Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Aleph Looper -- (was free for a while)

2

Comments

  • Can anybody recommend a quick tutorial?

  • Was just thinking about that! Thanks for the heads up !

    @SecretBaseDesign said:
    And in case anyone wonders -- transferring projects from Aleph to Infinite (or vice versa), and between devices, is pretty easy. On the file tab, you can export the project; send it to another device using AirDrop, or just "open in" in the other app. Be careful with file naming (right now, an incoming file can step on an existing file with the same name -- should have that fixed in the next update, just realized that I didn't take care of that in the current version!).

  • @SecretBaseDesign Any chance you'll revamp MidiMorphosis to a less skeuomorphic design, now that you've spit polished Infinite Looper etc.? I'll understand if you're busy ;)

  • @audiblevideo said:
    @SecretBaseDesign Any chance you'll revamp MidiMorphosis to a less skeuomorphic design, now that you've spit polished Infinite Looper etc.? I'll understand if you're busy ;)

    No, no, no....don't distract the magician...

  • @JohnnyGoodyear said:

    @audiblevideo said:
    @SecretBaseDesign Any chance you'll revamp MidiMorphosis to a less skeuomorphic design, now that you've spit polished Infinite Looper etc.? I'll understand if you're busy ;)

    No, no, no....don't distract the magician...

    Heh! I would be a good poster child for attention deficit disorder. Lots of projects going on, but I find that if I don't have multiple things going, I get bored, and stop working entirely. If I have one project, my productivity rate is 0.5. If I have five projects, my productivity is 4.5. And the big things I'm working on right now are not even announced!

    WRT skeuomorphic design.... everyone says they want clean, no frills UIs, but that's different from what people buy. The guys at Moog are pretty sharp -- and if you look at Animoog and Model 15 -- you can see which way they went. The same is true for most of the guitar effects apps (Tonestack, Bias, Flying Haggis, ...), GarageBand. You've got top synths like Waldorf Nave, iPolysix, iSemi, .... And the gadget parts of Gadget. I hear a never-ending series of gripes about the look of MIDImorphosis, and it's also my top money-making app.

    Graphic design is hard. And it's not something that everyone can do, even if they try very hard. You could tell me "paint like Rembrandt," but I still wouldn't be able to do it, even with years of effort. Some people seem to have the magic touch; I have not seen any Olympia Noise app, for example, that I didn't think was visually stunning -- but I just can't capture what they've got going. So, most of the time, I think about the Moog and guitar effects apps, and try to figure out if I can get into that universe. I won't be anywhere as good, but I think I can get closer to something acceptable than I get with a flat-shaded UI.

  • I got the big Alpha dog, and it is quite spectacular. Even the design I like man! Great app, infinite looper is da bomb digg-a-D. Midimorph is also a fav of mine.

  • If I recall rightly you had external help on the design for Midimorphosis, which would explain why it's the only one of your apps that isn't kind of ugly.

    Oh and while we're doing feature requests I'd love to be able to import and export midi clips directly into/from each loop.

  • Isn't there an app for Graphic design? Patrick, you could just use it! :)

    Kinda like DRC, it be oooglie - err than oooglie......And I like it just fine. cuz it works and sounds good.

  • Anybody have a tutorial/example of IL using IAA apps?

  • Idea: leave Aleph looper with only 6 tracks and make Inf Looper 16 tracks! Now that'll help with sales as people will always want the max an app can give. :)

    @SecretBaseDesign said:

    Hey, all -- we've decided to make Aleph Looper (the iPhone-only version of Infinite Looper) free. We had bundle pricing in place, to let people upgrade to the full version after trying Aleph, and from the sales data, it seems like pretty much everyone who tried Aleph wound up doing the upgrade....

    Check it out if you don't have it yet!
    https://itunes.apple.com/us/app/aleph-looper/id1107302288?mt=8

  • @BiancaNeve said:
    If I recall rightly you had external help on the design for Midimorphosis, which would explain why it's the only one of your apps that isn't kind of ugly.

    Oh and while we're doing feature requests I'd love to be able to import and export midi clips directly into/from each loop.

    Yes -- for MM, I worked with a local graphic designer, and she put together the photoshop files, textures, and so on. I love the way it looks, but it's the app that gets by far the most gripes (and for real, makes the most money)! She also did the art for Voxkit (which I think looks even better -- but in terms of utility, not anywhere near as big of a market). We're still in touch, and I've tried to get her onto other projects, but her schedule doesn't allow it (and I don't have enough cash coming in to be able to bribe her!). If I'm hiring out for art -- it's something that I feel strongly that I should pay for -- and there just hasn't been a good intersection between the amount of cash I can spend, the amount that a good artist would (or should) take, and the personal chemistry to have a successful back-and-forth to get the design dialed in. I've had a few people volunteer their time for free -- but it just doesn't feel fair to me; I don't want to rip anyone off, and it's not right for me to make a buck off of someone else's charity. My wife is an architect and artist -- but so far, I've had no luck getting her interested. And my elder kid has got mad Photoshop skilllz, but she hasn't been arm-twistable either.

    I've got all the Adobe tools at my disposal -- what's lacking it the magic that great artists bring in. If some of the apps start generating decent revenue, I'll track down the woman who did MIDImorphosis, and throw cash at her until I can get her to agree to do another app!

  • Or a different artist, maybe?

  • @aaronpc said:
    Or a different artist, maybe?

    I've talked to a variety of folks over the years -- but bringing in external help is really tricky. There's no knowing how much money an app will make (and much of the time, it's pretty close to zero). For Voxkit, I have not made enough in revenue to cover what I paid for the art (and I didn't pay that much). I did a strategy game as well (Pirate Ring), and we had a pro do the art for that -- again, we paid much more for the art than the app has brought in. Linda K from the iPad Musician group did the icon for NTBYF (part of a running joke from the group); she did the art for free, but I wound up sending her an iTunes card, which was about half of all the revenue that NTBYF brought in over the whole run....

    Getting some sort of agreement in place where no one gets screwed; very very hard to do. So for the most part these days, I just do the best I can on my own, because I work cheap, and I'm doing this mostly for fun anyway! And I think I'm slowly getting better; the apps I'm pushing out now don't look as bad as the first things I did.

  • @SecretBaseDesign You have gotten better. Although I do wish your apps were as pretty as they are clever, I understand the economics of it all. As a UI designer myself, I also appreciate your determination to pay for the work. In general, I think good design pays for itself, but considering the realities of the app economy, it may not be the case here. Function carries the day.

    Regarding MIDImorphosis, all I mean is that if you get a lot of criticism for its design, should you in future decide to invest in a designer again, perhaps you can go with someone who specializes in skeumorphic design. It has to look very realistic to pull it off. The current one looks to be from Doom 2. You need to get to Doom 3 or better. I kid.

  • @aaronpc said:
    @SecretBaseDesign I do wish your apps were as pretty as they are clever, I understand the economics of it all.

    Precisely. Oh to live in the time of the Patrons (apart from all the other parts about that which sucked balls).

  • @ExAsperis99 said:
    Anybody have a tutorial/example of IL using IAA apps?

    The quick start video covers this a little bit -- should be fairly straight-forward.

  • wimwim
    edited September 2016

    @aaronpc said:
    @SecretBaseDesign You have gotten better. Although I do wish your apps were as pretty as they are clever, I understand the economics of it all. As a UI designer myself, I also appreciate your determination to pay for the work. In general, I think good design pays for itself, but considering the realities of the app economy, it may not be the case here. Function carries the day.

    Regarding MIDImorphosis, all I mean is that if you get a lot of criticism for its design, should you in future decide to invest in a designer again, perhaps you can go with someone who specializes in skeumorphic design. It has to look very realistic to pull it off. The current one looks to be from Doom 2. You need to get to Doom 3 or better. I kid.

    I have to disagree. I think it looks exactly like the audio to MIDI converters we used to use back in the day. You obviously never sat down before the real hardware.

    But I jest.

    (Somewhat) more seriously, though ... Does anyone really look at the app for long? I've never spent more than about a minute setting it up and then I'm off to whatever app I'm triggering with my guitar. If it was the bfugliest app ever, I'd hardly notice. I had to go open it up just now to even remember what it looks like.

    (It don't look bad to me anyway, BTW.)

  • @wim said:

    (Somewhat) more seriously, though ... Does anyone really look at the app for long? I've never spent more than about a minute setting it up and then I'm off to whatever app I'm triggering with my guitar. If it was the bfugliest app ever, I'd hardly notice. I had to go open it up just now to even remember what it looks like.

    (It don't look bad to me anyway, BTW.)

    Proof of horses and their courses etc. I feel I live in the app. And while I get used to it the more I live there, if I don;t feel comfortable I don't tend to stay. Some of this is the practical dressed up as the emotional. I recognize that, and some, no doubt, the other way around. Design matters (to me). Look 'n' feel (that old thing) matters. Beyond efficiency, beyond the time and motion of the mechanism. Just the thing.

  • @JohnnyGoodyear said:

    @wim said:

    (Somewhat) more seriously, though ... Does anyone really look at the app for long? I've never spent more than about a minute setting it up and then I'm off to whatever app I'm triggering with my guitar. If it was the bfugliest app ever, I'd hardly notice. I had to go open it up just now to even remember what it looks like.

    (It don't look bad to me anyway, BTW.)

    Proof of horses and their courses etc. I feel I live in the app. And while I get used to it the more I live there, if I don;t feel comfortable I don't tend to stay. Some of this is the practical dressed up as the emotional. I recognize that, and some, no doubt, the other way around. Design matters (to me). Look 'n' feel (that old thing) matters. Beyond efficiency, beyond the time and motion of the mechanism. Just the thing.

    We're talking about the look of MIDIMorphosis, not IL, right? I know, thread hijack.

  • @wim said:

    @JohnnyGoodyear said:

    @wim said:

    (Somewhat) more seriously, though ... Does anyone really look at the app for long? I've never spent more than about a minute setting it up and then I'm off to whatever app I'm triggering with my guitar. If it was the bfugliest app ever, I'd hardly notice. I had to go open it up just now to even remember what it looks like.

    (It don't look bad to me anyway, BTW.)

    Proof of horses and their courses etc. I feel I live in the app. And while I get used to it the more I live there, if I don;t feel comfortable I don't tend to stay. Some of this is the practical dressed up as the emotional. I recognize that, and some, no doubt, the other way around. Design matters (to me). Look 'n' feel (that old thing) matters. Beyond efficiency, beyond the time and motion of the mechanism. Just the thing.

    We're talking about the look of MIDIMorphosis, not IL, right? I know, thread hijack.

    Ah, don't mind me Mister, I was off track and without a map back long, long ago :) Just talking about app-look in general I guess. SBD's are a good example however because (especially IL) I think it's a terrific piece of work. Might almost be the exception that proves the rule because it does feel like it's been drawn out with a six inch ruler and a mapping pen, but I like it in spite of itself. That's very (very) rarely the case....

  • Design works on a sliding scale. For those who are visual, it can be a decision driver, and for those who are not, it works on a more subconscious level- faced with a choice of two similar apps, one may imbue more confidence in the underlying code and influence a sale.

    All that said, I'm starting to feel bad for seeming to bash on these apps. He's making good stuff that works well and can ride on rep alone. Carry on.

  • The main reason, I think, for improving the design on IL and sidecar is that those two working together, split screen - make for pretty much the ultimate live playing surface on iPad right now.

    You can sequence and control and play and modulate 6 different apps wonderfully all from one screen (no app switching).

    So if you wanted to video a live performance, the whole video would be looking at the UI of IL and Sidecar.

    Videos of people performing live with Samplr, or with nicely lit hardware, look, as well as sound, lovely and it really adds to the whole thing.

    Personally I'd just tidy up the alignment and font sizes on IL and lose the jazzy background pattern. Go a bit more minimal.

    Sidecar looks ok. Although again the typography could be a bit slicker.

    I know it's a bit subjective though.

  • @Matt_Fletcher_2000 said:
    The main reason, I think, for improving the design on IL and sidecar is that those two working together, split screen - make for pretty much the ultimate live playing surface on iPad right now.

    You can sequence and control and play and modulate 6 different apps wonderfully all from one screen (no app switching).

    So if you wanted to video a live performance, the whole video would be looking at the UI of IL and Sidecar.

    Videos of people performing live with Samplr, or with nicely lit hardware, look, as well as sound, lovely and it really adds to the whole thing.

    Personally I'd just tidy up the alignment and font sizes on IL and lose the jazzy background pattern. Go a bit more minimal.

    Sidecar looks ok. Although again the typography could be a bit slicker.

    I know it's a bit subjective though.

    And to be clear - they are fantastic apps. Some of the most exciting stuff available right now. So hope the above is taken as constructive criticism. Not griping.

  • @Matt_Fletcher_2000 said:

    Personally I'd just tidy up the alignment and font sizes on IL and lose the jazzy background pattern. Go a bit more minimal.

    Sidecar looks ok. Although again the typography could be a bit slicker.

    I know it's a bit subjective though.

    And to be clear - they are fantastic apps. Some of the most exciting stuff available right now. So hope the above is taken as constructive criticism. Not griping.

    No worries, and very much appreciate the feedback! I have more fun writing code, so that's what I wind up focusing on, but I should probably buckle down and work on the graphic side of things for a bit.

  • @SecretBaseDesign said:

    @Matt_Fletcher_2000 said:

    Personally I'd just tidy up the alignment and font sizes on IL and lose the jazzy background pattern. Go a bit more minimal.

    Sidecar looks ok. Although again the typography could be a bit slicker.

    I know it's a bit subjective though.

    And to be clear - they are fantastic apps. Some of the most exciting stuff available right now. So hope the above is taken as constructive criticism. Not griping.

    No worries, and very much appreciate the feedback! I have more fun writing code, so that's what I wind up focusing on, but I should probably buckle down and work on the graphic side of things for a bit.

    Right. We're all coming over to your house and we're bringing the coffee....

  • edited September 2016

    Sorry for the topic change hijack :s ;) . I guess the reason I asked / said something is the entire interface doesn't fit on my iphone 4s. I lost that phone a week ago and I'm getting another one (5s) so hopefully it will no longer be a problem as will not being able to use AU.

  • Started in on some efforts to tweak the colors of Infinite Looper. And I'll probably leave all of the infrastructure in place, so people can also dial things the way they want....

  • Am I seeing that right? Tweak the colors via MIDI? If so, very cool idea!

  • @SecretBaseDesign said:
    Started in on some efforts to tweak the colors of Infinite Looper. And I'll probably leave all of the infrastructure in place, so people can also dial things the way they want....

    Very cool.

    Would you ever consider being able to lose the swirly pattern behind the back keys on the keyboard? That's definitely my least favourite bit :).

    And I've always throught the song title is a bit too MASSIVE in terms of font size.

    Otherwise I think it's pretty much fine.

  • I'm picking up an iPhone SE next week to replace my old android, so that I can use music apps on the go. I've previously used Modstep on iPad for midi sequencing so I'm considering an iPhone friendly alternative. Remembered this thread and remembered being impressed by what I saw of Infinite looper in the past so thought I'd give Aleph a go. I notice that it's £3.99 now. @SecretBaseDesign is this intentional?

    https://itunes.apple.com/gb/app/aleph-looper/id1107302288?mt=8

Sign In or Register to comment.