, but will soon exist? I'm not a sound programmer in any shape or form, but I LOVE the idea of having various effects, synths, samplers, tools, etc (higher level stuff) that I can put together and play with!!!

  • @Audulus_Mark said:

    As for Reaktor vs. Audulus, I'd never bad-mouth Reaktor - it's an impressive program with a lot of history and great patches to it. But what I find exciting about Audulus is the community and supportive atmosphere at the forum, which is a really inspiring place to visit. It also feels like being at the beginning of something huge - especially if you knew what I knew about some amazing features that are coming in 3.X releases and onward. So if you're a trailblazing type who also likes to save some dough - there's just no denying that Audulus is far cheaper than Reaktor, especially right now with the low special price - well, then Audulus might be for you.

    Thank you Mark! I'm looking for ways to experiment mostly (at the moment anyways) with microtonality like the algorithms that exist in the app Wilsonic (Erv Wilson's work). Seems like I saw somewhere that you had some modules that might do this sort of thing, but I can't remember where I saw that. But that is what drew my attention to Audulus in the first place. If this encourages more experiment type approaches, I'm definitely interested. Especially granular, spectral and the like...

  • @Audulus_Mark said:
    illustrating a kind of data compression hack I came up with that is metaphorically like an old analog TV broadcast and allows the Audonome to talk to a CRT-style monitor node I made from an array of light nodes over a monophonic connection.

    That. Is. Fekking. Nerd. Power. In. BOSS. MODE.

    We're trying to figure out a way to push updates more frequently, so if we're just adding to the library and not actually changing anything in the back end (which would require an Apple review). Ideally I'd like to have an update with at least 5-10 new modules for the built in library every week.

    Have you guys considered building or repurposing an existing web service? Apple allows for downloading of new content as long as it's not for sale (or if it was, they got their cut first).

  • @syrupcore yes that's probably the route we're going with - every time the Audulus loads, if the internet is turned on, it will try to fetch the new patches and modules. I'm also going to be making wired-up module examples to illustrate signal flow ideas you can try out. I'm in LOVE with the 5ms Revolving Clock divider module. I used its switching principle in 2 other modules in the library - the Cyclone Matrix Mixer and the Warpeggiator, which, if you learn how to use, I believe, is the most musical and expressive arpeggiator around. Hubris, perhaps.

    Speaking of Audulus with God Mode turned on, once the forum gets cooking and I cap off a few big projects, I'm going to clone the Engima machine, and, if I can manage it, the other machine that broke its code. The Enigma is obviously far simpler, and it's mostly just creative switching. I'll probably learn some stuff that I'll bring back down from the Platonic realm into the aether level of synthesis. I'm also 98% certain you could do a chip-for-chip clone of Pong. I know for a fact you can make a chip clone of a bucket brigade - with at least 4096 steps (which happens to be the chip size of the AMAZING and WONDERFUL Endangered Audio Research AD4096, which, though I did not design (that's all Todd), I did convince him to add a couple cool features, and I also co-created the look of the pedal.

    I know, buy Audulus, definitely, but EAR has some of the best stuff, and I know Todd is slowly working on some brilliant master projects for pro audio. Go and buy some of his pedals - the Gristleizer is great too! I think he may have a few eurorack ones lying around. We parted on great terms, I learned a ton from him - he basically taught me audio-based electrical engineering while I worked there. He's an awesome guy, really obsessive about the quality of his pedals, and I wouldn't be at Audulus today if he hadn't brought me into the world of music tech.

    www.endangeredaudioresearch.com

  • @gkillmaster - There is so little you can't do in Audulus, even as it is now. People who are complaining about it lacking this or that feature - it's like, Earth stares out into infinity in two directions. There's an infinite number of things that Audulus is lacking right now, but there's also infinite potential in what's already there. People should really consider the different sizes of infinity when purchasing Audulus, it will get you in the right mindset for making out of this world designs. There's lifetimes of work to be done with the ingredients you've been given. I've dreamed up more in an afternoon than I could build in a year. When you get good enough at designing, the hardest part about Audulus is picking what you want to work on next.

  • @Audulus_Mark said:
    @gkillmaster - There is so little you can't do in Audulus, even as it is now. People who are complaining about it lacking this or that feature - it's like, Earth stares out into infinity in two directions. There's an infinite number of things that Audulus is lacking right now, but there's also infinite potential in what's already there. People should really consider the different sizes of infinity when purchasing Audulus, it will get you in the right mindset for making out of this world designs. There's lifetimes of work to be done with the ingredients you've been given. I've dreamed up more in an afternoon than I could build in a year. When you get good enough at designing, the hardest part about Audulus is picking what you want to work on next.

    That's why I love dissecting what others have made. It helps the learning process.

    It's maybe a fine line between just having a product that has already done all the work and one that encourages people such as myself to dig deeper. I can program most synths, but I've always wanted to design my own.

    My New Years resolution will be to dig deep with Audulus.

  • Godspeed @Fruitbat1919 , see you at the Audulus forum :smile:

  • I like to find something every day that reminds me of how much there is out in the world beyond my current consideration. It's not difficult, but it's not always easy (the limitations of my own existence/environment of course). Today is taken care of:

    I'm in LOVE with the 5ms Revolving Clock divider module.

  • JohnnyGoodyear YEAH BOYEE join the club. Have you seen these videos? Especially the second one. Skip around it if you don't want to listen to the whole thing, but you can see there's an intense amount of sound you can make. The third video is the Cyclone Matrix Mixer, which takes the switching principle in the RCD and uses it to rotate inputs over a pyramidal grid. Try combining the two.

  • got it! playing with it! loving it! Drone-O-Drome is just fantasic... Thank you Mark, this thing is amazing. And thank you JDRaoul for the great patch!

  • @Audulus_Mark said:

    very cool to see! thanks!

  • I can barely make a simple traditional synthesizer in it, but i find audulus to be a gorgeous pièce of software and i am exited by all the potential possibilities (my dream would be to make a hyperintrument that would harmonize intelligently any melody that you input on a keyboard in real time )

    Anyway I bough audulus 3 to support the development, thanks to the team !

  • Having some fun since last night. Made my first single oscillator synth. with filter and delay!
    sounds pretty good as a simple little thing and I learned some things while putting it together which was the goal for me.
    Not having the smoothest experience on my ipad mini but hopefully it can be improved a bit with future updates. I'm sure the infrequent crashes i'm getting will get taken care of.

  • Really, really cool!! There is NO WAY I'll ever have the time to learn things at this low level. Really, really cool though!! I hope there are lots of high level components built that I can play with too! :smiley:

  • @pierre said:
    I (my dream would be to make a hyperintrument that would harmonize intelligently any melody that you input on a keyboard in real time )

    Anyway I bough audulus 3 to support the development, thanks to the team !

    Thank you for your purchase! Please don't hesitate to pop over to our forum and share your patches and ask questions. I could help you develop the thing you're talking about - I can at least give you some ideas about how to go about dreaming about how you would do it, if that makes sense, haha. You may have to incorporate some research in music theory and the types/kinds of harmonies you want to make.

    @Audiojunkie said:
    Really, really cool!! There is NO WAY I'll ever have the time to learn things at this low level. Really, really cool though!! I hope there are lots of high level components built that I can play with too! :smiley:

    I have more faith in you than you do in yourself, my friend. Rome was not built in an egg. I don't have any advanced programming knowledge - I barely know any math. Just keep up with the tutorial videos - I'm going to start emphasizing not just how to USE Audulus, but how to approach it - how to define your goals, how to estimate how much time something will take to do (important for larger projects, especially ones with complicated UIs), and how to just, in general, think of something new. The thing is, because Audulus allows you to modulate anything with anything, and live patching is almost like probing a circuit-bent synth, experimentation goes really quickly.

  • @Audiojunkie said:
    Really, really cool!! There is NO WAY I'll ever have the time to learn things at this low level. Really, really cool though!! I hope there are lots of high level components built that I can play with too! :smiley:

    That's what I thought, but I'm spending 1 hour a day. My first thing was to use some of the Oscs, filter, envelopes etc. Made a very basic synth. Now I'm starting to add bits and try stuff out. Next I'm going to dissect a few of the modules and try some slight alterations.

    It may take me quite a while. It may take a few searching questions on the forum, but I have to say, it's so much fun :)

  • thanks for your welcoming message and help, I'll have a look at the forum

  • Bought this last night. Will probably spring for the OSX version also. Joined the forum as well (Balfour23...)
    Looks like great fun!

  • Great! See you all there :)

  • Thanks guys for the vote of confidence! I don't know--but I'll be visiting the forum for sure!! :smiley:

  • Well, I fell for it, after messing around with zMors modular and AnalogKit it's a revelation to be able to zoom around and the UI seems to be easier to work with, remains to be seen if I manage to make something useful with it :D

    AnalogKit is capable of a lot of things but I get claustrophobia when using it, it's like cramming a lot of things into small boxes not being able to see the content of the other boxes, same with zMors Modular.

    Theoretically it should be possible to construct a 'Moog Mother-32', 'SH-101' or 'TR-808' with Audulus, the sequencer is best left for other apps to handle I guess. Maybe someone has already knocked up something similar? ;)

Sign In or Register to comment.