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Appsale Geoshred from 24.99 now 14.99

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Comments

  • This would be the cheapest way to explore MPE controllers at the moment, yes?

  • @skiphunt said:

    @InfoCheck said:

    @skiphunt said:
    I watched the 12min walk-thru video by the Dream Theater dude. Also watched a more recent one on Ask.audio. Before, I'd only watched the one Doug did. After these other 2 videos, I'm more intrigued.

    Although the reviewers keep saying it's a layout that guitar players will "get" and really take to, it also looks like a mostly intuitive interface that non-musicians could adapt to easily as well.

    Curious... if this is an app that actual guitar players would feel comfortable in, and non-guitar player or non-musicians may be able to utilize well too... does that mean that in an abstract way, Geoshred may help non-musicians better understand the guitar better? As sort of a loose gateway introduction? Or, is this so far removed with little resemblance to the real thing as to not be of much help? Sort of a "thing unto itself" as Johnny described it?

    The notes are layed out like on the neck of a guitar (more accurately stringed instrument as you can specify how many strings and frets there are) and can respond to multiple touches of the same or different strings and emulates the concepts of frets, vibrato, and slides, resonant bodies, and harmonics. In auto octave mode you can change octaves by the order in which you play notes which is similar to a stringed instrument player moving up and down the neck of their instrument. On the synth sound side it does use physical modeling based upon stringed instruments and includes feedback. There are also non-string modes.

    So, would you say if a non-musician become proficient play Geoshred, that the learned skill might transfer well to an actual stringed instrument, should the user ever decide to learn?

    Kinda, for melodies anyway. The main difference is that playing a guitar is bit more difficult, there's more of a physical skill involved that takes a bit more practice, whereas Geo Shred is pretty easy to pick up.

  • Geoshred + Flux = :)

  • I'm an electric guitar player but I play by ear and I'm not a note writing or reading type of electric guitar Player. So this UI although entriguing, I find it difficult to adapt to. That's why I find guitarism the perfect match cause I can use GeoShred's sounds as a module when strumming inside Guitarism. I do wish GeoShred had this capability to switch from the default way of playing to a string like Guitarism style UI. Would be the best if both worlds.

  • @skiphunt said:

    @InfoCheck said:

    @skiphunt said:
    I watched the 12min walk-thru video by the Dream Theater dude. Also watched a more recent one on Ask.audio. Before, I'd only watched the one Doug did. After these other 2 videos, I'm more intrigued.

    Although the reviewers keep saying it's a layout that guitar players will "get" and really take to, it also looks like a mostly intuitive interface that non-musicians could adapt to easily as well.

    Curious... if this is an app that actual guitar players would feel comfortable in, and non-guitar player or non-musicians may be able to utilize well too... does that mean that in an abstract way, Geoshred may help non-musicians better understand the guitar better? As sort of a loose gateway introduction? Or, is this so far removed with little resemblance to the real thing as to not be of much help? Sort of a "thing unto itself" as Johnny described it?

    The notes are layed out like on the neck of a guitar (more accurately stringed instrument as you can specify how many strings and frets there are) and can respond to multiple touches of the same or different strings and emulates the concepts of frets, vibrato, and slides, resonant bodies, and harmonics. In auto octave mode you can change octaves by the order in which you play notes which is similar to a stringed instrument player moving up and down the neck of their instrument. On the synth sound side it does use physical modeling based upon stringed instruments and includes feedback. There are also non-string modes.

    So, would you say if a non-musician become proficient play Geoshred, that the learned skill might transfer well to an actual stringed instrument, should the user ever decide to learn?

    In the sense that you acquire musical skill and insight playing or learning to play any instrument, GeoShred will make you better equipped to learn any other one, then I think, yes. Now how far along the learning curve to conquering the challenges of playing an actual string instrument? I think, not much, but I'm coming from the other direction. GS is so relatively easy to play.

  • @skiphunt said:

    @InfoCheck said:

    @skiphunt said:
    I watched the 12min walk-thru video by the Dream Theater dude. Also watched a more recent one on Ask.audio. Before, I'd only watched the one Doug did. After these other 2 videos, I'm more intrigued.

    Although the reviewers keep saying it's a layout that guitar players will "get" and really take to, it also looks like a mostly intuitive interface that non-musicians could adapt to easily as well.

    Curious... if this is an app that actual guitar players would feel comfortable in, and non-guitar player or non-musicians may be able to utilize well too... does that mean that in an abstract way, Geoshred may help non-musicians better understand the guitar better? As sort of a loose gateway introduction? Or, is this so far removed with little resemblance to the real thing as to not be of much help? Sort of a "thing unto itself" as Johnny described it?

    The notes are layed out like on the neck of a guitar (more accurately stringed instrument as you can specify how many strings and frets there are) and can respond to multiple touches of the same or different strings and emulates the concepts of frets, vibrato, and slides, resonant bodies, and harmonics. In auto octave mode you can change octaves by the order in which you play notes which is similar to a stringed instrument player moving up and down the neck of their instrument. On the synth sound side it does use physical modeling based upon stringed instruments and includes feedback. There are also non-string modes.

    So, would you say if a non-musician become proficient play Geoshred, that the learned skill might transfer well to an actual stringed instrument, should the user ever decide to learn?

    I think there are more straight forward ways to learn a stringed instrument, so I wouldn't recommend GeoShred as a way to learn a stringed instrument.

  • Thanks for all the helpful feedback all. I was looking/grasping for potential extra benefit to justify buying yet another controller I likely don't need. ;)

    It does look very compelling and fun.

    At the moment I'm more attracted to the new LayR app about to drop, but also not wanting to pass up the Geoshred sale.

    I also just got a message from my credit card tied to my iTunes account asking if I really did spend that much on apps last month. Checking to see if my account had been compromised. I double checked and it had not. Kind of reminded me to slow down, exercise a bit of constraint, and try to be a bit more thoughtful with my unbridled app purchases. ;)

  • Good luck with that Mister Hunt. We'll be down here in the penniless noisy basement when you need us :)

  • @skiphunt said:
    Thanks for all the helpful feedback all. I was looking/grasping for potential extra benefit to justify buying yet another controller I likely don't need. ;)

    It does look very compelling and fun.

    At the moment I'm more attracted to the new LayR app about to drop, but also not wanting to pass up the Geoshred sale.

    I also just got a message from my credit card tied to my iTunes account asking if I really did spend that much on apps last month. Checking to see if my account had been compromised. I double checked and it had not. Kind of reminded me to slow down, exercise a bit of constraint, and try to be a bit more thoughtful with my unbridled app purchases. ;)

    Hehe, that's a serious message! I'm in the same boat, something has to be really compelling/unique for me to purchase these days. Especially synths, I have way too many ways to make noise.

    I can echo that Geoshred skills will probably not translate to a physical instrument but I do like it for the accessibility and just the feeling of being able to express in so many intuitive ways and I STILL haven't hooked it up to anything else. Possibilities endless ... Must schedule more time for music making.

    It's a BIT like Thumbjam on steroids. I can fire either up and have a smile on my face in seconds.

  • @TheVimFuego said:

    @skiphunt said:
    Thanks for all the helpful feedback all. I was looking/grasping for potential extra benefit to justify buying yet another controller I likely don't need. ;)

    It does look very compelling and fun.

    At the moment I'm more attracted to the new LayR app about to drop, but also not wanting to pass up the Geoshred sale.

    I also just got a message from my credit card tied to my iTunes account asking if I really did spend that much on apps last month. Checking to see if my account had been compromised. I double checked and it had not. Kind of reminded me to slow down, exercise a bit of constraint, and try to be a bit more thoughtful with my unbridled app purchases. ;)

    Hehe, that's a serious message! I'm in the same boat, something has to be really compelling/unique for me to purchase these days. Especially synths, I have way too many ways to make noise.

    I can echo that Geoshred skills will probably not translate to a physical instrument but I do like it for the accessibility and just the feeling of being able to express in so many intuitive ways and I STILL haven't hooked it up to anything else. Possibilities endless ... Must schedule more time for music making.

    It's a BIT like Thumbjam on steroids. I can fire either up and have a smile on my face in seconds.

    I hear you. I DO feel Geoshred is a must have, but then I'm pretty wanton.

  • Doesn't seem to be anyone regretting purchasing this one.

    And, I didn't really spend THAT much last month. It's just that my credit card inquiry said that it was more than my average. I have extra security enabled on my accounts because I got nailed with data theft in the first Yahoo Breach. And I tend to put extra security on my cards when I travel. I haven't told them I'm back from Ecuador yet, so the charges likely looked suspicious to their algorithm.

    I'm going to hold out a little longer, but I have a feeling... Resistance is futile. ;)

  • About the only way I think it might help with learning guitar is as an aid to visualizing scale patterns on the guitar neck. As a guitar player for many years, I really didn't feel like this was anything like playing a guitar. In fact, at first those skills held me back more than anything. Most of the presets aren't even in the same note layout as a standard tuned guitar. You have to actually go in and set it to be like standard tuning. To me it only occasionally sounds anything like a guitar. Sounds good, but not like a guitar (to me).

    So, yeah, it's a worthwhile purchase, and no, I don't think being a guitar player influences that either way. I don't think Would help significantly with learning guitar either.

    I will say one thing - bends, and vibrato and other expressions are a hell of a lot easier on GeoShred than a guitar. That part is very nice. In fact, it's the only interface I feel is more expressive even than the Animoog keyboard.

    Gonna be fun driving other synths by Midi I think. I tried that a bit. I didn't see any obvious way to mute the internal sounds easily. I finally found a mute switch on the amp cabinet in the FX section, but even then the mute switch didn't stay that way when I reloaded my saved preset. I'm probably just missing something obvious somewhere.

  • Guys just realized how awesome it is to control GeoShred with Infinite Loopers onscreen keyboard!!! So amazing like three Octaves especially for those hat want to drive GeoShred keyboard style for leads!

  • @skiphunt said:
    Thanks for all the helpful feedback all. I was looking/grasping for potential extra benefit to justify buying yet another controller I likely don't need. ;)

    It does look very compelling and fun.

    At the moment I'm more attracted to the new LayR app about to drop, but also not wanting to pass up the Geoshred sale.

    I also just got a message from my credit card tied to my iTunes account asking if I really did spend that much on apps last month. Checking to see if my account had been compromised. I double checked and it had not. Kind of reminded me to slow down, exercise a bit of constraint, and try to be a bit more thoughtful with my unbridled app purchases. ;)

    First time I saw the videos of GeoShred, I said, yep, that's an app I'll be using a LOT. May be that's the best measure for buying apps once you have a fairly robust collection. Only buy if the thing really speaks to you. At least for any app that costs more than a few bucks.

    It's too bad for users that trial periods aren't possible on iOS. Being able to try before buy could make a decision, for or against, easy with an app like GS.

  • Well... that resistance thing didn't last very long. ;) this is really a cool app. Even runs on my iPhone 5. Cool letting something generative like Quincey drive it, but be able to play the surface at the same time. I like most of the synth engine too, but how do you shut it off or mute the internal sounds while you're playing midi out to another synth? All I've seen that works is turning down the amplitude. Is this what you do?

  • I am an old guitar player, not a keyboard player at all. It makes total sense to me. I don't know that it would help anyone understand guitar. But as a playing surface for a touch screen, it's incredible. I have thumbjam and animoog, both good playing interfaces. Geoshred is a whole other level of ease of use. The stars and highlights are just noise, not a reason to not buy an app. It is the most fun app I have, and a fabulous control surface.

  • @skiphunt said:
    Well... that resistance thing didn't last very long. ;) this is really a cool app. Even runs on my iPhone 5. Cool letting something generative like Quincey drive it, but be able to play the surface at the same time. I like most of the synth engine too, but how do you shut it off or mute the internal sounds while you're playing midi out to another synth? All I've seen that works is turning down the amplitude. Is this what you do?

    There is a mute switch in the AmpCab FX But it's easier to just turn it down.

  • @wim said:

    @skiphunt said:
    Well... that resistance thing didn't last very long. ;) this is really a cool app. Even runs on my iPhone 5. Cool letting something generative like Quincey drive it, but be able to play the surface at the same time. I like most of the synth engine too, but how do you shut it off or mute the internal sounds while you're playing midi out to another synth? All I've seen that works is turning down the amplitude. Is this what you do?

    There is a mute switch in the AmpCab FX But it's easier to just turn it down.

    Thx :)

  • @skiphunt said:
    Well... that resistance thing didn't last very long. ;) this is really a cool app. Even runs on my iPhone 5. Cool letting something generative like Quincey drive it, but be able to play the surface at the same time. I like most of the synth engine too, but how do you shut it off or mute the internal sounds while you're playing midi out to another synth? All I've seen that works is turning down the amplitude. Is this what you do?

    I knew you'd cave. Yes, I just turn the thing down when controlling.

    Check out Jordan Rudess's YouTube channels for a run-down if you haven't already.

    The physical modelling stuff and control of each parameter is super cool.

    Also this one:

  • WOW! I held off getting this thinking many things. I had tested the previous moforte guitar app and while interesting it failed to move me. I also had been noodling with Geosynth for a couple of years, Its one of the best controllers on iOS. Put them together they become something spectacular.

    my 2¢.

    Lots off controls and presets and playability. I love the controls but on the iPhone they are a little cramped. One question: can some or all of the extended controls (such as the vibrato and or whammy) be shifted to another app like TC Data or TC 11 for control?

    The result in my mind would be like using thumbjam where phone motion in the vertical and horizontal triggers that parameter (vibrato / whammy).

  • Still one of my favourite apps. A proper instrument.

  • @audiblevideo said:
    WOW! I held off getting this thinking many things. I had tested the previous moforte guitar app and while interesting it failed to move me. I also had been noodling with Geosynth for a couple of years, Its one of the best controllers on iOS. Put them together they become something spectacular.

    my 2¢.

    Lots off controls and presets and playability. I love the controls but on the iPhone they are a little cramped. One question: can some or all of the extended controls (such as the vibrato and or whammy) be shifted to another app like TC Data or TC 11 for control?

    The result in my mind would be like using thumbjam where phone motion in the vertical and horizontal triggers that parameter (vibrato / whammy).

    Yep, you've just inspired me to investigate MIDI profiles ... Once you add and select a profile you can select any on-screen controller, hit the MIDI page and use the Learn functionality.

    It also does global MIDI mapping so you can translate one CC (for instance) to another.

    It seems pretty fully realised, top stuff.

    The X and Y finger movements can also be mapped to whatever you like AND there is a cool "curve" function where you can tailor the response.

    And THEN there is variance where certain parameters can be slightly randomised per note.

    I dismissed this one a bit quickly first time around.

  • Creating presets is great too!!!

  • After checking out a couple of the videos I'm almost certainly going to be picking this one up before the sale ends. I am intrigued by using another app (like Guitarism) to control Geoshred. If I'm using AudioBus to record Geoshred into Auria, how would I go about incorporating the controlling app (like Guitarism) into the equation. I'm assuming Geoshred would be the input, and I would start recoding Auria from within the Geoshred screen. Then how would I tell Guitarism to "play" Geoshred. Probably missing something obvious here; I've never recorded an app that's being played by another. Thanks!

  • edited March 2017

    Anyone have tips for creating good bass sounds? The poppin fresh preset is close--but I would like something that's not so poppin.

  • I need one too :D
    Using iFretless for now :)

  • @Joel75 said:
    After checking out a couple of the videos I'm almost certainly going to be picking this one up before the sale ends. I am intrigued by using another app (like Guitarism) to control Geoshred. If I'm using AudioBus to record Geoshred into Auria, how would I go about incorporating the controlling app (like Guitarism) into the equation. I'm assuming Geoshred would be the input, and I would start recoding Auria from within the Geoshred screen. Then how would I tell Guitarism to "play" Geoshred. Probably missing something obvious here; I've never recorded an app that's being played by another. Thanks!

    I'd say, simply add Guitarism by tapping 'plus' next to the GeoShred icon in AudioBus. When you activate midi-out in Guitarism, it can be optionally muted, although within Auria its track would have been auto-created too, like GeoShred's, and you could record it side by side. The ab side-panel shows Guitarism's 'play' button.

  • @ccs2, thanks! Since I wouldn't want Guitarism's sound to actually be recorded, I hadn't considered inserting it into AudioBus. Muting the output and then deleting the resulting Auria track should do the trick, and then I'd be able to access Guitarism while still being able to record in Auria. Makes sense. I'll test it out once I bite the bullet and purchase the apps. Thanks again!

  • It really works, I do it all the time. I find the guitar effects really sound great to my ears! Very very tweak-able! Stereo field is quite nice as well. I had Guitarism sending the Bass notes to iFretless And chord notes to Oddy while Drum Session rocking away at drums! All at the same time!
    On the iPhone same setup except I used Rock Drum Machine instead. People stared at me rocking away on the metro train playing guitar on my iPhone!

  • edited March 2017

    I was having a little buyer's remorse already with this app this morning. At first, I was thinking that as a non-musician it was silly to have purchased.

    Then, I started digging into the settings, just messing around with different presets, using it to not necessarily "play" other synths, but control them for slow sweeps and soundscape stuff... and changed my mind.

    I really like the sound engine too. As a controller, for me at least, I think it's tied with TC-Data/TC-11. Might even have a slight edge. When I stopped trying to "play" something, but instead use it to control sounds... it was more intuitive for me. And, once I realized that I don't have to use/learn ALL of the depth of control this app is capable of to reap great benefit, and just use the level I'm comfortable with right now, it became more fun.

    Might be a keeper. :)

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