Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
@j_liljedahl If there is no limit to how many AU-X an app-bundle can hold then what about making the new AU-X versions of the AUFX plug-ins available as IAPs inside AUM?
The effects could be free to use inside AUM but in order to use them outside of AUM an IAP would be needed.
This would give the user a good 'trial-period' of the plug-ins capabilities...
Actually AUM does support AU Parameter automation by mapping MIDI cc's to parameters of hosted plugins. Since there's no timeline for composing actual automations, this is mainly useful for live use with MIDI controllers. But it would of course be possible to route a separate MIDI sequencer app to send the cc's into AUM.
I'm thinking say I want to automate a parameter via Multi-Touch in Cubasis, I don't believe AUv3 supports sending MIDI data to the host, so there would have be some other mechanism to transmit and capture this touch controller data
Indeed, the intended mechanism is for hosts to put a 'listener' (observer) on the plugin's parameter tree, so that when the user changes values through the plugin's GUI - such as twiddling a knob or using a multi-touch panel - it can get a notification to record the new state.
I've also asked Apple for a mechanism for plugins to send midi output, so we can make midi generator/manipulation plugins. This is possible in AUv2 but not natively in AUv3. Apple's suggestion was to make an AUv2 plugin and 'bridge' it to AUv3, but I doubt whether any iOS host will actually support this. I haven't tried yet.
Enlightening! Thanks.
I would pay for a few of them again, maybe all of them. I was wondering if PUSH's side-chaining would work in an AU version. I'd prefer a paid upgrade to new apps if possible.
On second thought if the new apps will be the same apps with all the features plus the added AU extensions it doesn't matter if it's a paid upgrade or a new app.
As someone new(ish) to iOS music, I haven't picked up the AUFX suite yet. It is on my wishlist, but what has kept me from pulling the trigger is that I wonder whether an AU doing much the same thing will be released imminently. If these were AU? Instabuy for me and for anybody who is just coming to the party.
The new apps could be AU only or IAA with AU extension as a paid for new app, but please keep the old apps available at the same time.
I'd pay for them. More than worth it.
For past projects right?
Release them as a separate product. I'd pay again, too.
Yes , totally Agree that all your work should be rewarded. You've made some awesome amazing solid apps and deserve the financial reward. You always charge a fair price so I back you up on making them new AU apps.
That and a smooth transition to updating to the new apps. Gives more choice to buyers and protects those that are happy with their initial purchases for the time being.
I too would gladly pay again for AU versions of the AUFX series. I own them all, and like others have said, your work really deserves to be rewarded, and then some.
I would certainly buy Dub and Space again.
I load the iSymphonic midi file player from AudioShare midi file via Open-In, no laptop required...or did I misunderstand your issue?
Nope you got it correct. I believed it to be so as the files I tried would never load. Have tried again after your comment with some new midi files and success, so thanks
Cool, glad that worked. One thing I've run into -- if bank or program changes are set in midi files, they can't be overridden in the app, so I've had to edit midi files and set Bank and Program changes before exporting to iSym.
Well that's made all the Crudebyte apps much more useful for me, thanks
Not AU promotion as such, but I thought I'd promote the thread by asking this question here. Maybe a silly one:
In AUs — such as Ruismaker FM, which I'm playing with right now, hosting in AUM — is there a way to overwrite a preset without having to type the name of the preset again? I'm finding myself constantly in need of this function but don't see a way to do it. This slows down workflow, obviously.
Likewise, renaming a preset appears not to be possible without the two-step process of saving it as a new preset and then deleting the first copy, or am I indeed missing something?
It depends on the implementation of the host. Nothing prevents a host from letting you easily overwrite an existing user preset (factory presets are fixed and 'hardcoded' in AU Extensions).
Preset management is (imho) the weakest area in the Audio Unit specification. Many devs (moi included) have complained to Apple about the lacking functionality (such as inability to make user presets available across different hosts). They are aware and have said to be looking into extending this part of the specs, but I'm not aware of any concrete plans.
Thanks for shedding some light on this, @brambos. As just a user (not a developer) I also find preset management of AUs still very rudimentary. I'm otherwise so totally enjoying using them.