Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
This is an amazing update. Thanks.
You would be very lucky to get instant gratification from modStep. It does take a little effort to get your head into the right space when first picking it up, not much though if you already understand sequencers and Midi control, The control you get from ModStep is immense.
There are a lot of things in the new interface that make it a lot more intuitive, particularly in the midi routing and IAA/AU/Effects area. When working with hosted IAA and AU it is now as simple as open the chain, open the browser and drag onto the chain from the browser, instead of all this being hidden in a popup that you accessed via a long press which was previously the case.
The MIDI import export is also a hugely useful addition, it makes moving projects and clips between apps far easier than trying to MIDI record them.
The new follow on actions and loop setting for scenes and clips has made the whole song building experience more Gadget like in that you can set up an entire song that will play from end to end, but with the added flexibility of being able to select individual clips for playback/stop in realtime during the song playback, so allowing you to break out from your pre-defined path (something that led to me deleting Gadget, once I put a structure in, I felt like I was then on rails)
I defy anyone, who has put the effort in, to say that they do not find ModStep a very useful weapon in their music making armoury.
I have said elsewhere on here that the combination of ModStep, blocs wave, AUM and Launchpad allows me to work in may different ways, enabling a workflow to suit the material I am producing at the time but using the same basic tools, which means once I've learned it, it goes towards anything I will do in the future. These four apps are the scaffolding that I can use to build anything I want.
Pure awesomeness!
So now, can Modstep be used as Audio or midi Looper? Meaning without even touching the ipad, using a midi controller.
Get me a couple of beers inside me later tonight and yes this will be me, but with Launchpad in hand, launching ModStep clips
@Wally, I'm with you on this. An even longer long-press next time around, please. There must be a bit of a convention among apps by now, although I have noticed that the handy long-press seems to be more common in the Android world than the iOS world.
You can midi learn each clip and or scene to enable launching from a controller yes. You can also midi learn the mixer controls too.
So now I will start buying AUs.
Amazing update.... and I was more than happy with it already!
@Korakios : Just connect your controller and tap "MIDI MAP" next to the Settings button to control pretty much all features externally. You can find a list of assignable controls at the end of the manual.
Thank you very much.
I haven't bought Modestep yet ,need to make sure that I can use it on-the-fly. Reading the manual I see you can assign midi to the "arm" and "record" buttons and trigger clips. So I suppose I can remotely record or overdub
Exactly what I've been waiting for, and I'm buying IMMEDIATELY.
THANK YOU FOR LISTENING!
In the meantime, I've acquired a minibrute and two volcas, so see you guys some time in the fall!
Update: Transaction complete. Thank you for the sale!
Good. Another n00b. Please sweat blood and bang in nails with you head. Will follow your lead etc.
Any recommendations?
Unfortunately, not too many AUs out there, but here is what i know is available: NS1, iSEM, Viking Synth, KQ MiniSynth, Zero Reverb, Zero Chorus, DC-9 Overdrive, Resampler, F-16 Filter, RP1 and MicSwap - Mic Emulator. Except for RP1, they all work within modstep, but you can use RP1 as an AU without problems.
You're so cute. Remember when people used to write FAQs?
Sorry, i meant "use RP1 as an IAA"
But I have so many questions Doctor and, you know, frequently....
As i said before, the FAQ should be there after the weekend:) What are your most pressing questions?
Sent as an email, but the dev seems to be here so:
Huge update! Worth the waiting. This one is becoming a monster.
Few things though:
1- I should have been accepted as a beta tester
, even though I was late… 
here is some feedback on the update:
-When keyboard is activated, would be nice to be able to scroll the clip screen all the way up to see the content behind it and have access to whats hidden behind, like clips, and track controls: arm, solo, volume…
Perhaps would be nice also to be able to resize piano, or slide it down partially.
-I notice an empty area in the keyboard window: I hope that it is to put in there the tools hidden by keyboard from the current screen such as:
- for clip screen: transport button: arm, mute, solo, mixer, chain
- for piano roll: mods, scale, velocity, controls
- for step sequencing screen: XY pads
Having at least a play/stop button and a clip selector (4 arrows in circle) in the keyboard would be very useful. Now I have to turn the keyboard on and off all the time to start clip.
One big issu related to that: clip should be able to be selected and play/stopped from every screen: there is currently no way to do that from the synth or sampler screen!
-On keyboard: a gray color key for base note would be nice also when in scale mode.
-When zooming horizontally in the piano roll, would be nice to have a visual indication of bars limits, and to make the zoom snap to the grid size.
-Would be nice if in the piano roll, clip portion (top row) could be turned on/off by sliding through them, instead of toggling them one by one.
-Would be nice to be able to do things with AU windows like in AUM
(sorry got spoiled), like moving it, having access to presets right from it in a scrolling menu, so I could use the keyboard while going through them. At least, being able to close the AU window, from the window itself.
-I wonder what the Loopy HD pads template is for ??
-For non midi IAA instruments, like sequencer and audio looper, would be nice to have their transport button showing in the clip launcher, so they could be at least started and stopped. Especially for Link enabled app.
Besides that, THANK YOU and congrats for this huge update. Very impressive!
Are we ever going to see Audio clips?! Since the app can record perfect loops, we’re not far from there
. Would be totally awesome!!!!
Thanks again
Ok, so everyone's happy, so I must be doing something wrong.
Every time I press load mid it crashes.
Hey Bianca: could you send us the midi file in question? at best to [email protected]
Cheers!
I haven't had a chance to get to my iPad to do the update yet, but does anybody know if they implemented an easier way of importing samples into modstep(vs. iTunes file sharing)? say audioshare or audio paste?
eross: we included audioshare import for samples!
Modstep was awesome the first time around...now I'm pretty much speechless
Ok, so I didn't get the v 1. It got so appealing reviews that it was easy to resist. I've just checked the uk AppStore and reviews are still pretty damning. Of course they're all for v 1 so I'm guessing all is good in .1 but is it?
Also is modstep more problematic on some devices more than others?
I guess I should just perch on the fence and listen to your chatter.
Sent it.
Super powers! thank you for this app.
Please open the beta testing again
Niggle; when copying a clip an immediate slide doesn't grab. I think it should especially as long press opens properties.
and Quantise doesn't snap to all bar divisions
Most people just want instant gratification with apps that do one specific thing well, for a low price tag. I think this is the only main for the modstep abuse that you see, because it really is by far the most serious and fully featured performance tool on the platform. Yeah, it's slightly harder to learn than most other apps and slightly more expensive; it's a serious tool and people who treat it that way will be able to take it more than 'slightly' further than anything else available on iOS.
hey crifty: confirmed, we'll send up a bugfix update tomorrow that takes care of this issue
cheers
Has anyone figured out how to import midi clips from Dropbox or audio share ? Trying to get a chord progression from suggester into mod step without touching a pc to no avail.....
Quick question while I see that you're actively posting. I've more of less sussed modstep out after buying it last week, but I can't work out out audio routing works.
I've tried with Synth and Sampler in slots 1 and 2 in modstep and Modstep 1 & 2 in AUM or AB, but they don't seem to relate to individual sources or affect anything at all really. In fact modstep doesn't respond to any fader in AUM. The audio just seems to come from 'nowhere', doesn't respond to any control in AUM and I've got no idea how that is even possible.
Can anyone clear this up for me?
1. How can I get modstep's audio into AUM in a way that AUM is processing it, and I can control with AUMs faders etc.
2. Is it possible to have different modstep internal sources coming into AUM through different isolated channels.