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Comments
Great love me some PPG
Even in the Desk/laptop world there are many more synths and effects than there are DAWS so you can't blame apple for that.
And if you compare the number of quality music apps on iOS to the number on Android Apple must be doing something right
Anyway back to topic about the AU approach on iOS
iOS can enhance a desktop environment, it doesn't have to be a swap or one or the other.
I seem to remember in the original blurb from Apple about AUX was that it provided an easy way for existing desktop AU to be ported to iOS, I am not an iOS developer so I don't know how true or how easy this is.
Everyone can hear the output, it is an audible art form and there are some benefits to listening to something 'blind'
But I agree, it would be hard to persuade someone to ditch desktop for iOS, unless the only motivator is cost.
Everybody should let the Poison-202 developer know how big a deal this...let's get AUv3 on the very first update
I feel he'll deliver big-time...
I'm with you on this, and it's still the early days...by NAMM 2017 iOS music production should be on an impressive level
Well, we already got great daws, cubasis auria pro for example. I dont know if you are aware of, but there arent THAT much more great daws for desktop.. Korg gadget i dont care for, and that is exactly because they are doing it for the money too much, and thus keeping the system closed so that people would spend more money on IAPs.
Also big companies like steinberg dont need to do it for getting shit loads of money from the app itself(korg is trying and basically failing to sell apps for me for that very reason). The fact that steinberg is largely ruling the ios DAW market, makes their other products sold more, and thats where they get more profits. Its more kinda like advertising, im sure they dont lose money doing cubasis, but im sure if they wanted to get max profits from a product, there would be much better products to make than ios daw.. So cubasis is more like low profit product that keeps the company name in everyones mind and makes people buy other products more and make more money for the company.
These sound beautiful. Which one is said to be more user-friendly?
Anyway back to topic about the AU approach on iOS > @ExAsperis99 said:
Wavemapper is the most user friendly in my opinion.
Both apps are 'deep' but I'd say that for the casual tweaker WaveMapper is easier to use while WaveGenerator allows more detailed wave-table editing/drawing, path-generation etc.
I've got all three PPG apps and they all do their own thing and one does not replace the other