Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I think I’m just stung because I really like the sounds in this video, never mind the way they’re played!
Controller aside--is there an ios synth that sounds anywhere near as good as the Tetra through the Strymon? How can I get this sound on my ipad?
I have the original app, it's brilliant. I reckon the pro version must have much more up its sleeve than what this video let's out. I think I have all of Mr Liljedahl's apps (from Kymatica and others) except from Oscillator, and they never disappoint, so I trust this one won't either.
Do you say they had plans for Kinect compatibility? Pity that the Kinect is now discontinued
OOT but that controller has a button called "PUSH IT! PUSH IT!" ? lol
I don't get what the preview is communicating but I don't care. Looks great, love the original, and have yet to be disappointed by J Lilla. I'm in.
@lukesleepwalker - What do you mean about KRFT? Curious...
I interacted with the KRFT guys quite a bit when they were pushing so hard with their app to make it a success. And they did create a successful app! But the iOS market is relatively small and the price point they could manage was low. They had hoped that they might get some interest from the laptop crowd, but it never really happened they way they hoped. From what I can tell, they are not actively working on new features for KRFT like they were, given the realities of the market.
One conversation I had with them when they were exploring different ways to monetize was to offer a free app to consumers that would allow non-musicians to "play" the surfaces that were composed by musicians. Kind of a remix thing, maybe--but I think there are interesting ways to treat live performances as collaborative experiences using touchscreens. The Playground app from Helmut Lobby is another example of an app that is moving in this direction. Alas, the KRFT guys seem to have moved on to a new venture...
Thats a bummer. Do you know what they're up to? They seemed like good people
It takes a lot to really change the game. KRFT is a really well thought out and realized piece of work, but just taking into account me, for one, it wasn’t enough to get me to break my current habits of MIDI use. It was interesting enough, but ultimately not effective in the sense that it got me to change the way I did things, or even change my way of looking at creating music.
Wow - that sucks. I hope they give it enough updates to keep it useable. It’s a wonderful thing!
I hate the Playground app, to be frank. Just my 2 cents...
It didn't help matters much when several people from this very forum started screaming bloody murder because the KRFT developers had the audacity to give users a fair warning... held off on a price increase and called the current pricing "a sale". This was just going up to a $10 level that was still underpriced. Yet, many users here thought that was heresy.
If users aren't going to be willing to pay a fair rate for apps, we're going to keep losing brilliant developers like the KRFT folks. It's a real pity. Especially to lose the interest of developers who were so willing to try and meet everyone's demands, interacted regularly on the forum and did excellent work.
Sad. I would have paid $10 for this app and been completely satisfied.
Those guys were really on top of things FOR SURE. I hope they get back in the game. Maybe next time winy little babies won't scream bloody murder when devs who were on the forums almost EVERY DAMN DAY getting ideas and IMPLEMENTING THEM, decide to charge a few bucks more for their hard work.
KRFT is a rare thing. Incredibly innovative. And a joy to play.
Yeah - I paid full price for KRFT and definitely felt that it was a steal. I did beta testing as well. This is really disheartening. I have a hunch that people didn’t realize how easy it was to use, yet how deep it was. So sad.
I admit to not having KRFT very long, but my initial impressions were that it fell between two posts. In one hand I wanted something that took the ‘objects for triggering sounds’ idea much further, yet I could see that maybe it had just a little too much complexity and high price for the masses of iOS music ‘dabblers’.
While I agree it’s a clever piece of software, I’m not surprised there wasn’t a large enough market to make it sustainable.
I rarely use KRFT, but is an incredible bargain at any price.
The developers went above and beyond, and I'm sorry to hear about the consequences.
Agree entirely about KRFT. Disagree about Playground.
Fair enough.
Like others, was underwhelmed by this teaser. It could work fairly well if there were more information about the Pro version of the app or if the actual app were to be released fairly quickly. (Yonac’s approach to releasing Kauldron was probably more effective, in this sense.)
But, as things stand with Jesper Nordin, a month after the Slushfest and this isolated teaser, it’s a bit hard to get really excited about Gestrument Pro if you’re not already a Gestrument fan.
The original version has been in my Wishlist for quite a while, based on the features it has “on paper”. A thread on microtuning convinced me to give that app a try. Did so on a two-hour train ride, recording both the audio and the MIDI output in a DAW through IDAM.
Can get some of the potential for this kind of semi-procedural approach with a bit of TC-11 angle thrown in. Some templates (including parts of the tutorial) can be relatively convincing. In fact, after playing a bit with the transposition tutorial (using Korg Salzburg instead of the internal rompler), got my partner to give it a try. She would likely say that she’s “not musical”, in the sense that she has no background in playing any kind of music. But her reaction while playing with that “patch” was quite special. She felt like she had the power to create music. That, alone, was worth the cost of entry.
No idea what Gestrument Pro will be like and it’s really hard to tell from this. My pet feature would likely be MPE support, as it could fit this app quite well (and MPE does afford a bit more generative tools). Anything to modulate individual notes could help. Will mostly likely give the new app a try once it comes out, if only to give my partner more of this sense of discovery she felt in the train.