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Elastic Drums vs Seekbeats vs Attack Drums vs Stroke Machine

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Comments

  • I wanted to bring this thread back to sing the praises about Attack Drums. I did not take to it very well upon first release, but now it's become my favorite sound design tool for drums.

    Attack and Seekbeats have very competitive features for sound design. Both have their advantages. Seekbeats has better envelope options.

    The feature I've been really into lately is the "Crack" feature on Attack Drums (one could say I've become addicted, ducks tomato). If you put a slow Attack on the envelope, and calculate the speed to sync to the tempo (there are lots of great resources for this, even some apps, useful calculator), then change the length to match however many you want. It's almost like another sequencing opportunity in itself.

    If you haven't used Attack in a while, try it out. The first big update they did really fixed a lot of the stability/MIDI issues.

  • I was under the impression that Attack was neglected by Waldorf. It looks very impressive, but I don't want to spend $19.99 on an app that will never get updated. (Its last update was in November, so.... Maybe it's perfect? But no Link, right?)

  • @ExAsperis99 said:
    I was under the impression that Attack was neglected by Waldorf. It looks very impressive, but I don't want to spend $19.99 on an app that will never get updated. (Its last update was in November, so.... Maybe it's perfect? But no Link, right?)

    No Link but it's MIDI clock slave is rock solid to my MPC...

  • edited June 2016

    Attack as a vst was definitely great, in the day. The next evolution of Attack vst, as an iOS iteration actually comes from Attack vst's original dev (W. Franke): Stroke Machine.

    The IAA integration is simpler in SM - and when I compared it to iOS Attack after Attacks last update, SM seemed more midi-IAA stable.

    Stroke Machine also does crack, a nice implementation (crack is whack). And SM has a very deep FX and automation implementation

    And it has a rep as crashy- mostly undeserved but there is one crash that will result if you touch an empty area of the gui. Which is actually pretty funny and hard to do, if you've seen the gui...

    seeing this bump has me reloading Attack...will report. One thing it has on Stroke Machine is that vocoder...

    Edit:

    @CalCutta
    Very glad you bumped this! You got me to reinstall Attack and its TONS O' FUN. The vocoder is a hoot! Having this available as an effect on a drum synth (that also loads samples!) is just not available anywhere else on iOS.

    Tried Attack out in Cubasis, and recorded a selected instrument (of the 24), sequenced in one midi track, while also sequencing all 24 other voices from another midi track. pretty damn cool.

    In Cubasis, (Unlike Stroke Machine) Attack is one of those IAA instruments that doesn't appear in Cubasis's IAA list, and requires a workaround from one of our forum members (see this link from the Steinberg forum https://www.steinberg.net/forums/viewtopic.php?f=183&t=98393&sid=05608c23eeaad9ed6d9e5c2418c587fa#p543794). this setup actually dovetails nicely with Attacks Midi routing: in Midi settings, "Attack Drums A" can be set to "Drums ch 10", which is all 24 voices, and "Attack Drums B" to "selected" (which is whichever voice is selected for tweak on Attacks main page), and this be can be lead, pad, or anything you want (per your programming, or loaded sample or both)

    In Cubasis using the @sirdavidabraham workaround, one audio in can be assigned to Attack, but crucially 2 midi out channels can be assigned at once to Attack: Attack Drums A and B. For my little f%#k around I used the "Drums ch10" and "selected" options in Attacks midi matrix,, for A and B respectively, and recorded a drum sequence, in Cubasis, then slid that out of the way (to another audio lane), andrecorded a twisted vocoder lead, giving that clip its own lane, and so on.

    As for the "vs." question from the OP, I've got no answer, I'm a synth slut, in this case drum synth slut. Elastic is tremendous and much more useful in my DAWs of choice as of its update. Same thing with Seekbeats, tremendous, and improved since update. Stroke Machine remains a favorite monster, in spite of whatever small issues it has. And now Attack is a new favorite monster. 24 channels of deep 2 Osc (with sample import) synth programming, like SM but allowing all 24 via one midi channel, plus a selectable lead/pad/bass/or whatever channel, plus vocoder...wow dude

    Thanks for bumping this @CalCutta!! Feels like I just got a brand new train set! Time was, I would've cursed you for enticing me to add a synth back onto the device after I'd tried to get all minimal with my tools. These days it's a thousand thanks, what joy these crazed noises bring me, as I've realized my "workflow" depends upon the largest possible menagerie of favorite monsters).

  • edited June 2016

    That reputation is not undeserved , Stroke Machine crashes every single time I use it. Attack has crashed on me exactly 1 time

    edit: Also, it doesn't display the speed in SM for the Crack section, that's a big drawback for me

  • edited June 2016

    @CalCutta said:
    That reputation is not undeserved , Stroke Machine crashes every single time I use it.

    That sucks! I'd be bummed if that was my experience (theres so much that only SM does that I would miss)
    I've lost some patches at painful junctures, wrote the dev about it even, but I'm able to keep it on the team, with care. What device are you on?

    (Anyway, many thanks for posting about Attack: it's a gem, I'm glad to have it back on the roster)

  • I'm on an Air 1 (128, latest OS).

    Wasn't the issue to do with touching parts of the UI between the segments? I thought I remember reading that here.

    I do love SM and hadn't ever thought of the comparison but it makes sense. I'm gonna give it another whirl this evening. I was always a hardware guy before iOS so I had never used Attack before. :) Drum synths (combined with samplers/sequencers) are wonderful things!

  • edited June 2016

    @CalCutta said:
    I'm on an Air 1 (128, latest OS).

    Wasn't the issue to do with touching parts of the UI between the segments? I thought I remember reading that here.

    I do love SM and hadn't ever thought of the comparison but it makes sense. I'm gonna give it another whirl this evening. I was always a hardware guy before iOS so I had never used Attack before. :) Drum synths (combined with samplers/sequencers) are wonderful things!

    I think SM like a lot of apps (Auria comes to mind, Modstep too) really push the edge of the platform. I had zero joy with Auria (and SM) until I moved from iPad 4 to Air 2...pretty long wait considering I bought Auria on iPad 1.

    The crash I get happens when touch a blank space in the gui, sometimes near the envelope (but not on a control widget but inbetween). It doesn't happen that frequently, if only because there aren't many blank areas on the gui!

    Yes indeed, brother, Drum synths are wonderful things! I have very little hardware background on the synth side, just Moog and Arp lust in my teen years 70's, and fx pedals for my electric guitars. I don't think I'll ever get over soft synths on a touch pad...

  • I'm really liking Ruismaker AU instrument. Its really easy to use and sounds top notch.

  • @Dchild said:
    I'm really liking Ruismaker AU instrument. Its really easy to use and sounds top notch.

    Another great one and AU to boot

  • @Littlewoodg said:
    I think SM like a lot of apps (Auria comes to mind, Modstep too) really push the edge of the platform.

    While I don't in anyway disagree that the three apps mentioned above are pushing the edge of the cpu, I think what they really have in common is that they're insanely powerful apps that are pushing the edge of complexity without the help of a dedicated UX pro. I own and enjoy all three (and have finally, mostly, wrapped my head around ModStep) but even on this side of their respective learning curves it's clear to me that each is still somewhat-to-significantly stifled by a lack of UX finesse.

    I'm not complaining—good UX people are expensive and I bought all of these apps for a song. Hell, for a boring chorus!

  • @syrupcore said:

    @Littlewoodg said:
    I think SM like a lot of apps (Auria comes to mind, Modstep too) really push the edge of the platform.

    While I don't in anyway disagree that the three apps mentioned above are pushing the edge of the cpu, I think what they really have in common is that they're insanely powerful apps that are pushing the edge of complexity without the help of a dedicated UX pro. I own and enjoy all three (and have finally, mostly, wrapped my head around ModStep) but even on this side of their respective learning curves it's clear to me that each is still somewhat-to-significantly stifled by a lack of UX finesse.

    I'm not complaining—good UX people are expensive and I bought all of these apps for a song. Hell, for a boring chorus!

    You are right of course.

  • I like to collect drum samples so I end up buying apps that are recommended by the forum or from watching YouTube videos. It's fun to sample different apps and combine them in new ways.

  • @syrupcore said:

    @Littlewoodg said:
    I think SM like a lot of apps (Auria comes to mind, Modstep too) really push the edge of the platform.

    While I don't in anyway disagree that the three apps mentioned above are pushing the edge of the cpu, ...

    I'm not complaining—good UX people are expensive and I bought all of these apps for a song. Hell, for a boring chorus!

    let alone each one for the price of a better pizza ...
    btw just had SM running along JamUp in Audiobus on a Mini-retina IOS 8.1.3 without problems

    cheers, Tom

  • You calling me obvious, @JohnnyGoodyear?

  • Check out TweakyBeats if you don't have it already...IAA, nice baby Sbeats...

  • edited June 2016

    @syrupcore said:

    @Littlewoodg said:
    I think SM like a lot of apps (Auria comes to mind, Modstep too) really push the edge of the platform.

    While I don't in anyway disagree that the three apps mentioned above are pushing the edge of the cpu, I think what they really have in common is that they're insanely powerful apps that are pushing the edge of complexity without the help of a dedicated UX pro. I own and enjoy all three (and have finally, mostly, wrapped my head around ModStep) but even on this side of their respective learning curves it's clear to me that each is still somewhat-to-significantly stifled by a lack of UX finesse.

    I'm not complaining—good UX people are expensive and I bought all of these apps for a song. Hell, for a boring chorus!

    Thanks big, @syrupcore. (As u may have gathered I'm an absolute beginner in these things. iOS, starting from iPad 1 was my first music software ever. That led me into desktop stuff, but all still as an ardent amateur/student)

    This is good to hear about, or see things in terms of...had no idea what UX is. (EDIT: now have looked it up, didn't know the acronym, but know the idea, as my Windows machine spends a lot of its resources checking in with me about it). UX is a very interesting way to look at say Modstep...

    I mentioned those 3 apps (there are some others) on experiences, and ongoing read-out here on the forum. As I 'm naive about what's actually going on under the hood, I'm only working with anecdotal-type data (in my innocence), and making guesses, picking nomenclature and wisdom up where I can (hence thanks above) which comes down to finding out what doesn't work when software and techniques, collide.

    This is usually when I try something that works like butter on desktop but results in system audio fail on iPad.

    For example some DAWs freak out when tweaking a hosted (IAA or AB) synth's patch live, if other midi tracks in-host are running other synths. And some synths (drum synths!) are more likely than others to blow everything else up (device audio crash) in that scenario. (This was true for example with Seekbeats inside Modstep, really Seekbeats inside anything, until Seekbeats last update.) And just generally, some DAWs multi task smoothly, some don't.

    And some stuff that I bought when I had iPad 1 or iPad 4 didn't really fly, and by that I mean play well with others til I got Air 2. Ive noticed that Modstep and Stroke Machine seems to fail folks on the forum that aren't running Air 2 or above. And there was a definite ahhhh feeling with certain apps once they opened on Air 2...the insanely complex ones especially!

    Anyway- nice to see @syrupcore @JohnnyGoodyear pop up here. You 2, with yer nomenclatures and wisdoms hook me up good.

  • edited January 2018

    So can anyone comment on the stability of Stroke Machine these days? It looks like it got a pretty good update about a year ago. I’m looking for something that has tons of programmability and can respond expressively to performance on electronic drums via MIDI. Basically looking for iOS alternative to Nord Drum.

  • edited January 2018

    @soundshaper said:
    So can anyone comment on the stability of Stroke Machine these days? It looks like it got a pretty good update about a year ago. I’m looking for something that has tons of programmability and can respond expressively to performance on electronic drums via MIDI. Basically looking for iOS alternative to Nord Drum.

    Stable for me on Air 2 latest iOS. Love the sounds that ship in this one, and big fun to program

  • @soundshaper said:
    So can anyone comment on the stability of Stroke Machine these days? It looks like it got a pretty good update about a year ago. I’m looking for something that has tons of programmability and can respond expressively to performance on electronic drums via MIDI. Basically looking for iOS alternative to Nord Drum.

    In that sonic state video on stroke machine I linked in the other thread, the reviewer (Nick Batt)
    says at the beginning that the app is very similar to having the nord drum on iPad.

  • Wow, even after all these years of app addiction, Stroke Machine has eluded my radar. Interesting

  • @oat_phipps said:
    Wow, even after all these years of app addiction, Stroke Machine has eluded my radar. Interesting

    Curious to hear what you think

  • edited January 2018

    Me too. I’d like to hear a demo of some of its more creative abilities. Also, can someone confirm that any parameter can me modulated with velocity, and the amount of which adjusted both positively and negatively?

  • @Littlewoodg said:

    @oat_phipps said:
    Wow, even after all these years of app addiction, Stroke Machine has eluded my radar. Interesting

    Curious to hear what you think

    I’ll get it when i can spare the $20 and the time. Which isn’t now, been creative and have a project to focus on for the first time in weeks.

  • @oat_phipps said:

    @Littlewoodg said:

    @oat_phipps said:
    Wow, even after all these years of app addiction, Stroke Machine has eluded my radar. Interesting

    Curious to hear what you think

    I’ll get it when i can spare the $20 and the time. Which isn’t now, been creative and have a project to focus on for the first time in weeks.

    Very cool

  • Hi all, I just purchased this app, partially because of reading this thread, and I must say it sounds really good. I also think its the most sophisticated drum synth on ios. Only, the app crashes about every 5 minutes I use it (standalone or IAA). I can’t seem to track what actually causes the problem. I’m running it on the 10.5 inch ipad pro, with ios 11.2.2 (not the last update). I also see some graphic glitches mostly on the bottom half of the ‘sound’ page. Perhaps this is due to the 10.5 inch screen. But the crashes are worrying me more. I wrote an email to the dev also. Perhaps someone has some advice on this?

  • @charleso said:
    Hi all, I just purchased this app, partially because of reading this thread, and I must say it sounds really good. I also think its the most sophisticated drum synth on ios. Only, the app crashes about every 5 minutes I use it (standalone or IAA). I can’t seem to track what actually causes the problem. I’m running it on the 10.5 inch ipad pro, with ios 11.2.2 (not the last update). I also see some graphic glitches mostly on the bottom half of the ‘sound’ page. Perhaps this is due to the 10.5 inch screen. But the crashes are worrying me more. I wrote an email to the dev also. Perhaps someone has some advice on this?

    Dang. I definitely need stability. Any specific action seem to cause the crash?

  • edited January 2018

    It seems to happen mostly when assigning the lfo or env modulators to some parameters, but it’s not really clear yet, could be quite random crashes. I hope some experienced users can chime in on this.

  • edited January 2018

    @charleso
    Crashes and graphic glitches both sound like optimization for iPad Pro GUI issues...that sucks. My stable experience is likely due to the fact that I’m on iPad Air 2. Present iOS.
    The dev Wolfram Franke is responsive via email. You tried delete and reinstall, I imagine

  • Can anyone else comment in the stability of Stroke Machine on iOS 11? Also note your device. Thank you!

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