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Patterning 1.0.6 with Link... now available

yup. Also, iPad Pro support, fixes a dropbox bug on iOS9, and some other stability improvements.

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Comments

  • Well done. Now get some sleep.

  • Thanks for iPad pro support.

  • Hello ! Thank you very much!
    Will patterning work with audiocopy?

  • Nice one, thanks.

    P.s. Audio copy export plz

  • Just emailed Ben because MIDI clock send started behaving erraticly on my iPad Mini 2 after I installed the update; while the BPM appears to be correct and stable in Patterning, it's crazily jumping in the slave apps, in my case Samplr and WOW. I found a workaround with Loopy HD added to the chain and set to send clock to every other app with Link also active. Like this Patterning plays in sync with Samplr and WOW but Loopy must be running during the session. Ben emailed me back in no time and said he would look soon be looking into this. That's what I call excellent customer service.

    Anyone else has similar experiences?

  • Re: Audio Copy, etc. I'm pretty deep into a major new feature update with audio export, midi ccs, sample preview, etc. It's been stalled a bit to get the Link update together on time. But I do have a preliminary version of audio export working (AudioCopy, AudioShare, Dropbox, etc) and hope to beta test starting in January. I haven't worked with AudioCopy much as a user, can you tell me about your work flow with it? I've found that it's fine between apps (copy from one, then paste into another) but the actual AudioCopy app seems to not work well... is that your experience as well? I want to support it best I can, so I'd love to hear from you about how you use AudioCopy.

    Sorry about the MIDI sync issue, I'm certainly going to be re-evaluating how Patterning deals with MIDI clock as a part of this update, as of course I'd love it to be a great source and receiver for working with hardware.

  • @benkamen said:
    Re: Audio Copy, etc. I'm pretty deep into a major new feature update with audio export, midi ccs, sample preview, etc. It's been stalled a bit to get the Link update together on time. But I do have a preliminary version of audio export working (AudioCopy, AudioShare, Dropbox, etc) and hope to beta test starting in January. I haven't worked with AudioCopy much as a user, can you tell me about your work flow with it? I've found that it's fine between apps (copy from one, then paste into another) but the actual AudioCopy app seems to not work well... is that your experience as well? I want to support it best I can, so I'd love to hear from you about how you use AudioCopy.

    Sorry about the MIDI sync issue, I'm certainly going to be re-evaluating how Patterning deals with MIDI clock as a part of this update, as of course I'd love it to be a great source and receiver for working with hardware.

    I think most users agree the Audiocopy app is terrible (really awful). - and quickly delete it after installing...Then you can still use the audiopaste feature. Audiocopy is nice in that you can rename your samples and trim them - but I bet most users here would use Audioshare instead.

  • @benkamen said:
    Re: Audio Copy, etc. I'm pretty deep into a major new feature update with audio export, midi ccs, sample preview, etc. It's been stalled a bit to get the Link update together on time. But I do have a preliminary version of audio export working (AudioCopy, AudioShare, Dropbox, etc) and hope to beta test starting in January. I haven't worked with AudioCopy much as a user, can you tell me about your work flow with it? I've found that it's fine between apps (copy from one, then paste into another) but the actual AudioCopy app seems to not work well... is that your experience as well? I want to support it best I can, so I'd love to hear from you about how you use AudioCopy.

    Sorry about the MIDI sync issue, I'm certainly going to be re-evaluating how Patterning deals with MIDI clock as a part of this update, as of course I'd love it to be a great source and receiver for working with hardware.

    You mention working with hardware.
    It would be really nice to route each channel to an individual output for further realtime processing.

  • @Halftone said:

    @benkamen said:
    Re: Audio Copy, etc. I'm pretty deep into a major new feature update with audio export, midi ccs, sample preview, etc. It's been stalled a bit to get the Link update together on time. But I do have a preliminary version of audio export working (AudioCopy, AudioShare, Dropbox, etc) and hope to beta test starting in January. I haven't worked with AudioCopy much as a user, can you tell me about your work flow with it? I've found that it's fine between apps (copy from one, then paste into another) but the actual AudioCopy app seems to not work well... is that your experience as well? I want to support it best I can, so I'd love to hear from you about how you use AudioCopy.

    Sorry about the MIDI sync issue, I'm certainly going to be re-evaluating how Patterning deals with MIDI clock as a part of this update, as of course I'd love it to be a great source and receiver for working with hardware.

    I think most users agree the Audiocopy app is terrible (really awful). - and quickly delete it after installing...Then you can still use the audiopaste feature. Audiocopy is nice in that you can rename your samples and trim them - but I bet most users here would use Audioshare instead.

    Infinity plus one.

  • yes, what halftone said. open in audio share and export out to audio share would be great, and thank you for all of your efforts Ben, that sample Preview alone is going to get you new customers.

  • btw is anybody else having the timing issue with patterning and link or is it just on the iPad mini 2 and (what os?)

  • I'm on an iPad2 and Patterning seems to be working flawlessly w/ Fugue Machine and Loopy HD right now.

  • On iPad Air 2 ,9.2 it has a little glitch that happens on 2 beat, which absolutely has NO problem with overall timing. I watched it and Patterning skips back one step and jump to time, resulting in a double kick on second beat and then it runs without problem.
    So not really a big deal, before it limped and was pretty much unusable.
    But it starts on time, so I find it OKAY, however I had some strange behaviour with a combination of Link and non link apps, with glazed doughnut as master.

  • @fprintf said:
    I'm on an iPad2 and Patterning seems to be working flawlessly w/ Fugue Machine and Loopy HD right now.

    yea jooga said earlier that he used loopy in the mix as a work around for what he was experiencing, just curious if it's only his setup specs or if there are others?

    @soundklinik, what is glazed doughnut?

  • @kobamoto said:

    @fprintf said:
    I'm on an iPad2 and Patterning seems to be working flawlessly w/ Fugue Machine and Loopy HD right now.

    yea jooga said earlier that he used loopy in the mix as a work around for what he was experiencing, just curious if it's only his setup specs or if there are others?

    @soundklinik, what is glazed doughnut?

    Delicious and happy.

  • I knew exactly what was meant by glazed donut immediately and it made me smile. Great name :).

  • Theres no link in this post. False advertizing!

  • @benkamen said:
    I haven't worked with AudioCopy much as a user, can you tell me about your work flow with it? I've found that it's fine between apps (copy from one, then paste into another) but the actual AudioCopy app seems to not work well... is that your experience as well? I want to support it best I can, so I'd love to hear from you about how you use AudioCopy.

    @Halftone pretty much said it. I don't have the AudioCopy app installed at all. It's not at all required. Indeed, the whole thing is kinda antiquated. Save+Open In or iOS8+ document picker stuff is much tastier in general. And the Audioshare SDK!

    Since you said you don't work with audio copy much as a user I'll throw out what I think is the main use case for audio copy (or save+Open In...) for pattern based apps as opposed to using AudioBus and/or IAA: perfectly trimmed, no-headache loops. If you want to export a great little beat from Patterning into some other app and loop it there, you have to record it via AB/IAA into some app and then trim it, loop it, test your loop points, (rinse/repeat)... then export it via audio copy (or similar) into your destination app. That workflow vs tapping "Export Loop" and having it sitting on your clipboard or your "Open In" tray, perfectly trimmed, is a total boar.

  • @syrupcore said:

    @benkamen said:
    I haven't worked with AudioCopy much as a user, can you tell me about your work flow with it? I've found that it's fine between apps (copy from one, then paste into another) but the actual AudioCopy app seems to not work well... is that your experience as well? I want to support it best I can, so I'd love to hear from you about how you use AudioCopy.

    @Halftone pretty much said it. I don't have the AudioCopy app installed at all. It's not at all required. Indeed, the whole thing is kinda antiquated. Save+Open In or iOS8+ document picker stuff is much tastier in general. And the Audioshare SDK!

    Since you said you don't work with audio copy much as a user I'll throw out what I think is the main use case for audio copy (or save+Open In...) for pattern based apps as opposed to using AudioBus and/or IAA: perfectly trimmed, no-headache loops. If you want to export a great little beat from Patterning into some other app and loop it there, you have to record it via AB/IAA into some app and then trim it, loop it, test your loop points, (rinse/repeat)... then export it via audio copy (or similar) into your destination app. That workflow vs tapping "Export Loop" and having it sitting on your clipboard or your "Open In" tray, perfectly trimmed, is a total boar.

    Yes. Totally agree

  • cool, well what i'm working is just that, perfectly trimmed loops (or timeline bounces) for individual tracks or the master output. if it's a loop bounce, it bounces "as a loop" so that effect tails or long sounds at the end of the loop will be recorded back into the beginning of the loop.

    there are some caveats. if loops in a pattern are of different sizes, they can't be bounced as a single file, because the loops are of different sizes (duh) and in certain cases that could make for some very very very long loops. so in that case, it would be necessary to bounce from the timeline instead.

  • Patterning is a runner up recipient for app of the year for 2015 over at the App Store! Go have a peak. Your app has certainly put iOS music making into a spotlight which is very good news for all of us , developers and users alike..Great job Benkamen!

  • Goddamn amazing app. Best drum machine I've ever owned. Best sampler I've ever owned. All my love.

  • edited December 2015

    @benkamen it'd be nice to have the options to:

    Bounce tracks to seperate files with/without tails
    Bounce mixed tracks with/without tails
    Option to auto name files with bpm included in name
    Create midi file
    Bounce pattern
    Bounce song

    Have the open in option for:
    Drum kits
    Patterning files
    Create MIDI setup preference presets which you can save, export import like the above files. The MIDI preference files would save channel, clock, note, and MIDI destination info.
    Being able to use save/save as

    Have the option open in and audio copy to the general pasteboard to support apps that do ACP but don't have open in.

    AudioShare is really useful as it allows you.to create a directory structure and to store files that aren't audio files like MIDI and app presets, etc. which really fills a void on iOS. You might want to look into his auto file naming approach too.

  • edited December 2015

    @benkamen said:
    cool, well what i'm working is just that, perfectly trimmed loops (or timeline bounces) for individual tracks or the master output. if it's a loop bounce, it bounces "as a loop" so that effect tails or long sounds at the end of the loop will be recorded back into the beginning of the loop.

    Marry me!

    @benkamen said:
    there are some caveats. if loops in a pattern are of different sizes, they can't be bounced as a single file, because the loops are of different sizes (duh) and in certain cases that could make for some very very very long loops. so in that case, it would be necessary to bounce from the timeline instead.

    Think that's totally reasonable but if it's possible to provide an option for loop export rounded to the nearest common denominator, I'll sign a prenup.

  • Option to auto name files with bpm included in name

    That's a good'n but please don't make that an option. Please, just make that the default along with the track number.

    {filename}-{track#}-{bpm}.wav for the win.

    And for the crushing defeat, if a file by the same name already exists, auto-append an incrementing number instead of overwriting or bother the user with an "Are you sure?" dialog:

    {filename}-{track#}-{bpm}-{iteration#}.wav

    See NanoStudio's "Save As" for a real word example.

  • @Paul said:
    @benkamen it'd be nice to have the options to:

    Bounce tracks to seperate files with/without tails
    Bounce mixed tracks with/without tails
    Option to auto name files with bpm included in name
    Create midi file
    Bounce pattern
    Bounce song

    Have the open in option for:
    Drum kits
    Patterning files
    Create MIDI setup preference presets which you can save, export import like the above files. The MIDI preference files would save channel, clock, note, and MIDI destination info.
    Being able to use save/save as

    Have the option open in and audio copy to the general pasteboard to support apps that do ACP but don't have open in.

    AudioShare is really useful as it allows you.to create a directory structure and to store files that aren't audio files like MIDI and app presets, etc. which really fills a void on iOS. You might want to look into his auto file naming approach too.

    this !!!

  • @syrupcore said:

    Option to auto name files with bpm included in name

    That's a good'n but please don't make that an option. Please, just make that the default along with the track number.

    {filename}-{track#}-{bpm}.wav for the win.

    And for the crushing defeat, if a file by the same name already exists, auto-append an incrementing number instead of overwriting or bother the user with an "Are you sure?" dialog:

    {filename}-{track#}-{bpm}-{iteration#}.wav

    See NanoStudio's "Save As" for a real word example.

    and that !!!

  • @benkamen

    I've always thought that Retronyms audiocopy app was slightly different from the general paste board. It probably is as audioshare supports both and have separate pathways for each.

    The Finger Beat developer added audiocopy to his app recently. It has a switch that says 'export perfect loop' which if not enabled will cause app to export the loop with the tail. Finger Beat developer is Sergio Barbosa he might shed light of the implementation particulars. The same thing in gadget where you can even adjust the tail end.

    I've attached screenshots for both to give you an idea.

    Thanks for your great work and responsiveness!

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