Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
BM3 handles audio much better than the midi clip launchers (Modstep, IL) and it offers both a linear DAW approach and a scene workflow that you can move back/forth between easily. It's still a work in progress so be aware that there are plenty of annoyances along the way. If you are hoping to capture audio quick and easy, it still takes more steps than the immediacy of Loopy in a live setting. There are still high hopes that the forthcoming Loopy Pro will fill this niche. You might also look at Garage band at it's come a long way...
Thanks for the answer!. I actually don´t need to loop audio live, i´ve got a wonderful Voicelive 3 midi-synced to the iPad for that. I do need to build a rythm, loops, etc (MIDI) live to lay the foundation. Is Beatmaker 3 as fast as Modstep in that aspect?.
I´ve been watching Beatmaker videos and it does seem like a better tool for composition given that it integrates audio. Also the linear timeline makes sense to play over it. I wish there was a limited-time or Beta to try out.
I did try Garageband but if i remember correctly i couldn´t make clips from midi loops. The "record this instrument to audio" I found hard to sync, specially live.
Added a few additional elements via post processing in AUM
Modstep - importing a midi file.
This always positions itself from track 2 on an empty canvas.
Deleting the empty track 1 still means all the imported midi track names are wrong,
Any way/ trick/ workaround to import and start my midi file from track 1 so all are named correctly?