Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Yes, what's that current project of yours? Getting curious.
I'm lousy at keeping secrets (oh, the irony!), and I've probably said too much already. We should be able to submit the new thing to Apple this weekend, and have it available a week or so later. As much as I'd like to spill the beans, I'll try to keep my mouth shut.
With respect to piano chords -- it should be able to do a bit, but the app has really been tuned to work on guitar parts. Guitar strings have a series of overtones that we're using to improve pitch identification, and also determine what the component notes are in a chord. For the computer science geeks, it's a bit of dynamic programming, and a little bit of game tree too. The overtones on a piano are not going to match those of a guitar (which is why they sound different), but it may be able to pull out some pitches.
With the guitar, we're also expecting the notes to fall within about two octaves of each other -- that's the case with pretty much any chord voicing on the instrument, except when you've got an open string drone happening. With a piano part, you can very often have a bass line going, and three octaves up, a melody -- much wider range of pitches. If the incoming audio has a wide pitch range, the app will have more trouble.
In the strange-but-true universe, I've heard from one person who used the app to convert Figure output to MIDI, so I think you could use a piano, and get something out. But... if you've got a piano line that you're playing, it would be much easier to just use a MIDI keyboard.
Hi @SecretBaseDesign,
How good would it response to vocals.
It will be nice to sing parts (Improvisation) and quickly have the notes.
Keep him talking till he spills the beans. Lol
@Shay -- vocal control is possible (particularly if you turn on pitch bend, and mono detection), and really minimize vibrato. I find it best to make an "aaahh" sound, and it tracks ok. Whistling tracks fairly well too. I've had a couple of users who were trying to sing actual lyrics, but that doesn't work at all -- the app really needs a smooth, stable tone. The focus has really been on guitar and bass, but other stuff does work.
And ok, MGMG4871. It's a fart app. We're bringing the fad back, big time Audiobus style. ;-)
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So can it turn monophonic farts into polyphonic ones? With smart fart harmonization so you can't fart a wrong note? And Is there a dry/wet control that's midi mappable to my breath controller? I'm getting pretty excited now.
I always thought farting was a no go on the bus. But maybe if we all fart in harmony...
@Shay -- for vocals, you should also check out Thumbjam - I find that TJ the pitch to MIDI works nicely for voice, while MIDImorphosis has really been tuned for guitar tones. Plus, you probably already have Thumbjam (and if not, what are you waiting for?!).
Version 1.8 of MIDImorphosis just updated -- fixes some weirdness with stereo audio inputs, and some stuff that changed in iOS 7. New toggle button switches from left to right audio channel, when the input is stereo.
And the other project. Getting really close to being ready. Ran into a bit of trouble with OSX Mavericks, but that's been sorted out....
It's great to see you keep working on this! The Jam Origin app doesn't seem to get much or any attention from their devs unfortunately. Have you actually been able to test and compare the performance of your app on the newer devices with the A7 processor? I'd love to know how much of a difference there is between iPhone 5 and 5s/iPad air when doing live pitch to midi transformation within audiobus with jamup and something like sunrizer or magellan and loopy...
@anyone..does anyone know what this pitch to midi thing is that @SBD is referring to in the post 3 above this.
??
I never knew this but your question got me curious. I think I found it: When you tap on the second button from the top on the toolbar in TJ and then tap the lowest one in the new row of buttons it seems to use the incoming audio to trigger the TJ instrument. Very cool. I'll have check this out some more. All of a sudden it makes more sense that sonosaurus was chiming in here about pitch to midi.
@Munibeast.thank you very much.
Thank you, I would have missed this without you asking about it. ;-)
The pitch detection in Thumbjam is very good -- it's definitely an under appreciated part of the app (which is awesome, and everyone should own it!). Tap the mic in TJ, and it'll do pitch to MIDI. My app is really tuned for guitar tones, with low latency and polyphonic support -- but for voice, Thumbjam is probably the way to go.
Hey thanks @SecretBaseDesign, that feature in TJ continues to be pretty stealth When people do find that button (a mic with music notes on it), a popup appears with some additional options. The most important is the snapping button which has 3 states, "jagged stair step" - snap to selected scale, "stair step" snap to chromatic notes, and "smooth" - no snap, represents exactly what's coming in. For the most expressive use when driven from an instrument set it to no snap, and turn the glide option down to 0. But with voice as input, the snapping modes can be helpful and interesting.
[End Promo]
Just testing out the latest midimorphosis, the polyphonic capabilities are really impressive!
I'm also glad to see the pitch bend in there (I'm only testing that in mono mode, obviously), but I have a few suggestions to make that even better, especially when controlling apps like TJ, etc. It appears you are using a fixed midi pitch bend range of +/- 2 semitones which is pretty normal, but you appear to be not letting it actually use all of the bend range, and instead retriggering when it reaches the next semitone boundary. I suggest that you let the bend go the whole range before triggering another note, to allow for more natural results. And even better, let the user change the max bend range (which needs to be set on the receiving end too) so that extended bends are possible, especially handy when driving the app from fretless basses or voice.
Also, I'm noticing that it is possible even in mono mode for MM to output 2 consecutive NoteOns without a noteOff in between, which seems counterintuitive (and sounds that way for most sound sources) for a mono mode. I can even get it to trigger two simultaneous notes a semitone apart if I place the note in just the "wrong" place. This is with Bend on, of course. I do notice that when sliding through the next note you are doing the NoteOn of the new note, quickly followed by a NoteOff of the previous, presumably to invoke some kind of legato logic at the destination, but I would recommend reducing the time delta between them (or just doing note off before the next note on) because the overlap sounds a bit unnatural with most destination apps/sounds. If you allowed the bends to go further as mentioned in the previous paragraph, it would also help alleviate this.
Also a minor but important detail, with bend on, you need to be sending the initial pitchbend message just before the NoteOn (even if simultaneous timestamps, before in the queue), instead of after it.
I'm sorry if all that sounds negative, it isn't, I'm trying to present it in a constructive way! Great work overall!
Jesse.i like you:)
@sonosaurus -- the pitch bend is still a work in progress -- I appreciate the comments very much! The focus for the last couple of months has been on dialing in the polyphonic support, but now that it's stable, I'll put more time into the bending. I've sort of been avoiding it, because the polyphonic pitch bend will require MIDI channel hopping and a lot of grief.
The note triggering in both mono and poly is heuristic; I'm looking for multiple frequencies (and in particular, harmonic sequences that match guitar strings) -- it's possible that two different frequencies reach the trigger threshold at the same time, particularly if they're between pitches. I also hold currently sounding notes briefly, even when the underlying frequencies drop out -- so even in mono mode, it's possible to have overlapping notes sounding. I'll probably add some controls, so that users can adjust this sort of stuff.
WRT the pitch bend being sent before the note on -- doh! Yeah, I should do that first. [2 minutes of hackery]. Done, and it'll be in the next release. Thanks!
MIDImorphosis 1.9 just released -- there was a bug that was causing crashes on iOS 5, and we fixed that. If you're not running iOS 5 (and seriously, is there anyone using Audiobus that is?), not much has changed. Interesting (well, annoying) story on how we found out about the bug, though….
[Edit -- misunderstanding, and an unfair rant by me].
And for the next app. Both the iOS and OSX versions are waiting for review, and I'm really expecting them to be out by Friday. Ran into a bug that kicked my butt for a couple of weeks. That, and the UI never looked right to me, so we kept on rebuilding it. And then there was the couple of days of auto layout headache, trying to get things to work correctly on both iOS 6 and iOS 7. But version 1.0 is done. Will put together a video demo tomorrow, and really really really expect it to out in the wild by Friday. I need a vacation.
@SecretBaseDesign - Congrats you owe it to yourself! Have you already announced what this next app is or is it a surprise?
@SecretBaseDesign - very well written letter and I absolutely love how you finished it with the last paragraph and then the two sentences following it....but I must know, did you ever receive a reply from this person?
Now I don't want to defend this guy or anything, but you could also read it as he downloaded cracked versions of your app simply to research his problem. Perhaps he had a purchased version and simply found pirated ones for testing?
That said, great letter... loved the bit about character is who you are when no ones watching.
Got an email response -- the users had also purchased a legit copy, so I've apologized -- I went off on him unfairly. The warez sites still bug the shit out of me, though.
Good man, but the message still applies in tons of cases and though you see it as a rush of judgement, in most cases it's warranted and theft has actually occurred!
Gottdayum!
I've talked some more with the guy who sent the email, and we've sorted things out. I was out of line with my rant at him, but we're cool now. Foot was firmly lodged in my mouth (the general issue of piracy is still there, though).
@syrupcore -- that was my best Edgar Allen Poe impression!
I'm very curious what other app you have been working on. Would you consider porting midimorphosis to the mac as a plugin? I think that would be very useful.
Other app…. Probably out by Friday. And a MIDImorphosis version for OSX is in the plans (maybe early next year).
Awesome! I'm looking forward to both!