Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Which 2015 Music Apps Will You Be Using Most in 2016?

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Comments

  • -Nanostudio 2
    -Caustic 3.2
    -AudioShare
    Hopefully if they do get released.. If not then I will be on the desktop.

  • -Genome (for hardware keyboard sequencing)
    -Laplace
    -Gadget
    -Effectrix
    -iMS-20
    -Analog kit (for science projects)
    -Patterning (it slick, but also the sounds are good, and sequencing a song is doable)
    -Modsteps (hopefully, fingers crossed on the stability improving)
    -Elastic Drums
    -Loopersonic
    -Samplr
    -Altispace
    -emochorus
    -flux:fx
    -Audioshare (librarian)
    -AudioBus (our host)
    -Garage Band (the easiest iOS DAW, and can export to Logic)

    and some simple ones
    -Funkbox
    -grainproc
    -bent.fm
    -sqrt
    -hexaglyphics

    Was excited about the prospect of a live MIDI effects app, from the developer of Midisequencer, and the kymatica mixer app.

  • @Reid said:
    I'm fascinated by how many people are loving Gadget. I'm curious: what do you find specifically great about it ? The sounds? The way everything works together in one app? Easy to use? MIDI editing? All of the above?

    All of the above!!! And more - particularly how easy it is to record and edit automation for almost anything

    It's not perfect though - the limiter is HARSH and the reverb is well tinny... BUT if you write the basis of a track in Gadget and import all the audio into Cubasis you can get some great results

    Having Ableton Link does indeed make it a new app.

    It would be amazing If you could control other synths from within Gadget (like you can if you have iM1) - as it would be if Korg brought out some new Gadgets that weren't just pianos...

    Korg seems to be the biggest player on board with Ableton Link, so I'd like to think they're making all their stuff Link compatible.

  • With me there’s a division between apps I want to spend more time with to learn it better (or at all) and apps I want to spend more time with because I’m already productive with them.

    The two approaches are fundamentally opposed.

    If one wants to produce a thing, whether it’s music, graphics, video, typography or photography (I don’t think I’ve missed out any other areas of life) then one uses the familiar tools and familiar processes and gets on with it.

    If one wants to learn a new tool or process, one shouldn’t really pick a live or commissioned project to do it with, or it’ll end up taking longer, having more errors, and be more subject to the whims of the tools and processes than the desires of the creator and customer.

    The usual conflict is that one can carry on working productively for commissioned work with familiar tools and established workflow, with little interruption. All work produced equates with reward or a return. Even if it’s not money, it’s satisfaction. Even if it’s not for a real live client, it’s for our internal “client”. If it’s late, out of spec, not what was wanted, or just plain doesn’t work, it’s deemed a failure (with only educational value to rescue).

    If one wants to carry on being current and up to date in a field, and therefore with interchangeable knowledge or best practice, one has to surrender “earning” and spend on learning. We usually pick a project that is not important in terms of specification, requirements, budget or deadline. Spending time and work with no expectation of result. One uses such throw-away projects as the ones to learn a tool or process with. The trouble is, such toy projects are not urgent or important, and have little in the way of specification or intention, therefore don’t really matter and can just sit there forever with no progress — after all, how do you know it’s not finished if you don’t know what finished looks like?

    Hence, my apps for next year are hopefully going to be a set for actual song ideas that I want to happen, and a different more unfamiliar set for dead-end ideas that really don’t matter what they come out like or even ever get finished. The apprentice pieces.

    (Strangely, wikipedia doesn’t have an entry for “ Apprentice piece” or I’d have hyperlinked it, for those that don’t know what it means).

  • The same procedure as every year..... ThumbJam (and Mitosynth).

  • Hopefully more time with Auxy on the iPhone, and ModStep once it gets a bit more stable.

  • Now that Auxy is on the iphone I might get rid of the iPad.

  • @u0421793 said:
    If one wants to learn a new tool or process, one shouldn’t really pick a live or commissioned project to do it with, or it’ll end up taking longer, having more errors

    I'm of the opposite mind, I always dive in and do "real" work with new tools, it's the best way to get through the initial pain barrier, which is usually quite short lived anyway. In my opinion learning new software is relatively easy, the hard part is making art - that bit takes ages to master :)

  • I would love to master Mitosynth and produce a bank of hard lead and heavy bass sounds

    I would also like to master a gentle palette from Animoog and a new set of Timbres giving it more diversity in it's sound.

  • @syrupcore said:
    Hopefully Loopy Masterpiece and NanoStudio 2!

    and this.

    :smiley:

  • @richardyot said:

    @u0421793 said:
    If one wants to learn a new tool or process, one shouldn’t really pick a live or commissioned project to do it with, or it’ll end up taking longer, having more errors

    I'm of the opposite mind, I always dive in and do "real" work with new tools, it's the best way to get through the initial pain barrier, which is usually quite short lived anyway. In my opinion learning new software is relatively easy, the hard part is making art - that bit takes ages to master :)

    Yah, I totally agree, the pressure of having to make real results (or art) with new tools can be risky but can also offer much needed adrenal focus to push through and advance. The 'forward escape' they call it. Can't go back, can't go avoid it... uh oh, I feel a Jim Morrison lyric coming on.

  • edited December 2015

    @u0421793 said:
    If one wants to produce a thing, whether it’s music, graphics, video, typography or photography (I don’t think I’ve missed out any other areas of life)

    You missed the obvious one... software! :)

  • edited December 2015

    @busker said:

    @u0421793 said:
    If one wants to produce a thing, whether it’s music, graphics, video, typography or photography (I don’t think I’ve missed out any other areas of life)

    You missed the obvious one... software! :)

    No, I mean things a person makes, not products a person consumes.

  • @u0421793 said:

    @busker said:

    @u0421793 said:
    If one wants to produce a thing, whether it’s music, graphics, video, typography or photography (I don’t think I’ve missed out any other areas of life)

    You missed the obvious one... software! :)

    No, I mean things a person makes, not things a person consumes.

    People make software. ;)

  • @AudioGus said:

    @u0421793 said:

    @busker said:

    @u0421793 said:
    If one wants to produce a thing, whether it’s music, graphics, video, typography or photography (I don’t think I’ve missed out any other areas of life)

    You missed the obvious one... software! :)

    No, I mean things a person makes, not things a person consumes.

    People make software. ;)

    Yes, in big factories, when they clock in and operate the app-manufacturers machinery, owned by the manufacturers.

    Look, here’s how it’s done:

  • @u0421793 I like much of your post. Very on point, as they say. I also agreed immediately afterwards with @richardyot and found myself cursing my internal vacillator, but then let myself of the hook by remembering that I have had success with both approaches. And failures.

  • encenc
    edited December 2015

    as of now ... cubasis
    itll be cool to look at this one year from now and see if what peeps are saying ... turned out to true

  • My insurance won't cover a vacillectomy....damn!

  • @u0421793 said:

    Yes, in big factories, when they clock in and operate the app-manufacturers machinery, owned by the manufacturers.

    Look, here’s how it’s done:

    Ah yes Fifa Soccer, a classic. EA looks awesome.

  • After reading what people have said here, and watching the two Sonic Touch videos on Gadget I am now sold. I would definitely have bought it if I hadn't missed the sale by a few days. It's probably a good thing because I have enough new stuff on my iPad that I need to learn more about. But when the next deal comes around, I will buy it.

    Taking part in this forum is getting expensive.

  • @Reid said:
    After reading what people have said here, and watching the two Sonic Touch videos on Gadget I am now sold. I would definitely have bought it if I hadn't missed the sale by a few days. It's probably a good thing because I have enough new stuff on my iPad that I need to learn more about. But when the next deal comes around, I will buy it.

    Taking part in this forum is getting expensive.

    We're all just well-designed bots you know, created for you to experience this optimized purchasing environment and thereby fully enhance your spending pleasure...

  • Most of us bots are as JGY described, but I'm one of the lesser bots, often referred to as the B Bots.

  • And here's a picture of his physical manifestation in a simulated workplace and with designated title etc.

  • Mmmm....I look different without the tux.

  • Unless some totally revolutionary apps come along that changes the game I'll be using what I've already got loaded on my iPad :)

  • definitely mod step with everything. I'm really loving this app

  • Auria Pro upgrade installing now :wink:

  • GB is where anything else goes, and anything else includes ThumbJam, Music Studio, bs-16i plus any other apps I've purchased waiting for me to go get 'em again. And I mustn't forget Audiobus or most of the above is rendered inert.

  • I think I've just bonded with Fugue Machine. I can't put it down.

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