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Hey Cat, this is Bag, gtfoh

edited September 2013 in General App Discussion

So it's out. NDA lifted? Can we get the goodies?

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  • The end is near? Feels kinda like this is exactly what Audiobus did...

  • Nice one @boone51!!! To quote:

    Auria introduces Inter-app Audio support!
    Postby Rim » Wed Sep 18, 2013 11:24 am

    Now that iOS7 has been released to the public, we can talk about what we've been working on for the next Auria update: Inter-app audio support.

    This great new iOS feature allows apps to send audio between each other in real-time, without any other software needed. And we've integrated it deeply into Auria. If you have any inter-app compatible apps installed on your iPad, they'll show up along side your other Auria plugins in the channelstrip and AUX insert slots. To use one, simply choose it from the list. Instrument inter-apps are also supported the same way. For example, recording a new synth part has never been easier:

    1. Choose the instrument inter-app from the list
    2. Press record
    3. Play your synth

    Inter-app instruments and effects will also display a transport control for controlling Auria's playback and recording, as well as an icon for switching back into Auria when finished.

    Over the coming months we hope to see developers adding support for inter-app audio to their existing apps, so you can enjoy this great new iOS7 feature!

    Inter-app audio support in Auria will be available in version 1.130.

    Rim
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    Differences between Inter-app and Native Auria plugins
    Postby Rim » Wed Sep 18, 2013 11:32 am

    Inter-app plugins and native Auria plugins differ in some important ways:

    • Inter-app allow you to use your favorite audio app inside Auria without any extra software (as long as it supports inter-app)
    • Inter-app doesn't support presets, or a way to save your parameter changes in your project.
    • Inter-app only allows a single instance of a particular plugin in your project at a time.
    • Inter-app doesn't support automation
    • An Inter-app plugin takes up the entire screen, making it necessary to switch back and forth between the plugin and Auria
    • Inter-app introduces zero latency and is sample accurate, since it's completely integrated into the OS and is part of CoreAudio.

    Some of inter-app's limitations might change with future updates to iOS. We'll keep you updated as it evolves.

    Rim

  • You had me at "Inter-app introduces zero latency and is sample accurate, since it's completely integrated into the OS and is part of CoreAudio."

  • Nice.... Looking forward to hearing more official news on the subject.

  • There is some more interesting general (but music related) iOS7 information in this thread:

    Important information about Auria and iOS7
    Moderators: Tracey, Matt W, Rim, Chris M

    Post a reply

    10 posts • Page 1 of 1
    Important information about Auria and iOS7
    Important information about Auria and iOS7
    Postby Rim » Tue Sep 17, 2013 7:57 pm

    iOS7 becomes available tomorrow, and I wanted to fill you in on our testing:

    We've discovered a few bugs which affect the way Auria (and other apps) run under iOS7. We have made changes to Auria to work around these bugs and will submit an update to Apple in the coming week, but my recommendation is not to update to iOS7 until Auria 1.130 becomes available.

    The main issue we've found is related to graphics speed. There's a bug in the way iOS 7 handles certain graphics, and Auria's editor is affected. It results in a slower update speed, so you many notice that the editor takes longer to respond. Also, due to iOS7's "flat" graphics scheme, a few of Auria's buttons are less visible against the background, making them harder to see.

    We've already found workarounds for all these issues, and will be submitting an updated version of Auria (1.130) soon.

    Thanks,
    Rim
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    Re: Important information about Auria and iOS7
    Postby mtingle » Wed Sep 18, 2013 2:09 am

    the devs at Audiobus are recommending not updating to iOS 7 for people who use music apps:

    http://forum.audiob.us/discussion/1999/ ... ios-7-wait
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    Re: Important information about Auria and iOS7
    Postby Rim » Wed Sep 18, 2013 5:19 am

    Our testing has found that iOS7 has really improved in terms of audio. For example, we've had no issues at all with using USB devices under iOS7. We couldn't get it to crash once, even after repeated plugging and unplugging of USB devices in various combinations. It seems they've gotten it right with this version in terms of audio.

    However, there's a bug in iOS7 which affects GUI performance when scrolling. Since Auria uses an editor that scrolls, it's affected by this bug. We've been able to find an effective workaround, and Auria 1.130 will solve this issue.

    I should also note that there is apparently an issue in iOS7 concerning interruptions to the audio session (phone calls, alarms), but since iPads don't have a phone, they're rarely affected by this bug. You may have heard about this being discussed in the Audiobus forums. We feel iOS7 works well in terms of audio on an iPad.

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    Re: Important information about Auria and iOS7
    Postby mtingle » Wed Sep 18, 2013 7:47 am

    I wasn't thinking only of Auria, though of course it's excellent that Auria is working well if not better with iOS7. It was more about all the other music apps that people use in conjunction with Auria (synths, audiobus, samplers etc). They may find their general music environment not working so well.
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    Re: Important information about Auria and iOS7
    Postby Rim » Wed Sep 18, 2013 7:55 am

    We've found that the general audio environment was stable, but of course time will tell.

    Rim

  • -Boing!-

    ball bounces to you, Audiobus. Cant wait to see how new audiobus features can improve on this.

  • What I like is the comment about the USB audio interface stability in iOS7... :-)

  • I'm still betting on Midi integration...I'm gonna be REALLY disappointed if I'm wrong, because I think it is REALLY needed....

  • Inter-app audio has built-in midi integration between apps. But since Auria doesn't support a full midi implementation, we didn't add that yet. But other apps might support this.

    Rim

  • Steinberg announced that "1.6 is iOS7 compatible" BUT also issues the same warnings that everyone is mentioning here and elsewhere:

    Hello,

    Cubasis 1.6 has been fully tested with iOS 7.0 and we officially support it!

    But before upgrading hastily please take into consideration the warnings from other iOS apps developers regarding their iOS 7 findings:

    Carlos Mendoza Rohde - Product Marketing Manager Cubase & Apps
    Steinberg Media Technologies GmbH
    Hamburg, Germany
    Check out Steinberg on YouTube, Twitter and Facebook
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  • Awesome. Thanks, Rim.

  • @WaveMachineLabs So does that mean that a synthesizer that has been connected to a DAW that has a sequencer, can be sequenced with the sequencer as if the app was part of the DAW?

  • @Audiojunkie awesome question. Wringing hands here in anticipation of that reply.

  • No more Midi sync issues between apps that support iAA??A dream comes true :)

  • I'm still waiting for someone to confirm this... If it is true, that will be VERY nice!!! However, I also noticed that there is no automation with inter-app audio, so.......

  • edited September 2013

    So consensus at Wavemachine Labs is that as long as you don't use your 10" iPad tablet to make phone calls, audio performance and stability is pretty much a non issue (except for the occasional app still is waiting on updates I guess)?

    Is it to early to do any proper performance test on the iPad 2, seeing as iOS 7 isn't gonna be released for a while on that device?

  • @ChrisG, can you tell me where you're seeing this?

    "seeing as iOS 7 isn't gonna be released for a while on that device?"

  • edited September 2013

    The interapp spec allows sending midi directly between apps, without using CoreMIDI or any other intermediate apps. So yes, you'd be able to send midi directly from a synth to a sequencer (and the audio), if they both supported inter-app.

    Rim

  • @Boone51 The apple iPhone keynote/presentation. Should be up on their website, and I'm guessing they have a list with compatible devices and when the other few like iPad 2 and whatever else device there was will follow

  • Thanks Rim for the clarification! That's great news!

  • Does that help though? It seems that the bulk of midi problems, I've heard about, relate to poor, or non-standard implementation witihin some of the apps.

  • @funjunkie27 Will it help? I guess it depends on what part of the midi we are talking about.... For example, inter-app audio is part of Apple's SDK and standard. As long as the developer integrates it, it should work--just like as long as the developer integrates Audiobus, it should work. However, it appears that the midi that inter-app audio provides makes use of the host's sequencer and bypasses any inter-app instrument's built-in sequencer. So it may not help at all in a case like the DM1 that has a built-in sequencer that needs Midi sync to start and stop the built in sequencer's transport...

  • Well, we are still talking about MIDI after all which is a defined protocol (which encompasses MMC), so it simply depends on how much of the spec Apple has included as part of inter-app audio. It may very well include MMC.

  • Don't mean to change the subject, but with the whole musical IOS world searching for the first in-depth breakdown on how inter-app audio is going to effect the planet, they will now have to look for a post titled "Hey Cat, this is Bag, gtfoh!" Props to @boone51 and this whole crazy forum for making IOS7 more fun than it should be!

  • That's awesome, @NoiseHorse. I try...

  • By the way, it just occurred to me that inter-app audio is going to make iMPC VERY usable IF it ever implements it...

  • edited September 2013

    sorry, posted message to wrong forum thread...

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