Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I disagree. I've not spent so much time with any iOS app and gotten so much creativity and productivity out of it since AUM (and prior to that, Samplr).
Just needs some refining and some polish, which is coming thick and fast!!
the new update lets us finally use more than 8 patterns in the sequencer mode. along with unlimited audio tracks i can definitely say its a daw now........
I guess it depends what you’re trying to do with it. Loading, editing and triggering samples, okay. But if you’re into midi and external instruments it’s pretty much broken. Try something that should be simple like mapping a Ruismaker kit to pads or mapping midi chords to pads... and Scene/Pattern management is bonkers.
MIDI & external instruments very much describes what I do. I'm an instrumental performer and use mostly this instrument (heavily modified electric bass) as well as various IAA and AU instruments mapped to controllers. It's fantastic to work with and solid as a rock.
I use Ruismaker every day, it's in 100% of my projects. Never had a problem with it - what issues are you having?
The sampler is awesome too. It's just another 'instrument' alongside the other AU/IAA ones I run, and provides a lot of interesting performance potential. I've been sampling my 'real' instruments and rebuilding them inside the sampler - sounds amazing and provides wonderful performance potential!!
Mapping a kit to bank pads. I can play it using the #s in pad keys mode or keyboard. I can map multiple AU instances to pads within a bank. But I can’t map a single complete kit to a bank. Am I doing something wrong?
Yep.
I'll have a look at it and see if I can figure it out myself - I've been using it on a single pad with a mix of a hardware controller or MIDI input from Patterning, so I've not tried to do what you're doing (if I was going to map it to pads I think I'd probably sample it to be honest, but I can also think of reasons why to keep it synthesised too as well).
But if you load Kaspar on a pad and don't sample it, it'll play the midi notes for that pad/track and you'll still have access to all the tweaks in Kaspar
Thanks!
Here’s an example - I want things setup like the top two images. I can only do this with 5+ Ruismaker instances, which is resource-heavy, slow to setup and means I can’t use Ruis’ global parameters.
imgur.com/a/CTkwr
My alternative is the bottom images, which is awful in piano roll (bottom right image) and requires me to play the sharps on the pad/keyboard or custom midi mapping to use external pads.
Mapping midi chords to pads is just as confounding. In either case my best option is to sample audio to pads, at which point I realise that it’s better to use a different app.
This is the piece of information that I was missing! How stupid was I? I could not figure how to make this happen. No one shows this on any tutorial. You then only need to go to pattern view and tap the keyboard in the upper right to start placing your MIDI notes.
Big, big hurtle. I guess everyone just knew that this was such a basic function that no one would have a problem with it.
Thank you, thank you, thank you.
I just kept loading an external instrument then recording the sample and then unloading the instrument. I couldn't figure out how to get the external instrument assigned to the track. I need a BM3 very very basic lesson.
Happy it helped
And don't be hard on yourself, it's not exactly the most intuitive way to go about it. It is very powerful though since you can have a crazy amount of tracks and AU instruments cramped in a single bank
Then you can use aux to have different effects on different pads within a bank
I just spent a couple of hours sampling speech and sounds from YouTube audio with the Beat Time app, chopping it to BM3 pads, layering effects, pitch shifting, layering samples, saving back to pads...
Holy wow, this is the workflow that BeatMaker was made for! It’s fast, easy, reliable, insanely powerful, and sounds great.
@TheMediocritist did you figure out the Ruismaker kit issue? If not, and I correctly understand what you're trying to do:
On each pad, load an AU instance of Ruismaker, and set the "Pad Note" to one of the "black keys" that Ruismaker uses, C#2 for pad 1, D#2 for pad two, etc.
You'll have to edit the respective pad for each AU instance to be the sound you want, save the bank and you're good to go.
I have a Bank saved with 8 Ruismaker pads, and 8 Ruismaker FM pads, and it's working great for me.
Isn't that a scale with only black keys (for playing Ruismaker)?
it's a ghost
Can BeatMaker 3 be used like Gadget, or like Blocs Wave? That is, to record loops, and to arrange songs on scenes, like Gadget?
@TheMediocritist, This is what I have done, and you might be surprised at how little resources it takes. As for using the global Ruismaker parameters, that is no loss to me. I prefer the DAW to handle the reverb and delay anyway, and also prefer more granular control over all that per-pad.
Setup only needs to be done once, then you can save the bank for instant recall later. You can mix and match Ruismaker and RuisMaker FM pads and only use the ones you need if resources are a problem. Besides, it only takes a minute to convert to an audio clip when needed.
Yes it can.
@JudgeDredd
I define DAW as a workstation where you can finish a project from A to Z and that you can in BM3.
One way would be to start using it like traditional DAW and just create in Song mode and bring AU instruments/synths to play the MIDI notes per track. Dive later into pads and scenes when you are getting familiar with the environment.
That's what annoys me about BM3, everything's complIcated, ' click this first, then click that.. before you can do whatever the fuck it is you originally intended to do.. oh wait.. I've forgotten where I was going because of all this bullshit... creative flow shafted...
+100
Tap here for here to get here
Thanks, I’d done this already. I think this is the way to go. It’s a kludge though. Not happy with my kit? Open the AU 7 times and tweak each instance...
The ‘set scale and play black keys’ option is worse - it leaves me editing an ill-fitting piano roll and ends up with a drum pattern that can’t easily change volume/effects per-instrument.
The logical way to work would be to map a single AU to a bank (or to select pads within a bank), and set the midi note per pad. Then the kit could be edited from a single Ruismaker instance. This would also allow for tying pads to chords within an AU or layering them across different AU instruments, creating a progression on the pads etc.
EDIT deleted my original comment; came across as a little fanboyish! I realize that, as much as I am loving BM3, it may not be for everyone.
Peace, and happy beatmaking
You can add an AU instance on a pad and then switch to 'Keys' mode to play that instance chromatically (or use scales or chords) from all pads, but you cannot select a pad without the AU and tell it to trigger the pad with the AU, no.
Deleted. Rude. Sorry.
[edit] nvm I think I misread your question. I thought you meant adding an AU to each pad, not just one to multiple pads.
What you're asking isn't possible, but has been requested as a feature request on the Intua forum. My suggestion was for the ability to "point" one pad at another so that tapping it would send that pad note to the AU on another pad.
Yes, just touch each pad, then add the plugin.

Oddly, you can do this with IAA rather than AU. You can set up a pad so that it's working to an IAA plugin, then copy the pad to other pads, and they will then play just a single instance of the IAA. For instance, I have an 8-pad bank set up to play the iELECTRIBE. It has definite shortcomings though since there's no state saving for IAA outside of AudioBus.