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Comments
Thanks for that.
I've never actually looked in the Auria store before. Wow, this is like owning a Mercedes, with the cost of all the upgrades....
I don't actually see them discounted in Auria.
I'm waiting for PSP to have a sale. Cuz I don't really need any of their plug-ins, but it would be nice to have some in Auria.
The Total cost of the application once you start adding in these filters is definitely up there. They are cheap compared to their desktop counterparts, but certainly not compared to Angry Birds. And if you like your money where it currently is, do NOT, I repeat, do NOT listen to or watch any of the demos on Youtube. If you buy Q2, I fear you may find that money you wanted to hold into being flung from your hands in FabFilter's direction. Proceed with caution.
This is terrific. I've been itching to get Pro-Q 2 for some days now, but had resisted temptation in hopes of a sale (so many other app purchases lately, all of which have been worth it). The Spectrum Grab feature alone is just too tantalizing. So getting it now. [Edit: I subsequently learned that feature's not available in the Auria version, though listed in the Store description.]
Do tell us if it's actually 25% off.
Yes, it's $22.99 right now. It says dollars, but I live in Finland and so what I paid was that figure in euros (€22.99).
Now I sure hope the Spectrum Grab is actually possible on the iPad. I think with the bundled FabFilter synths in Auria, not every single feature is doable on a touchscreen as opposed to with a mouse (like some features' Help systems tell you to right-click something...).
I have pro q.
Every sale, I can't decide between fabfilter and Saturn, and not buying either, because I don't want to buy both.
Spectrum grab is not available in the Auria version @Simo
same here .. so please please please ..
@thinds: Thanks. That's a bummer...
It says spectrum grab in the description in the auria store.
It does say that, but unfortunately looks like that was only an oversight. The plug-in descriptions and help files weren't fully customized for iOS and use text from materials for the desktop versions. I think the FabFilter people should address these things (well, should have done it already). A black mark against them, alas. I wonder if they have any plans to complete the iOS versions so they'll have full functionality. It's dissatisfying to have almost whole plug-ins.
Hmmm. Would like clarification from them. Am a confused potential/existing customer etc.
If I remember correctly, adding in spectrum grab would require some fiddling to work with touch. (I wouldn't hold my breath!) They should definitely update the documentation, but I still find the Auria FF prices an incredible value: Pro Q2 is truly one of the best EQ's available on any platform, and being able to pick it up for $23 is nuts.
I bout them all, Love them all and use them all. Its like having baby Protools in them palm of your hands. For a mobile producer like me its the best app on the planet.
Please mention this in the Auria forum Rim would love to hear this and he will contact Fabfilter as well
Maybe spectrum grab work with force touch as a right click.
Just posted this over on the other Auria thread (seems more relevant here perhaps):
https://forum.audiob.us/discussion/comment/249224/#Comment_249224
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Yep, definitely. Now, in my opinion, if you are decided to go mobile (you want, must, whatever), then by all means go grab Auria Pro and all the plugins you can afford. At the current price I'm seeing on Auria Store this amounts to $50+$85+$180 = $315 for Auria, plus all PSP's plus all Pro's.
To use this in a decent pro way you need an iPad Pro 12" 128Gb (256Gb could be better) = $1099 ($1299), then we reach $1414 with only Auria and the iPad. I own both sizes of Pro's, and there is a wide difference in favour of the larger screen, with Auria.
If you want to commute easily, but do not need/want to stay in the iOS, the cheaper solution is a MacBook Pro 13" 128Gb ($1499) and Logic ($199) = $1698. And there is e.g. Reaper, that's fantastic and cheaper (or Ardour, if one likes it).
Now, IMHO, there is no comparison between what you can do with the second solution and the first one. $300 of difference, being on a budget as one may be, should matter no much when working at a professional level.
All this does not hold, ofc, when speaking of other iOS app, especially those that rely on touch interactivity. There's situated the real advantage of producing music in iOS, in my opinion.
I'm wondering if spectrum grab would work with a stylus, it's so close you can almost taste it, only the second part is missing as you can get the waveform to turn purple and have the white boarder to grab.
I'm torn between pro mb and timeless, love how indepth and versatile fab filter plugs are, but already have a few delays, but then again do I have any like timeless. With eventides h910 on sale and whispering gently to me and money being tighter than jeans from the early 80's, I think I'm going to close my eyes and pretend non of this is happening.
@Shazamm: @thinds mentioned in another thread that Rim was aware of the issue and had asked the FabFilter people about its inclusion or not (before release, I think?). It was also suggested it would be best to contact FabFilter about it directly, since it's up to them. I'll look them up and send a mail, can't hurt.
I don't see why Spectrum Grab couldn't have been implemented as simply: hold down one finger to freeze the spectrum peaks, tap a peak with another finger (or stylus, but same thing except for accuracy). But then, I know nothing about the coding side; maybe there was a technical hurdle I don't know about.
I feel like I've kind of gone on about this in this thread and the dedicated one about Spectrum Grab — sorry if so. In the scheme of things it's not a huge problem. It's an amazing EQ anyway. But those kinds of cool features can be surprisingly motivational. You can approximate the same result by manually setting the point and shape of the curve, but the point of the Spectrum Grab is to do that automatically, saving time and giving that great feeling of, "This is a bit magical."
Thank you for bringing this up. I've been producing with an Air1 and Auria for the past few years. So I'll be due for an update within the next year or so. And I've been wondering if springing for a MacbookPro w/Logic is a better way to go. I'm curious on others' thoughts...
So much better file management and flexibility on a mac though. Should definitely see what kind of file system Apple brings to iOS before making an expensive decision.
But, the world of AU's is massive on a Mac, and paired with a good controller, I think there's no contest. There's a much larger integrated musical world on that platform.
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@Thomas, I used even an iPad2 before the Pro. Sure it can be done, but I would not go back
My point is different, however: I see many music apps for iOS that are really innovative, and treat the iPad/iPhone as a new tool, daring to open undiscovered tracks (no pun intended). Modstep, with all its problems, is one, there are many others (the first one that occurs to me is Gestrument).
Other apps, like the several DAWs in existence, follow a more traditional course, and I admit to have scarce affinity with this choice. Taking Auria as the more representative of this category, I obviously admire the programming feats that are behind it, but cannot help to see it as even less innovative than GarageBand, with all the limitations and cheesiness of this app. Then, why produce on a iPad, if one keeps to traditional ways?
Say it again: if one chooses to produce exclusively in iOS, let have his/her way, but as I see it the advantages are scarce, and the waivers substantial.
All three answers are valid (iPad/iPhone, Desktop/Laptop, Both). I believe the disconnect here (between differing views) is often based on the skew of the user. I am not really interested in taming the last decibel of sound, but in writing themes, developing ideas etc. For that the mobile solution suits me the best, is most intuitive, otherwise I would sit at my desk. If I was weighted more towards production I can see (and hear) that I might have a foot on the other side of the fence....
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Cannot agree more. I like to create something touching the screen (and tilting it, too). The mobile devices mean much to me. When comes the time to put everything in order and give a final polish, almost always the mouse comes back into play.
So what exactly IS "spectrum grab" (besides being the title of a future Bond film). Does this mean in the iPad effect, there is no waveform representation, no spectrum analyzer?
I was wondering also.
http://www.fabfilter.com/help/pro-q/using/spectrumgrab