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Comments
I like skeuomorphic GUIs as artworks. Much less as practical interface.
I like it generally when well done. I’m also a fan of steampunk design.
Too flat does not work for me. Sorry to the dev but seekbeat is one of those app I can’t get myself to buy because of the overly flat design.
Figure is a flat design I can accept.
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I pick attack over seekbeats. I just bought Ruismaker btw. Great UI and app over all.
I like both. Why choose? I do wish Waldorf would update Attack with Ableton Link support.
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Bonzomorphic design always wins.
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Yeah. And get rid of the ridiculous “velocity sensitive” pads whilst they’re at it.
Saying that, I’ve just re-downloaded Attack for the first time in about 2 years and, as a stand-alone groove/song machine it’s pretty good, though it gets almost zero attention on this forum. Now I’m wondering why. Does anyone here use it often? I know there are other, great alternatives. What is it lacking? Is it too buggy? I quite like the design too.
It had an unfortunately rocky and buggy initial release. Ahhh 2015...
Midi was super crippled, with only channel 1 working on the selected track (or something weird). The pattern/song building was more or less unusable and there was a documented feature in the manual that promised IAA sync with transport control that never made it to the release, (but haunted my nights). Eventually they did get an update that stated it was an IAA generator but I had already bought it having read sync and transport control worked, so was kind of miffed at this... I... I posted a gif of a howling Sand Person at one point. Not my finest minutes on the forum.
Anyway, these were the dark days before the holy grace of the BM3 sampler/slicer (All Praise). Had I had BM3 at the time I would have mostly been glowing about the sound source awesomeness of Attack and been happily just making kits... err, which I should be doing right now!
Reverie over! Thanks for the reminder!
Thanks for the feedback. I’m going to spend some time with this and the recently fixed Stroke Machine as stand-alone song machines to see if I can make something, at least until something new and shiny comes out.
I like good GUI designs which minimize resources needed to generate them. Readability, logical layouts, and being able to figure out how/where controls function is what I’m after. If they create a GUI which indicates zero knowledge about color theory, that can be distracting and painful to deal with. Skeuomorphism if used judiciously can help to clarify how to use an app.
Emulations of hardware which use the same layout can work provided the original layout was worth emulating though I’d prefer they minimize the skeuomorphic aspects. Groove Rider is a good example of an app which allows you to take the skills/knowledge you gained using the hardware and apply it directly to learning/using the app.
Apps the are designed to make me feel like I’m playing the real thing seem wasteful and add no value to the app for me, I’d rather the developer had focused on other aspects of the app.