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Samplr, should I go for it?

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Comments

  • for already mixed music there's just no better experience on ios

  • @FlightManual said:
    If Samplr was on it's own touchscreen hardware interface it would sell for a grand. I would sell equipment to buy it. It is uniquely intuitive to paint music with. A+

    Nice. I hope that's your App Store review!

  • @kobamoto said:
    for already mixed music there's just no better experience on IOS

    All of the samples pulled from YouTube or sampled from records etc are already mastered so no worries there other than the differences in age and mastering techniques but that only adds to the sonic experience. As far as synths and drums (processed or not) are most of the time optimised I.e. Gadget output.

    What I'm trying to say is that you can get very good results with most of the stuff you throw at Samplr as long as you know what kind of stuff plays well and how to play it.

    One vastly unexplored part of this instrument (in videos I've seen or done) is odd signatures, through which triplets can be unlocked. When I have more time I'm going to delve into it as this is probably one of the biggest limitations I see with it at this time.

  • you can get some funky machinations going fudging around with the sample clip properties in the sample drop down menu combined with changing the number of slices on the fly is good fun.

  • @RustiK said:

    @ElGregoLoco said:

    @RustiK said:
    You know, I felt that way until I realized the vertical controls(sliding up and down) on each area.

    I have to try vertical control (I don't even know what you're talking about lol)... I'll let you know if that changed something for me.

    @kobamoto said:
    best thing since sliced bread, and that's in spite of the lack of panning. Properly cut sample material for importing makes all of the difference and it can be as rigid as is experimental and anything in-between.

    +

    @Telefunky said:
    In that case just don't sample the main groove in live mode but import properly cut material for a solid fundament.
    After that live sampling is up to your own groove skills.
    I generally prefer unsynced apps, even with my own lack of rhythmic talent... sometimes things evolve that a locked machine would never create.
    SamplR is among the most useful apps imho, and it's got an amazingly clean, yet slightly warm reverb.

    Ok ok ... I have to give a new serious try to Samplr, definitely... I am very interested by this kind of results :

    Exactly the kind of ambient/abstract Samplr song I'm used to hear... I tried to listen to it till the end but was already bored after 30 sc...Not my cup of tea.
    But thanks for the link anyway man...

  • @RustiK said:

    I like that, my cup of tea. That's inspired me to try out a Samplr/Blocs combo later. Seems to be a lot of interesting vids by that guy.

  • @MonzoPro said:

    @RustiK said:

    I like that, my cup of tea. That's inspired me to try out a Samplr/Blocs combo later. Seems to be a lot of interesting vids by that guy.

    Thanks man... Happy to read a nice comment after mine... everyone can have different tastes and that's great ;-)
    Peace

  • well the fundamental thing about samplers is that you get out of them what you put in, it's impossible to judge a sampler by the person using it. You have to use it and then judge yourself.

  • this has never been finished as a vocal part or main instrument lacks...

    SamplR provides the background for 2 guitars, no grid and unsynced stuff.
    The guitar parts are unrelated to SamplR, all glued by a simple DAW arrangement.
    What I like about SamplR is the ability to direct it without automation, after that the essential snippets are cut and arranged, so it's half spontaneous, half planned

  • @kobamoto said:
    well the fundamental thing about samplers is that you get out of them what you put in, it's impossible to judge a sampler by the person using it. You have to use it and then judge yourself.

    Truth.

  • @supadom said:
    Completely overrated

    Sarcasm in text is hard. I smirked, but perhaps because I already knew how you felt about Samplr ;)

  • edited October 2016

    @srcer said:

    @supadom said:
    Completely overrated

    Sarcasm in text is hard. I smirked, but perhaps because I already knew how you felt about Samplr ;)

    Dammit, where is my sarcasm emoji?!

  • Yea but where's the update?

    Only reason I haven't bought is because it seems abandoned. Talks of an update are like that of BeatMaker 3's announcements.

  • after all this talk about Samplr ... I finally bought it yesterday. so far, I wasn't sure if it would be my kind of thing but after just a little bit of playing, I can see why this app has so many fans.

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