Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

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13

Comments

  • edited April 2016

    @Jocphone said:

    @skiphunt said:
    Pulled the trigger & bought it. Tried using the default synth setup and load into fx slot in AUM. Said "cannot load fx because it hasn't been initialized".

    Tried clearing & starting with one delay effect connected to an output. But, got the same cannot load not initialized message.

    I think I just pissed away $3. ;) lol

    Hopefully not. But there is a bit of a learning curve to venture through. The error happens if you don't have an input module connected. Is the case?

    Yes. Was in a hurry before taking off to the music store (guitar center) to get an adaptor cable so I could run my iPhone into my iPad Air 2 via an iRig pre so I can input apps that don't support AB/IAA/AS and also run shortwave radio stuff as an input via headphone jack into the iPad via iRig pre as well.

    Bought the app & wanted to see quickly if I could at minimum use the fx of SunVox easily in an AB chain or AUM channel.

    Now that you've given me that little input detail, mission accomplished. Pretty easy and sounds good. Worth the $3 alone. Thanks! :)

  • @skiphunt said:

    @Jocphone said:

    @skiphunt said:
    Pulled the trigger & bought it. Tried using the default synth setup and load into fx slot in AUM. Said "cannot load fx because it hasn't been initialized".

    Tried clearing & starting with one delay effect connected to an output. But, got the same cannot load not initialized message.

    I think I just pissed away $3. ;) lol

    Hopefully not. But there is a bit of a learning curve to venture through. The error happens if you don't have an input module connected. Is the case?

    Yes. Was in a hurry before taking off to the music store (guitar center) to get an adaptor cable so I could run either my iPhone into my iPad Air 2 via an iRig pre so I can input apps that don't support AB/IAA/AS and also run shortwave radio stuff as an input via headphone jack into the iPad via iRig pre as well.

    Bought the app & wanted to see quickly if I could at minimum use the fx of SunVox easily in an AB chain or AUM channel.

    Now that you've given me that little input detail, mission accomplished. Pretty easy and sounds good. Worth the $3 alone. Thanks! :)

    Good stuff. You'll be building absurd nonsense fx machines in no time, I'm sure of it :wink:

  • Bought it, but I'm a busy man (lots of naps on my agenda)
    I think I will be exploring the included presets. There are lots of them provided and the ones I have tested sound quite good.

  • edited April 2016

    Holy Shi'ite this app beez dope fo shizzle!!!

    Only have a couple hours with it, but already arranging some marginally interesting but weird stuff. Not as complicated as I was afraid it'd be. Only scratched the surface so far, but so glad took the plunge. :)

  • I'd really like to see Sunvox as an AU, since it has a scalable and adaptable interface, it won't need much change there. I would use it more then since it's just the tracker which puts me off using it regularly

  • @Carnbot said:
    I'd really like to see Sunvox as an AU, since it has a scalable and adaptable interface, it won't need much change there. I would use it more then since it's just the tracker which puts me off using it regularly

    But you don't need to use or even see the tracker interface.

  • Just watched a few videos and have taken the plunge :))

  • edited April 2016

    @ghostly606 said:

    @Carnbot said:
    I'd really like to see Sunvox as an AU, since it has a scalable and adaptable interface, it won't need much change there. I would use it more then since it's just the tracker which puts me off using it regularly

    But you don't need to use or even see the tracker interface.

    I think it's more that I'd like to use it multi timbrally with Modstep for example. I don't think that's currently possible, although you can sequence one module which is cool. If it was AU then you could easily do multiple instances in AUM etc

  • @Carnbot said:

    @ghostly606 said:

    @Carnbot said:
    I'd really like to see Sunvox as an AU, since it has a scalable and adaptable interface, it won't need much change there. I would use it more then since it's just the tracker which puts me off using it regularly

    But you don't need to use or even see the tracker interface.

    I think it's more that I'd like to use it multi timbrally with Modstep for example. I don't think that's currently possible, although you can sequence one module which is cool. If it was AU then you could easily do multiple instances in AUM etc

    Not tried it but I believe you get 4 incoming MIDI channels. No idea how that gets hooked up though.

  • @Jocphone said:

    @Carnbot said:

    @ghostly606 said:

    @Carnbot said:
    I'd really like to see Sunvox as an AU, since it has a scalable and adaptable interface, it won't need much change there. I would use it more then since it's just the tracker which puts me off using it regularly

    But you don't need to use or even see the tracker interface.

    I think it's more that I'd like to use it multi timbrally with Modstep for example. I don't think that's currently possible, although you can sequence one module which is cool. If it was AU then you could easily do multiple instances in AUM etc

    Not tried it but I believe you get 4 incoming MIDI channels. No idea how that gets hooked up though.

    I've seen that in the options but still didn't figure out how to assign the channels to different modules, would be great if you can.... I've only managed to use midi in controlling which ever module you have selected in the panel.

    Mind you I'm not a Sunvox expert at all so could easily have missed something.

  • Sunvox is monotimbral. You can use 4 separate midi controllers for mapping CCs. Multitimbrality has been on my wishlist for years!

  • @ghostly606 said:
    Sunvox is monotimbral. You can use 4 separate midi controllers for mapping CCs. Multitimbrality has been on my wishlist for years!

    There was some indication on the forum of late that it's on Mr Zolotov's list as well...

  • @Littlewoodg said:

    @ghostly606 said:
    Sunvox is monotimbral. You can use 4 separate midi controllers for mapping CCs. Multitimbrality has been on my wishlist for years!

    There was some indication on the forum of late that it's on Mr Zolotov's list as well...

    It has been on his list for a really long time too yeah.

  • @ghostly606 said:

    @Littlewoodg said:

    @ghostly606 said:
    Sunvox is monotimbral. You can use 4 separate midi controllers for mapping CCs. Multitimbrality has been on my wishlist for years!

    There was some indication on the forum of late that it's on Mr Zolotov's list as well...

    It has been on his list for a really long time too yeah.

    We wait

  • @Carnbot said:

    I think it's more that I'd like to use it multi timbrally with Modstep for example. I don't think that's currently possible, although you can sequence one module which is cool. If it was AU then you could easily do multiple instances in AUM etc

    You can take a whole Sunvox project and create a module of it, then use it in another Sunvox project. So in concept, you could have multiple instances of Sunvox all wrapped in a single instance. But yeah, as an AU it would be over the top!

  • @wim said:

    @Carnbot said:

    I think it's more that I'd like to use it multi timbrally with Modstep for example. I don't think that's currently possible, although you can sequence one module which is cool. If it was AU then you could easily do multiple instances in AUM etc

    You can take a whole Sunvox project and create a module of it, then use it in another Sunvox project. So in concept, you could have multiple instances of Sunvox all wrapped in a single instance. But yeah, as an AU it would be over the top!

    AU might be an easier update to code...hmm might be worth a post on the warmplace forum

  • edited April 2016

    Although I favor the easier to use apps, with more intuitive design, etc. I was surprised at how far along in SunVox I was able to get in just a little over 2hrs from download to tracking, building synths, importing my own sound in, timeline manipulation (haven't figured out if you can do easy/standard fades or crossfades as in other DAWS, and applying fx within an AB/AUM chain)

    Didn't realize there are so many tutorial videos out there too. I didn't know what the Multisynth was for, but watched a short 2min video that showed clearly out that works.

    Mind blown at how much control you have over pretty much all aspects of the process!

    Ended up downloading the Mac desktop version too and was thrilled that it appears to be exactly the same as the iOS version. Won't have to re-learn anything that I get out of the iOS version.

    Definitely a sweet buy for $3 :)

  • @skiphunt said:
    Although I favor the easier to use apps, with more intuitive design, etc. I was surprised at how far along in SunVox I was able to get in just a little over 2hrs from download to tracking, building synths, importing my own sound in, timeline manipulation (haven't figured out if you can do easy/standard fades or crossfades as in other DAWS, and applying fx within an AB/AUM chain)

    Didn't realize there are so many tutorial videos out there too. I didn't know what the Multisynth was for, but watched a short 2min video that showed clearly out that works.

    Mind blown at how much control you have over pretty much all aspects of the process!

    Ended up downloading the Mac desktop version too and was thrilled that it appears to be exactly the same as the iOS version. Won't have to re-learn anything that I get out of the iOS version.

    Definitely a sweet buy for $3 :)

    I've had a quick play but not as productive as this lol ! Any links to good tutorials welcome :))

  • edited April 2016

    @carol said:

    @skiphunt said:
    Although I favor the easier to use apps, with more intuitive design, etc. I was surprised at how far along in SunVox I was able to get in just a little over 2hrs from download to tracking, building synths, importing my own sound in, timeline manipulation (haven't figured out if you can do easy/standard fades or crossfades as in other DAWS, and applying fx within an AB/AUM chain)

    Didn't realize there are so many tutorial videos out there too. I didn't know what the Multisynth was for, but watched a short 2min video that showed clearly out that works.

    Mind blown at how much control you have over pretty much all aspects of the process!

    Ended up downloading the Mac desktop version too and was thrilled that it appears to be exactly the same as the iOS version. Won't have to re-learn anything that I get out of the iOS version.

    Definitely a sweet buy for $3 :)

    I've had a quick play but not as productive as this lol ! Any links to good tutorials welcome :))

    I just skimmed a few on YT. There was one where the guy was talking but can't find it now. Sounded like he might be Austrian.

    Keep in mind, this is completely new territory for me, so I may not be using the right terms.

    Basically, you have to just get in there and play with stuff. It's like once you sort of get the basic syntax, it all starts to make more sense.

    At first, the fact everything can be moved and resized was off-putting, but after awhile it's rather genius for a small device, in that you can easily just hide stuff you aren't using and make the stuff you are using bigger.

    That top part that looks like a spreadsheet I'm guessing is the tracker. Once you put some input items like drum synth or keyboard, etc. into the main area, then connect it to the output.... you can hit the keys on the apps keyboard and record notes in the tracker above. You have to unlock the little lock at the top right before you can add notes, and velocity, etc. Then hit the play button to hear what you've put together.

    At the bottom is I'm guessing the "sequencer". Its a timeline with a pattern module that you can copy, add new ones that are blank, or clone the first one. These kind of contain the sequence from your tracker above and can be moved around on the timeline.

    You link stuff in the main staging area by selecting it, then hit the link icon on the right, everything goes green, then tap the module you want to link to. You unlink by just doing it again. You have to pay attention to what direction the link is going, ie. input, link to effect, effect link to output.

    I likely didn't explain all that very well, but don't get discouraged. After you spend a little time with it, it'll just click and make more sense after awhile and you'll likely go, "Ah! That's awesome! I love this app!"

    Until then, you'll be cursing. ;)

  • @skiphunt said:

    @carol said:

    @skiphunt said:
    Although I favor the easier to use apps, with more intuitive design, etc. I was surprised at how far along in SunVox I was able to get in just a little over 2hrs from download to tracking, building synths, importing my own sound in, timeline manipulation (haven't figured out if you can do easy/standard fades or crossfades as in other DAWS, and applying fx within an AB/AUM chain)

    Didn't realize there are so many tutorial videos out there too. I didn't know what the Multisynth was for, but watched a short 2min video that showed clearly out that works.

    Mind blown at how much control you have over pretty much all aspects of the process!

    Ended up downloading the Mac desktop version too and was thrilled that it appears to be exactly the same as the iOS version. Won't have to re-learn anything that I get out of the iOS version.

    Definitely a sweet buy for $3 :)

    I've had a quick play but not as productive as this lol ! Any links to good tutorials welcome :))

    I just skimmed a few on YT. There was one where the guy was talking but can't find it now.

    Keep in mind, this is completely new territory for me, so I may not be using the right terms.

    Basically, you have to just get in there and play with stuff. It's like once you sort of get the basic syntax, it all starts to make more sense.

    At first, the fact everything can be moved and resized was off-putting, but after awhile it's rather genius for a small device, in that you can easily just hide stuff you aren't using and make the stuff you are using bigger.

    That top part that looks like a spreadsheet I'm guessing is the tracker. Once you put some input items like drum synth or keyboard, etc. into the main area, then connect it to the output.... you can hit the keys on the apps keyboard and record notes in the tracker above. You have to unlock the little lock at the top right before you can add notes, and velocity, etc. Then hit the play button to hear what you've put together.

    At the bottom is I'm guessing the "sequencer". Its a timeline with a pattern module that you can copy, add new ones that are blank, or clone the first one. These kind of contain the sequence from your tracker above and can be moved around on the timeline.

    You link stuff in the main staging area by selecting it, then hit the link icon on the right, everything goes green, then tap the module you want to link to. You unlink by just doing it again. You have to pay attention to what direction the link is going, ie. input, link to effect, effect link to output.

    I likely didn't explain all that very well, but don't get discouraged. After you spend a little time with it, it'll just click and make more sense after awhile and you'll likely go, "Ah! That's awesome! I love this app!"

    Until then, you'll be cursing. ;)

    Even so that's pretty good going for 2 hours.
    One little tip for linking modules in the iOS version. Click and hold on the first module then tap the second module with another finger, and they are linked. Repeat to unlink. Much quicker than using the link icon.

  • @Jocphone said:

    @skiphunt said:

    @carol said:

    @skiphunt said:
    Although I favor the easier to use apps, with more intuitive design, etc. I was surprised at how far along in SunVox I was able to get in just a little over 2hrs from download to tracking, building synths, importing my own sound in, timeline manipulation (haven't figured out if you can do easy/standard fades or crossfades as in other DAWS, and applying fx within an AB/AUM chain)

    Didn't realize there are so many tutorial videos out there too. I didn't know what the Multisynth was for, but watched a short 2min video that showed clearly out that works.

    Mind blown at how much control you have over pretty much all aspects of the process!

    Ended up downloading the Mac desktop version too and was thrilled that it appears to be exactly the same as the iOS version. Won't have to re-learn anything that I get out of the iOS version.

    Definitely a sweet buy for $3 :)

    I've had a quick play but not as productive as this lol ! Any links to good tutorials welcome :))

    I just skimmed a few on YT. There was one where the guy was talking but can't find it now.

    Keep in mind, this is completely new territory for me, so I may not be using the right terms.

    Basically, you have to just get in there and play with stuff. It's like once you sort of get the basic syntax, it all starts to make more sense.

    At first, the fact everything can be moved and resized was off-putting, but after awhile it's rather genius for a small device, in that you can easily just hide stuff you aren't using and make the stuff you are using bigger.

    That top part that looks like a spreadsheet I'm guessing is the tracker. Once you put some input items like drum synth or keyboard, etc. into the main area, then connect it to the output.... you can hit the keys on the apps keyboard and record notes in the tracker above. You have to unlock the little lock at the top right before you can add notes, and velocity, etc. Then hit the play button to hear what you've put together.

    At the bottom is I'm guessing the "sequencer". Its a timeline with a pattern module that you can copy, add new ones that are blank, or clone the first one. These kind of contain the sequence from your tracker above and can be moved around on the timeline.

    You link stuff in the main staging area by selecting it, then hit the link icon on the right, everything goes green, then tap the module you want to link to. You unlink by just doing it again. You have to pay attention to what direction the link is going, ie. input, link to effect, effect link to output.

    I likely didn't explain all that very well, but don't get discouraged. After you spend a little time with it, it'll just click and make more sense after awhile and you'll likely go, "Ah! That's awesome! I love this app!"

    Until then, you'll be cursing. ;)

    Even so that's pretty good going for 2 hours.
    One little tip for linking modules in the iOS version. Click and hold on the first module then tap the second module with another finger, and they are linked. Repeat to unlink. Much quicker than using the link icon.

    Thanks! I might have picked it up a little quicker than anticipated because I have a little bit of experience with node-based video fx software. Its been a long time, but it's essentially the same. I think the Mac node-based video fx software I used to play with several years ago was called Shake.

  • That’s interesting. I’ve just installed VonSux on a little old Acer Aspire One netbook that’s currently running Ubuntu Mate. NovSux now looks quite different, or at least, the contrast shows up different areas and seems to have a panel in the middle that must be gotten past. When I tried it out on the iPad, this was not apparent, it all looked like one single integrated design — a very bad one, but not separated.

  • Are we not supposed to be typing SunVox?! Is that why some type out s*****? Or, spell it incorrectly when referring to it? Why?

    Sorry, I've only been active here a couple months. Am I not supposed to be typing SunVox for some reason?

    I only attempted using SunVox as a personal challenge with hope that I'd be able to at least use it as an effect eventually... or just forget about it and play with it as a puzzle every now and then. But now I see it can be a fairly powerful addition to the collection for sure.

    Why can't we refer to it as SunVox? Am I pissing folks off by typing SunVox so many times in one post? ;)

  • edited April 2016

    Cole’s law
    No wait, I mean
    Godwin’s Law

  • @u0421793 said:
    Actually, that’s total bollocks. I had a huge argument a few years ago with another forum somewhere else, that claimed that you could record directly from iPad to Quicktime. This at the time was precisely what I was looking for, and would have been the perfect solution. After the lengthy to and fro of pointing out that it simply cannot and does not work, they said it might only work with “lightning” cables. I even tried one of those from PoundLand, via an expensively purchased “lightning” to normal 30-pin adaptor (to, you know, make it actually fit my iPad, which is not “lightning”). That simply doesn’t work either. I took the cable back to PoundLand and getting a refund even with a suitable lie that it doesn’t charge the device, was frustratingly difficult. I did get my £1 back eventually.

    Most likely only works with devices that actually have a lightning port. The adaptor probably only handles power and basic USB syncing. No first hand knowledge, never tried. The reasoning goes like this: 30pin port on older iDevices have pins for line level audio out that's wired to the device's DAC, lightning iDevices don't have analog audio (except for the headphone port) but can output sound over lightning digitally. This probably uses a codec that older 30pin devices don't have. So using a lightning to 30pin adaptor doesn't help any more than using the 30pin to usb cable it came with. Not 100% sure, but I don't think Apple ever even sold a female lightning to male 30pin adaptor. Oh, and fun fact, the male lightning to female 30pin adapter (that Apple does sell) has a DAC in it, so lighting devices can work with older docks that expect to receive analog sound.

  • The first rule of ______

  • edited April 2016

    As a displacement activity, i.e., not what I should be doing, it seems I’ve encountered the manual for SuxonV
    http://www.warmplace.ru/wiki/sunvox:manual_en
    and now it makes a bit more sense to me.
    For one thing, now I’ve seen a black and white negative screenshot of it, labelled and annotated, I now realise that there are different areas to the screen, with boundaries. I still don’t quite know why I couldn’t get further than the central collection of tartan swatches initially presented and preventing further progress for several minutes, as that’s not referred to here, but it’s gone, so that’s a good thing.

    I think the biggest single problem is truly abysmal moronically cretinous layout and design, with no separation of parts, and everything disappearing into black with no apparent edges or defined areas. This is incorrect and there’s absolutely no excuse other than the design team basically just being fuckwits. That’s all there is to it. It’s stupidity to expect the internal assumptions to be somehow apparent if what you’re going to do is hide or obscure them — they’re clearly fucking morons who really need to be sacked. There are actually good designers out there who can’t get any work, while these cretins sit there and think it’s such a laugh to present a puzzle purely to confound. This is incorrect and must be rectified.

    The rest of the manual seems fairly straightforward enough. There’s a bunch of arbitrarily factored and abstracted ‘modules’ that do things, some things are complex and some are simpler, yet the boxes are all the same sized ugly harsh un-anti-aliased rectangles that give the impression that each box performs the same sized amount of work. Some are entire synths / effects / processors, others are parts thereof. Most of the larger synths and suchlike have a goodly amount of parameters, but obviously with limits and design choices. It seems a good tool for ‘knocking up’ tunes and backing tracks.

    It’s stated in many places that this is a ‘modular’ synth, or takes a ‘modular’ approach. No it isn’t and no it doesn’t. Just being able to connect a thing to another thing doesn’t make it a modular. Well, I suppose it depends how much you cram into a module. In the world of disposable-income-evaporating Eurorack, I note that even they’re all doing it incorrectly by shoehorning larger and larger abstractions into one ‘module’. They should stop doing that. The flexibility is being lost and it’s no longer truly ‘anything to anywhere even if it makes no sense’ that a real un-normalised modular would be. The more you shove into one box, the more you have to make decisions as to what possibilities are allowed and what aren’t allowed to occur. You might as well just get a normal non-modular then, and just bolt each corner of it to a frame if that makes you happy.

    What this is, is a good ensemble of, well, what are being called ‘modules’ in the same way that Korg calls the same level of abstraction ‘Gadgets’. This app should allow people to dispose of a lot of their spare time without ever having to talk to another person for weeks.

    I note that it has a certain ‘flavour’ to it. I’m not sure if it’s the sound, the range of possibilities, or what. Going through all the demo songs, they all — every one of them — conjure up an atmosphere of prior months and months being spent in a bedroom by a male in their teens to thirties, unmarried, shy, bed unmade, AOL floppy disks propping up a desk leg, mother downstairs shouting that dinner’s getting cold, and a smell of cats.

  • @u0421793 said:
    ...there’s absolutely no excuse other than the design team basically just being fuckwits.

    Lol. A bad workman always blames his tools I guess.

  • @ghostly606 said:

    @u0421793 said:
    ...there’s absolutely no excuse other than the design team basically just being fuckwits.

    Lol. A bad workman always blames his tools I guess.

    No, bad tools are what a good workman blames too. Or more likely, avoids.

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