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Anyone here in the Beatmaker 3 beta?
I know I know... NDAs.
I'm just curious if there's any progress on that and... IS IT AWESOME ?
Comments
I've just heard Beatmaker 3 will be worth the wait and same has also been said about BeatHawk and FLM3.
I'm busy beating the Phatastic Phasemaker which will be a totally amazing companion to the Ruismakers
I wouldn't be surprised if they had very small pool of testers: close friends, neighbours, grandma, aunt Mary etc. They're also very Apple like when it comes to secrecy. It's definitely worked for them in terms of hype but I doubt many people use version 2 daily anymore, the lack of AU/IAA has left them a bit dated.
I still prefer it to cubasis somehow, even if just for the looks. Cubasis just feels like the gone by windows days when I used to rewire it to Reason.
To be fair to Beatmaker 3, a lot has changed in the world of iOS since they started development of the version to come. Must have had to change a few things over and over as the goalposts were moved.
i wish i was testing it. that is my most anticipated upandcoming app. crossing my fingers it will
be soon
A few leaks here-n-there would be appreciated.
Maybe everyone is waiting for Audiobus 3 to drop so they can all say "look we have Audiobus 3 comptibility"
What's that?
New 6OP FM-Synth as an AUv3/AU-X Plugin in the same spirit as the Ruismaker and Ruismaker FM.
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Doug made a video of it some time ago.
New beta should drop any day now so It's not far from release...
oh,nice!From the same dev?Thanks for the info
Yeah, same dev, he's cool
I'm secretly promising myself to start to begin to consider making a commitment to look into the possibility of putting some money safely aside because (surely?) there are a few players out there who are waiting for AB3 to launch etc....
See what happened @JohnnyGoodyear is all these players have been lurking here for god knows how long, seeing all the whining about launch compatibility and then they hear about AB3 and go "hell no, not gonna be left holding our #%{}s on this one, let's wait". And now us app addicts have shot ourselves in the foot. That's my working theory.
I'm pretty much burnt out on the subject of BM3. It's been years now. With that said, if INTUA were to release BM3 and it was nothing more than BM2 without the sample bloat, I would buy it again.
Well, by my experience with Beatmaker 2 I'd not buy it. I don't see INTUA as a serious mobile music company. The manual, support and community are awful. And the upgrades always take long and doesn't fixes my bugs =(
They have to do MUCH better on BM3 to convince me anything from INTUA again.
Ouch. You listening, INTUA?
Still use it daily... only real tool to timestrech/pitchshift/chopnslice recorded loops on ipad
Just love it ;-)
Yeah, it is one of the few IOS apps I feel totally at home with.
really? does it have realtime time stretch with slicing now?
I though only Auria Pro had these features...
i don't have auria but I don't believe it has a slicer transient or otherwise?
Auria Pro has the ability of slicing transients, yes. As well as warping them, quantize audio, etc., just like ProTools.
[insert Nanostudio sequencer waiting type joke here]
Every once in a while a clip will show up on instagram and get deleted but im loving what I see. Still use bm2. Still the best go to beat machine I've used. Easy to sample and re sample into. For as long as I used it always worked for me. If Bm3 gives me the quality of bm2 with some upgrades I'd be a happy man. AP and Cubasis just doesn't have that feel for me.
WaveMachineLabs should advertise more those Auria features, because they differentiate Auria from everything else!
Not that I know of Kobamoto... I think there are 2 different ways of using timestretch/pitchshifting/chopping :
(1) Oldschool HH Beatmaker style (lol) : you sample records or other sources and then you tweak your loop, change it's speed and pitch and chop it to independant slices that you use as an instrument in your music, MPC style.
(2) Modern music making (lol2) : you record music and then you use real time time stretching and transcient detection to resynch or change speed of your different recorded tracks.
BM2 falls in category (1) and does what it's supposed to do better than any other iOS app IMO... Even if a bit complicated to understand at first (unituitive) and restricted in terms of import/export options (worst problem for me today with BM2).
But once again, I may be wrong lol.
Peace.
but it does this on the timeline right, it doesn't have an playable slicer/instrument module or something like that right?, what about the entry level app does it have the same time stretching features or only the pro version?
No Kobamoto, Auria is in category (2) ;-)
Yes, it does it in the timeline, @kobamoto. @ElGregoLoco nailed it: Auria does it in LPX style, not in IMPC style. He forgot to mention you can also chop it to slices in Auria as well, and even import the slices to Lyra sample player to play them with the pads, but Lyra don't allow for any keybord mapping/fine-tuning of the slices yet, like IMPC or iMachine - or BM2.
who's got the better time stretching auria or cubasis, and who's got the more flexible timeline grid, tuplets and such?, and which one allows easier/quicker moving around of audio on the timeline when making sample collages?
Both answers easy: Auria Pro, by far. Cubasis can only strech clips , Auria Pro can audio warp, quantize audio, slice at transient markers, etc etc etc. Plus sample accurate editing. Auria Pro has a lot lot more grid subdivision choices and quantize options than Cubasis. Editing audio in Auria is overal more accurate and easy.